I know most of you play without items. First of all I claim that someone who doesn´t master the whole game, shouldn´t call himself a pro - but thats just my opinion.
Some gamers don´t even play on Coneria because they say the Airwings would be unfair - well, they are not. They always announce when they are going to attack and if you don´t notice that and get hit, it´s your fault. It makes the stage more complex and harder to master - not the opposite.
Another thing to consider is that some characters are better in getting or using items than others (It´s hard to prevent Pichu from grabbing them and Falcon is good with the star rod etc.) So if you dismiss items you lever out certain character attributes.
By the way there is nothing wrong with exploding boxes. Open it by throwing them and you won´t get hit.
However I admit, that some Items are unfair becaue you can´t respond or do sth against them like hearts appearing directly in front of your opponent or a bomb that appear out of nowhere and explode (not the ones that walk towards you since they announce themselfes).
That´s why thought about this:
What if all players would be forwarned? A certain spot of the stage is higlighted which means that a Items appears in e.g. ten seconds (different colors could hint at how important the items will be, e.g. red for smash ball). That way every player would always have to chance to get the item!
What do you think?
Some gamers don´t even play on Coneria because they say the Airwings would be unfair - well, they are not. They always announce when they are going to attack and if you don´t notice that and get hit, it´s your fault. It makes the stage more complex and harder to master - not the opposite.
Another thing to consider is that some characters are better in getting or using items than others (It´s hard to prevent Pichu from grabbing them and Falcon is good with the star rod etc.) So if you dismiss items you lever out certain character attributes.
By the way there is nothing wrong with exploding boxes. Open it by throwing them and you won´t get hit.
However I admit, that some Items are unfair becaue you can´t respond or do sth against them like hearts appearing directly in front of your opponent or a bomb that appear out of nowhere and explode (not the ones that walk towards you since they announce themselfes).
That´s why thought about this:
What if all players would be forwarned? A certain spot of the stage is higlighted which means that a Items appears in e.g. ten seconds (different colors could hint at how important the items will be, e.g. red for smash ball). That way every player would always have to chance to get the item!
What do you think?