CRASHiC
Smash Hero
MLG comes up with rules for this game?
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You're purple in my eyes. <3I'm not purple anyway, I'm red.
51%, there we go.-Actually, if you do all the math considering how many Fully Evolved/usable at all Pokemon in compared to the Brawl character count, Garchomps 42% (not 44 olo) is MUCH higher than say, MK at 42%. Garchomp was overly dominant when he was banned. It'd be like if MK usages hit like 60%, but thats because its probably an even longer process to ban a Pokemon than a character. I'm serious.
1. I asked you this very question, ironic you're trying to fire it back, huh? But it doesn't work the other way around, AT ALL. This is something that you need to understand is the community's decision. Smash is unlike any other game out there, so we need to grab at straws, try to find examples, and try to find a place where an MK ban is completely justified. Thats why I used Chomp as an example, as at 42% (as I said, like what would be 60% in comparison), was a bit TOO dominant at that number before being banned, and since MK usage isn't even at that number, a ban seems rediculous. My personal point where I'd give up protecting MK is..... 51%. My reasons for that should be obvious. More than half the Metagame of dominance is too much. But you guys should help sort out what IS too much yourselves, because thats the only 100% solid way to ban a character, pure statistics that meet the requirements the community set as a ban standard.
From my perspective, it's pretty much MK, Snake, and Diddy. Anyone else is just WAY too low (and even Diddy is pushing it).2. This isn't even a real question. The top Characters on the Character Ranking List solve the question for you.
MetaKnight 0.270531401
Snake 0.148148148
DiddyKong 0.07568438
Marth 0.046698873
Falco 0.035426731
Wario 0.049919485
IceClimbers 0.057971014
KingDedede 0.046698873
Olimar 0.025764895
Lucario 0.014492754
ToonLink 0.014492754
MrGameWatch 0.017713366
ZeroSuitSamus 0.00805153
Kirby 0.014492754
Pikachu 0.019323671
DonkeyKong 0.01610306
ROB 0.019323671
Peach 0.012882448
Wolf 0.017713366
Luigi 0.011272142
Pit 0.00805153
Fox 0.006441224
Sonic 0.004830918
Ike 0.011272142
SheikZelda 0.006441224
Ness 0.004830918
PokémonTrainer 0.006441224
Link 0.004830918
Mario 0.006441224
Yoshi 0.003220612
CaptainFalcon 0.003220612
Ganondorf 0.006441224
Bowser 0.001610306
Samus 0
Lucas 0.003220612
Jigglypuff 0
You can get hit.I still don't understand why scrooging doesn't fall under exactly the same banner as every other type of excessive stalling.
Random, but I want this addressed.
I think you mean percentage in top 10?
You can get hit.
No, % in top 3. These are the money spots. Basically, this is how often they make money in the grand scheme of things.I think you mean percentage in top 10?
those are pretty **** stats right there.
see why do people want MK banned just use ROBIf people doubt this, go rob, jump offstage and laser. You can hit MK even when hes under the stage. Its just really hard.
Rob can hit characters who can circle camp, but that doesn't stop us from banning stages on account of the circles. I fail to see why scrooging is legal. It's just like people want more ammunition to - ohwait.If people doubt this, go rob, jump offstage and laser. You can hit MK even when hes under the stage. Its just really hard.
oh right, my bad. Knew I shouldn't have posted before I finished.Top 4, OS. My data doesn't have a separation between 3rd and 4th.
http://www.smashboards.com/showthread.php?t=263082Rob can hit characters who can circle camp, but that doesn't stop us from banning stages on account of the circles. I fail to see why scrooging is legal. It's just like people want more ammunition to - ohwait.
I also realized why the data pro-ban has presented has always bugged me; it wasn't apparent, if they were actually doing so, that they were segmenting for tourney size. If they weren't this means that an MK who wins 30 times at a 13 person tourney has the same significance as a Snake who wins a national 30 times.
If the data is segmented, just link to an explanation of how so, and if it isn't, do so for increments of, say, 16 people. So see how dominant MK is in the 16-32, 32-48, 48-64, etc people bands.
As I had said, my data uses Ankoku's scoring system. That works so that the importance of a tourney is proportional to the total number of players attending and the entry fee (not venue fee). So if a national has the same entry fee but 10 times as many players as a local tourney, it is 10x as important. If one local has as many players as another but only a $1 entry fee, then it doesn't count as much as the other.I also realized why the data pro-ban has presented has always bugged me; it wasn't apparent, if they were actually doing so, that they were segmenting for tourney size. If they weren't this means that an MK who wins 30 times at a 13 person tourney has the same significance as a Snake who wins a national 30 times.
If the data is segmented, just link to an explanation of how so, and if it isn't, do so for increments of, say, 16 people. So see how dominant MK is in the 16-32, 32-48, 48-64, etc people bands.
And I'm to take it that the figures there are overall. I'm fairly sure that I'm in favor of a temp ban at this point, but would it kill you to, in addition to the figures you have, do the same point-system analysis and % list for 3 or 6 month increments?
http://www.smashboards.com/showpost.php?p=9422054&postcount=58And I'm to take it that the figures there are overall. I'm fairly sure that I'm in favor of a temp ban at this point, but would it kill you to, in addition to the figures you have, do the same point-system analysis and % list for 3 or 6 month increments?
Showing the change, or lack thereof, would make for a stronger argument either way.
>_>I'll make it easy for you guys; you won't get a response from me and since you won't get one from me I doubt there is anyone else who would be willing to do so.
Good luck.
This is what happens when a Metaknight plays the matchup like he should. I only watch the first ~1.5 minute and then the end, but he looked like he was doing it right for the most part. A little too aggressive with bananas at times when imo he could have just thrown it out of Diddy's reach, but... 2 stock.
Yes, he's just taking much longer to learn theDiddy matchup. It makes sense I guess, his bananas are totally unlike anything any other smash character has brought out before.Hey guys, remember when people thought that ICs beat Metaknight but then Mew2King learned the matchup?
wutI think I'll support whatever rules MLG comes up with. :V
Those following Ankoku's rankings over time basically know the answer, but here it is narrowed down to month-by-month results. You can, of course, mentally average to groups of 3 months or whatever if it makes things easier for you.What I'm interested in as far as the data is concerned is whether or not is dominance has continued to rise over the entire interval or whether or not it has plateaued and begun to go down.
I might be down for a temp ban. Maybe. It's not something I'm willing to consider prior to seeing month-by-month analysis of character dominance.
I...actually completely agree.TBH, am I the only one who sees the actions in this thread and regarding this debate as enough to get Omni removed from the BBR? He has advocated people going against the BBR decision should it not go his way, he has been flaming and trolling and consistently showing a ******** face, and he has obviously made it clear that the opinion of smashboards and SIMPLE LOGIC does not matter to the mass of Metaknight mains. I have not seen ANY BBR member post worse around here. Well, M2K, but that's a different story...
Garchomp has 42% total dominance, so I DID mean 51% total dominance by MK. You're statistics clearly show thats not the case, so.... yeah.....stuff