Alias Tex
Smash Cadet
- Joined
- Nov 19, 2018
- Messages
- 29
- Switch FC
- SW-3796-7058-8396
With Ultimate coming up, we're all itching to play some quality matches in a competitive format. The problem, of course, is that we need stages to play on! While we already have a thread for discussing what a finalized ruleset for stage selection may look like, this thread has the specific objective of creating and listing proposals for systems that provide standards by which stages preferred for competitive play can be distinguished from stages that are less-than-ideal. These systems would ideally provide reasoning advocating for or against all stages in the base game or that the community will one day consider after DLC. This way, the Smash community can be guided on a level fundamentally higher than a subjective stage-by-stage basis.
While none of this is official, I recommend that we follow this general conduct for the best possible discussion:
To publish a proposal, here are some suggested general guidelines:
Feel free to post your opinions on other systems or about preferences in general! For the sake of good discussion, however, let's follow these guidelines:
There we go! Analysis time!
While none of this is official, I recommend that we follow this general conduct for the best possible discussion:
To publish a proposal, here are some suggested general guidelines:
- First, title your system/methodology/philosophy with "WIP", "Completed" or "Last Updated: x." Avoid posting multiple systems - we don't want to bury other systems or drown out feedback.
- These systems are primarily concerned with separating "good competitive stages" from "not good competitive stages," so you don't have to include a system for stage selection during a competitive set - that topic probably warrants its own thread and would be hard to develop without having our legal stages down first.
- Establish what principles guide the design of the system/methodology/philosophy that you have developed. Show how your system differs from other systems that have been posted, or describe how your system is very liberal/quality focused/flexible ect.
- Get into the details of how your system actually works. What criteria are used to say what stage is acceptable or not? Does your system work for doubles? Use spoilers to condense technical or convoluted aspects of your system.
- Show what results your system creates. Are they widely accepted? Are they controversial, but well-founded? Is your system an example of how we shouldn't choose?
- Summarize how your result is desirable
Feel free to post your opinions on other systems or about preferences in general! For the sake of good discussion, however, let's follow these guidelines:
- When replying to a specific system, please be respectful and kind! Remember, we are basically people squabbling over movie opinions; it is subjective. Don't sound like an offended politician!
- Try to identify common ground/principles that most of us can agree upon! The closer we get to sharing standards, the stronger a stagelist we can develop!
- Show reasons for/against areas that lack consensus. Should a stage be disqualified if it allows sharking? Must the stage always be static? How much hazard is too much hazard? Can aspects generally sided against (such as walkoffs) be worth putting up with due to a stage's other strengths? What is the ideal stage count?
- Ideas about stage selection within a competitive set or posting about a specific stage is beyond the scope of this thread. I would recommend the "Discussion of Stage Legality in Super Smash Bros Ultimate" thread for that. That thread is also better overall for a more free-flow, less structured & more specific discussion. We are talking about general standards for hypothetical systems here, with less emphasis on any specifics stage.
There we go! Analysis time!