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(OLD STUFF) Newcomers Approaching: Impa

Fletchking-Team Dream

Smash Apprentice
Joined
Apr 29, 2021
Messages
157
Fighter Info
Fighter Bio

Fighter: Impa
Title: Eye of Ultimate Guidance
Home: Hyrule (OoT, HW & HW: AoC) & Skyloft
Related Veterans: Link, Sheik, Zelda, Ganondorf, Young Link & Toon Link
Signature Stage: Skyloft and the Surface
Series: The Legend of Zelda
Debut: The Legend of Zelda (NES)
Voice Actor: Rei Shimoda & Andi Gibson
Company: Nintendo & Koei Tecmo


Fighter Stats
Playstyle: Rushdown & Mix-Up
Power: ★★★★★★★
Defense: ★★★★★★★★
Speed: ★★★★★★★★
Size: ★★★★★★
Weight: ★★★★
Jump: ★★★★★★★
Movement Options: Double Jump, Wall Jump & Glide


Fighter Moveset
Normal :GCA:

Jab: Naginata Flurry - Impa swings her Naginata, spins it behind herself, then swings it again. Origin: Hyrule Warriors
Dash: Razor Hat - Impa spins and tosses her hat in a boomerang-esque fashion. Origin: Hyrule Warriors: Age of Calamity
F Tilt: Kodachi Slash - Impa swipes twice with her Kodachi, then performs a spin attack. Origin: Hyrule Warriors: Age of Calamity
U Tilt: Naginata Upper - Impa performs an upwards slash with her Naginata. Origin: Hyrule Warriors
D Tilt: Vanishing Kodachi - Impa vanishes and then reappears, making a wide slash with her Kodachi. Origin: Hyrule Warriors: Age of Calamity


Smash :GCCN:
F Smash: Giant Slash - Impa performs three slashes with her Giant Blade. Origin: Hyrule Warriors
U Smash: Naginata Toss - Impa tosses her Naginata upwards before it explodes. Origin: Hyrule Warriors
D Smash: Cyclone Flurry - Impa uses her Kodachi to make a quick flurry of slashes around herself. Origin: Hyrule Warriors: Age of Calamity


Aerial :GCX:
N Air: Giant Somersault - Impa performs an aerial somersault with her Giant Blade outstretched. Origin: Hyrule Warriors
F Air: Flip Kick - Impa peforms three aerial axe kicks. Origin: Hyrule Warriors: Age of Calamity
B Air: Hat Toss - Impa tosses her hat in an arc behind herself. Origin: Hyrule Warriors: Age of Calamity
U Air: Naginata Spin - Impa spins her Naginata above herself. Origin: Hyrule Warriors
D Air: Giant Dive - Impa plummets rapidly with her Giant Blade below her. Origin: Hyrule Warriors


Grab :GCZ:
Pummel: Kodachi Flurry - Impa performs a flurry of slashes on the fighter with her Kodachi. Origin: Hyrule Warriors: Age of Calamity
F Throw: Naginata Swing - Impa swings on her Naginata and kicks the fighter away. Origin: Hyrule Warriors
B Throw: Kodachi Stab - Impa vanishes, reappears behind the fighter and stabs them with her Kodachi. Origin: HW: Age of Calamity
U Throw: Giant Flip - Impa performs a backwards flip slash with her Naginata, launching the fighter upwards. Origin: Hyrule Warriors
D Throw: Nether Toss - Impa jumps and tosses her Naginata downwards on the fighters. Origin: Hyrule Warriors


Special :GCB:
Neutral Special #1: Tsunami Slash
Impa creates a large sphere of water that vacuums anyone near it, then strikes it with her Giant Blade.
Origin: Hyrule Warriors


Neutral Special #2: Naginata Firewall
Impa ignites her Naginata and tosses it forwards, making a wall of nine fire pillars where it lands.
Origin: Hyrule Warriors


Neutral Special #3: Wind Seals
Impa concures four seals that fire a gust of wind forwards.
Origin: Hyrule Warriors: Age of Calamity
Side Special #1: Giant Strike
Impa rushes forwards and strikes anyone on contact with her Giant Blade.
Origin: Hyrule Warriors


Side Special #2: Naginata Dance
Impa performs a quick combo of attacks with her Naginata. "B" must be pressed to use each attack in the combo.
She tosses her Naginata forwards and rushes to it, swing kicks around it, then jumps in the air and it tosses downwards.
Origin: Hyrule Warriors


Side Special #3: Clone Rush
Impa briefly disappears, while her clones lunge forwards, finishing of with a larger slash.
Origin: Hyrule Warriors: Age of Calamity
Up Special #1: Giant Take-Off
Impa performs a rising slash, then spins while rising upwards with her Giant Blade outstretched.
Origin: Hyrule Warriors


Up Special #2: Naginata Launch
Impa ignites her Naginata and jumps while tossing it in the opposite direction.
Origin: Hyrule Warriors


Up Special #3: Shiekah Sailcloth
Impa tosses explosive kunai below herself while jumping, creating an updraft so she can glide with her sailcloth.
Origin: Hyrule Warriors: Age of Calamity
Down Special #1: Kunai Rainstorm
Impa creates kunai from conjured water, then sends them downwards.
Origin: Hyrule Warriors


Down Special #2: Naginata Burst
Impa ignites and tosses two Naginatas forwards, creating a burst of flames
Origin: Hyrule Warriors


Down Special #3: Shiekah Fireworks
Impa uses the Shiekah Slate to create a vortex on the ground that launches a Remote Bomb in the air, detonating in a fireworks fashion.
Origin: Hyrule Warriors: Age of Calamity
Shield Special #1: Maelstrom Flurry
Impa creates a blue rune below her, conjuring Giant Blade made of water that she uses to perform a flurry around herself.
Origin: Hyrule Warriors


Shield Special #2: Dragon Holocaust
Impa uses her Naginata to create a dragon made of fire that flies around her, then upwards.
Origin: Hyrule Warriors


Shield Special #3: Titanic Toad Ride
Impa summons a giant toad and rides it. Impa can jump off of the Toad at anytime and performs a plummet strike with her Kodachi.
Origin: Hyrule Warriors: Age of Calamity
Final Smash: Shiekah Dance
Impa creates a large horizontal slash with her Giant Blade that sends any fighter caught to the Sealed Grounds. After the fighters land there, Impa tosses four Naginatas towards them, while her clones attack them several times. Then Impa uses her Naginata to create a larger rune on the floor that conjures six Naginata blades that fall down on both the fighters and the ignited Naginatas, creating a large explosion behind herself.

Colors & Costumes
Impa (HW - Default)
Impa (HW - Master Quest)
Impa (HW - Twilight)
Impa (HW - Great Sea)
Impa (HW - Grand Travels)
Impa (HW: AoC - Default)
Impa (HW: AoC - Sidon Colors)
Impa (HW: AoC - Yunobo Colors)
Impa (HW: AoC - Teba Colors)
Impa (HW: AoC - Riju Colors)
Impa (SS - Default)
Impa (SS - Shiekah Scarf)
Impa (SS - Faron Colors)
Impa (SS - Eldin Colors)
Impa (SS - Lanayru Colors)
Impa (OoT - Default)
Impa (OoT - TAoL Colors)
Impa (OoT - OoS/A Colors)
Impa (OoT - ALBW Colors)
Impa (OoT - N64 Outfit)
Miscellaneous
Animations

Stage Entrance (HW): Impa cuts several pendulums with her Giant Blade and walks onto the stage's middle ground.
Stage Entrance (HW: AoC): Impa appears from an explosion of smoke and wind seals.
Stage Entrance (TLoZ: SS): Impa is warped onto the stage by a beam of light.
Stage Entrance (TLoZ: OoT): Impa jumps off of her horse and onto the stage.
Idle (HW): Impa polishes her Great Sword.
Idle (HW: AoC): Impa sits on a zabuton cushion and drinks tea.
Idle (TLoZ: SS): Impa crosses her arms and looks around cautiously.
Idle (TLoZ: OoT): Impa breifly whistles.
Up Taunt: Impa sits on a zabuton cushion and looka at her map.
Right Taunt: Impa looks at the Mask of Truth.
Down Taunt: Impa vanishes and another Impa appears (HW → HW: AoC → TLoZ: SS → TLoZ: OoT).
Left Taunt: Impa breifly looks at her Kodachi.
Victory Pose (HW): Impa kicks her Great Blade into the air and turns to the camera after it lands in its scabbard.
Victory Pose (HW: AoC): Impa is cheered on by Robbie, Purah and Terrako.
Victory Pose (TLoZ: SS): Impa enters a travel gate while throwing a bomb behind herself, destroying the gate.
Victory Pose (TLoZ: OoT): Impa whistles Zelda's Lullaby and then quickly vanishes.


Sound Effects
Crowd Cheer: "Impa (x3)! Go (x2)!" (To the tempo of "The Battle of Hyrule Field")
Victory Theme #1: Overworld (Remix)
Victory Theme #2: Victory Jingle + A Battle's Conclusion (Remix)
Classic Mode Credits Theme: Messenger From the Future + Main Theme (Remix)

For more Fighter Rework concepts, go to the SSB Roster Rework Project page.
 
Last edited:

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
25,966
Switch FC
SW-1597-979602774
Even if I'm a hardcore Impa supporter, I can't really see a good justification to go with all three of her Hyrule Warriors weapons for her Smash moveset. I have a hard time imagining it flowing together nicely.
 

Fletchking-Team Dream

Smash Apprentice
Joined
Apr 29, 2021
Messages
157
Even if I'm a hardcore Impa supporter, I can't really see a good justification to go with all three of her Hyrule Warriors weapons for her Smash moveset. I have a hard time imagining it flowing together nicely.
That is fair. I just don't want to have Impa from HW: AoC as an Echo Fighter for Shiek, since she only uses Kunai & Harps.
Maybe I should give her different Idles, Taunts and Victory Screens depending on which Impa is being played as.
 
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