F1ZZ
Smash Lord
Gi is still the TO but he is way to busy to make the thread.
Just For Kicks
445 Midwest road
Unit 34
Scarborough
Saturday, January 9th, 2010
Schedule: (will get updated)
10am-9pm (I got an extra hour )
Prices:
Brawl
Venue fee: $10
Singles: $10
Doubles: $20 ($10 per person) (if enough interest)
The reason why the venue fee is going to be so high this time was because last tournament (School > Brawl) someone stole a camera belonging to the owner of the venue. In order for us to somewhat help and show that we appreciate the venue we are going to increase the venue fee. (price still has not been decided yet)
Brawl +
Singles: $3, maybe $5
SF IV
Singles: $2
Food:
There is a Tim Hortons that is right across the street and a Subway that is about a 5 minute walk away.
Also the owner wants to do a BBQ with hamburgers, hot dogs and cans of pop. The hamburgers and hot dogs would be $2 each and pop would be $1.
Directions from TTC transit:
1)From the TTC subway ( on Bloor-Danforth line, green) take the train to Midland station.
or
2) From the Yonge- University line (yellow) transfer to the Danforth line either on Spadina, St. George, or Bloor-Yonge and follow directions above (Bloor-Danforth)
3) Once you reach Midland station, take the 57 to ellesmere road. 5 minute walk to venue.
There are other ways to reach the venue, choose your preference.
For driving:
google maps people,
update on parking soon.
Super Smash Brothers: Brawl
General rules:
-3 Stock
-8 minute timer
-Items are set to "off" and "none"
-All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
-DOUBLE MK IN DOUBLES IS BANNED
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Infinite Grabs: Gentlemen's rule (we don't like it, but if you need to do it to win, go right ahead).
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Lists
Starter:
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Counterpicks:
Castle Siege
Delfino
Distant Planet
Halberd
Jungle Japes
Pokémon Stadium 1
Brinstar
Norfair (Doubles only)
Pictochat (Doubles only)
Frigate Orpheon
Rainbow Cruise
Banned:
Everything else.
Optional Rules:
-Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.
-Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or
-Sonic and Lucario can be granted the blue team so that there is not unnecessary confusion.
-Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental intereference and delay for tournament matches.
General Rules:
-no illegal substances, no alcohol, no green.
-don't smell, please shower
-Tournament matches have priority over friendlies. MMs have priority over friendlies
-Keep trash talking casual, no need for us to witness someone getting a punch in the face
Staff:
Gi
Mikey
Silverdoc
(Same people as last time I guess)
Wii + Brawl:
FiZZ x1 (Brawl +)
Gi x1
Fonez x1 (Brawl +)
5ive x1 (Brawl +)
Mikey x1
Wigi x1
Freeroller x1
Jigsaw x1
T.V.s:
FiZZ x1
Owner of the venue x2
5ive x1
Wigi x1
Hammabro x1
Nickcam x1
Gi x1 (maybe two)
Carter x1
Leafybug x2 (If he comes)
Jigsaw x1
Avarice x1
Extension Cords:
Power Bars:
Gi x2
Recording Stations:
5ive x1
Attendance List:
1. FiZZ
2. Gi
3. Pause
4. 5ive
5. Fonez
6. Eugene
7. Distructo
8. Iliad
9. Leafybug (maybe)
10. Avarice
11. Decoy
12. Jow
13. Mikey
14. Marik
15. Ray Kalm
16. Yoh
17. Crown
18. Carter
19. Tin Man (maybe)
20. Cruxis
21. Kuenzel
22. BOB SAGET!
23. Jow
24. Akariss
25. Mr. TD
26. NQ
27. Knuckles
28. Buenob
29. King Ace
30. Fool
31. Skyler Silver
32. Blitz90
33. Friend
34. Hype
35. Doc
36. JustNoOne
37. Stos (Maybe)
38. Wolfblade
39. Looft Waffles
40. Sauc3
41. Jack
42. JigSaw (Maybe)
43. Toronto Joe
44. i337
45. Freeroller
46. WIGI
47. Nickcam
48. SRTM
49. Hammabro
50. A-Tron
51. Hollow Corex
52. Friend
53. Friend
54. Riddlebox
55. Infzy
56. Inle
57. Jhin
58. xnaku
59. nOne
60. buenob bro's friend 1
61. buenob bro's friend 2
62. jMo292
Dud will probabaly bring her shirts and I will update you guys on that.
Everyone please bring equipment, we can make this tourney pro!
Just For Kicks
445 Midwest road
Unit 34
Scarborough
Saturday, January 9th, 2010
Schedule: (will get updated)
10am-9pm (I got an extra hour )
Prices:
Brawl
Venue fee: $10
Singles: $10
Doubles: $20 ($10 per person) (if enough interest)
The reason why the venue fee is going to be so high this time was because last tournament (School > Brawl) someone stole a camera belonging to the owner of the venue. In order for us to somewhat help and show that we appreciate the venue we are going to increase the venue fee. (price still has not been decided yet)
Brawl +
Singles: $3, maybe $5
SF IV
Singles: $2
Food:
There is a Tim Hortons that is right across the street and a Subway that is about a 5 minute walk away.
Also the owner wants to do a BBQ with hamburgers, hot dogs and cans of pop. The hamburgers and hot dogs would be $2 each and pop would be $1.
Directions from TTC transit:
1)From the TTC subway ( on Bloor-Danforth line, green) take the train to Midland station.
or
2) From the Yonge- University line (yellow) transfer to the Danforth line either on Spadina, St. George, or Bloor-Yonge and follow directions above (Bloor-Danforth)
3) Once you reach Midland station, take the 57 to ellesmere road. 5 minute walk to venue.
There are other ways to reach the venue, choose your preference.
For driving:
google maps people,
update on parking soon.
Super Smash Brothers: Brawl
General rules:
-3 Stock
-8 minute timer
-Items are set to "off" and "none"
-All sets with the possible exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above is recommended for any "finals" matches)
-In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
-No player may choose a stage they have already won on in that set unless agreed upon by both players.
-In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned.
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
Stalling is banned.
-DOUBLE MK IN DOUBLES IS BANNED
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs most end quickly after 300% has been reached so as to prevent excessive stalling.
Infinite Grabs: Gentlemen's rule (we don't like it, but if you need to do it to win, go right ahead).
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
Stage Lists
Starter:
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
Counterpicks:
Castle Siege
Delfino
Distant Planet
Halberd
Jungle Japes
Pokémon Stadium 1
Brinstar
Norfair (Doubles only)
Pictochat (Doubles only)
Frigate Orpheon
Rainbow Cruise
Banned:
Everything else.
Optional Rules:
-Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.
-Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or
-Sonic and Lucario can be granted the blue team so that there is not unnecessary confusion.
-Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental intereference and delay for tournament matches.
General Rules:
-no illegal substances, no alcohol, no green.
-don't smell, please shower
-Tournament matches have priority over friendlies. MMs have priority over friendlies
-Keep trash talking casual, no need for us to witness someone getting a punch in the face
Staff:
Gi
Mikey
Silverdoc
(Same people as last time I guess)
Wii + Brawl:
FiZZ x1 (Brawl +)
Gi x1
Fonez x1 (Brawl +)
5ive x1 (Brawl +)
Mikey x1
Wigi x1
Freeroller x1
Jigsaw x1
T.V.s:
FiZZ x1
Owner of the venue x2
5ive x1
Wigi x1
Hammabro x1
Nickcam x1
Gi x1 (maybe two)
Carter x1
Leafybug x2 (If he comes)
Jigsaw x1
Avarice x1
Extension Cords:
Power Bars:
Gi x2
Recording Stations:
5ive x1
Attendance List:
1. FiZZ
2. Gi
3. Pause
4. 5ive
5. Fonez
6. Eugene
7. Distructo
8. Iliad
9. Leafybug (maybe)
10. Avarice
11. Decoy
12. Jow
13. Mikey
14. Marik
15. Ray Kalm
16. Yoh
17. Crown
18. Carter
19. Tin Man (maybe)
20. Cruxis
21. Kuenzel
22. BOB SAGET!
23. Jow
24. Akariss
25. Mr. TD
26. NQ
27. Knuckles
28. Buenob
29. King Ace
30. Fool
31. Skyler Silver
32. Blitz90
33. Friend
34. Hype
35. Doc
36. JustNoOne
37. Stos (Maybe)
38. Wolfblade
39. Looft Waffles
40. Sauc3
41. Jack
42. JigSaw (Maybe)
43. Toronto Joe
44. i337
45. Freeroller
46. WIGI
47. Nickcam
48. SRTM
49. Hammabro
50. A-Tron
51. Hollow Corex
52. Friend
53. Friend
54. Riddlebox
55. Infzy
56. Inle
57. Jhin
58. xnaku
59. nOne
60. buenob bro's friend 1
61. buenob bro's friend 2
62. jMo292
Dud will probabaly bring her shirts and I will update you guys on that.
Everyone please bring equipment, we can make this tourney pro!