Oh what the hell, Im bored so Ill make my own
This is based on what ive seen in tournament results and all the experimenting ive done with different characters (Ive played since the release)
If a character isnt placed well its because I havent seen anyone use this character efficiently, including myself
Ive also stated reasons why I put characters on the tiers they are at. If you disagree, give me a good reason and we can talk about it.
Please rate this list and if you dont like it tell me why
Top Tier:
-Metaknight (His recovery is beast, his spacing is beast, his speed is good, and he has alot of moves that are useful. Downsides are hes light and he has few killing moves, but the rest of his game is too good.)
-Snake (one of the heaviest characters and tilt combos kill easily. Maybe he should be top for now)
-Olimar (awesome range and grab range. Hes pretty strong and not a big target. Biggest downside is that he can be edgehogged in a game where few people can)
-Toon Link (Fast, strong, can combo, and has good projectiles. Dont see many downsides, so Im surprised I havent seen more people use him)
-Marth (Still has good range, and same melee ken combo. Side b is easy to hit. Doesnt have very good recovery, but is still good character all around. Might be high because people already have an idea of how to play him)
-Pikachu (has good range, is strong, and is hard to approach if you spam b. No killing move arials, but otherwise a good character. Havent seen many pikachu mains either)
-Diddy Kong (Has good combos at low percents, a decent recovery, and BANANAS!! Downside is he can be edgehogged as well, and alot of his game relies on bananas and good reads. I might have placed him so high since hes my main and I know his strengths well)
Middle Tier
-Lucas (Good spacing and is pretty strong. His Pk thunder is good to abuse and alot of moves kill. Havent seen many lucas users either, so may not be best placing for him)
-Ike (Strong, good range, and has a variety of unique moves, like his upb which is fast and hard to avoid, and his b which he cant be hit out of. Good tilts too. Downside is his obvious slowness in how fast his moves come out and his speed in general
-Zelda (Good priority with her attacks, dins fire is good, and is pretty strong. Recovery is still really good. Downside is shes a little slow)
-Falco (Lasers are good and can laser lock when opponent is knocked down. Forward tilt reaches far and uptilt can combo for a while. Downside is horrible up b recovery and down air doesnt spike like melee)
-R.O.B (Decent range, good damage, and projectiles arent bad. Good recovery, good tilts, and fairly heavy. Downside is he's a little slow and his arials take a while to come out.)
-Fox (Drill to uptilt works wonders, fast, and has good recovery. Downside is upair is harder to hit, so he has to rely on smashes more often for kills.
-Ness (Whole moveset is generally better than melees, and has good recovery. Downside is that his projectiles arent as good as lucas's, and moves dont have as much range. Yoyos do, but are a little bit slow in coming out)
-Luigi (Good arials, good smashes, and fireballs come out quickly. Downside is his tilts arent very good, and his upb is hard to hit)
-Mario (Pretty fast, ok moveset, and good recovery. Downside is his fsmash doesnt reach as far as melees, and his range isnt as good as it used to be)
-Pokemon Trainer (each pokemon has good moves. Squirtle is fast with good upsmash, ivysaurs bullet seed gives an easy 60 percent, and Charizards strong and a good rocksmash does a grip of damage. Different strengths and weaknesses for each pokemon)
-Mr game and watch (Good range, good damage, and decent speed. Downside is his moves stay out for a while, so if you miss you can be easily punished. Upsmash and bacon toss suck too)
-Kirby (good range and good killing moves. Downside is he is slow and light)
-Wario (floaty and arials have alot of range and can be spammed. Downsides are his killing moves, such as forward smash, the fart, and up air are hard to hit, and if his bike is on stage his recovery sucks.)
-King dedede (chain grab helps alot in evening matchups with other characters, hes strong and has some good fast moves like his back air. Downside is his killing moves are hard to hit and he can be edgehogged. Should probably be placed higher but I havent seen good dedede competition)
-ZSS (Fast and has good range. Downside is she can be edgehogged, she doesnt have many killing moves, and she is light)
-Shiek (Fast, side tilt is really good, and needles are an easy 20 percent. Downsides are most good things, such as forward air or needle storms, have been nerfed, and has a lack of killing moves.)
(These next few Ive had the least experience with, and havent seen many people use them, but I think they should be around this place in the list and this order)
-Ice Climbers (the one I have no idea of about placing. Help please)
-Wolf (should probably be placed higher, but need good reasons)
-Peach (most things have been downgraded from melee, most notably her down smash and her turnip spam, but her fsmash is stronger)
-Donkey Kong (seems better than melee but is still slow)
-Bowser (some things are better and some things are worse than melee. Not sure about placing)
-Jigglypuff (worse than melee, rest is USELESS)
-Link (a slower version of toon link with worse projectiles)
-Samus (projectiles dont make up for her lack of speed)
-Yoshi (havent decided, need help with this one)
(Help me with those guys ^)
Bottom Tier
-Lucario (combos do little damage, and waiting til high percents to stand a chance sucks)
-Sonic (Fast runner.... thats about it)
-Ganondorf (Side b reads go a long way, but his moveset in general sucks.)
-Captain Falcon (his up air can combo and you can neutral air to grab, but other than that I dont see any good moves)