fancypanda98
Smash Rookie
- Joined
- Dec 15, 2014
- Messages
- 6
Hi, I'm really new to project m and smash in general and found I had a strange love for how DK plays. I have watched and read everything donkey kong on the forum but I have a few direct questions.
1. After cargo up throw I can never get an up-air. They always DI too far away and I end up having to use a b-air. Is it that I'm not moving enough after the toss or that I just have to throw out the up-air and kinda hope it hits?
2. I'm having trouble edge guarding. Whenever I get them off stage what is usually the way I want to go, hop on ledge or sit on stage and set up my b-airs?
3. Other than the obvious L-canceling, b-reversing, and jump-cancel-grab, do I have to learn any super serious techniques? Being barely 5'3" at 16 I have small hands and have trouble with wave dashing I just want to know if anything super serious (moonwalking and other things) to be an effective Donkey Kong?
Thanks everybody who posts back in reply and I'm glad I have found such a neat character.
1. After cargo up throw I can never get an up-air. They always DI too far away and I end up having to use a b-air. Is it that I'm not moving enough after the toss or that I just have to throw out the up-air and kinda hope it hits?
2. I'm having trouble edge guarding. Whenever I get them off stage what is usually the way I want to go, hop on ledge or sit on stage and set up my b-airs?
3. Other than the obvious L-canceling, b-reversing, and jump-cancel-grab, do I have to learn any super serious techniques? Being barely 5'3" at 16 I have small hands and have trouble with wave dashing I just want to know if anything super serious (moonwalking and other things) to be an effective Donkey Kong?
Thanks everybody who posts back in reply and I'm glad I have found such a neat character.