Crystanium
Smash Hero
Before anyone says, "A grappling character isn't a new concept. Characters like Mario and Ness are grapplers." Except, this isn't what I mean. I took notice of a thread recently regarding interest in what other type of melee weapon one would like to see next. It made me wonder about the options available for future characters. You have brawlers, gunners, and swordfighters. What else could be covered? That's when the concept of grapplers entered my mind. I'm not quite sure who would be a grappler in the sense I'm thinking of. A grappler wouldn't be limited to grapples only, but their moves might require several types of command grabs, and they might mainly perform grabs.
As far as I'm aware, Ganondorf has the most command grabs. He only has two, but that's more than what any other character has from what I'm aware of. These are Dark Dive and Flame Choke. Flame Choke can lead to tech-chasing, and perhaps a grappler could have this as part of his or her moveset. While I was thinking about this concept, I thought how interesting it would be to have a command grab that could lead into something like Marth's Dancing Blade. In other words, the opponent is still grappled, but any input involving A or B and up, forward, backward, or down could perform different types of moves.
While I'm not certain as to what kind of character would take on the role of a grappler within a first-party, perhaps others might have an idea. I could see Donkey Kong taking on this concept, but he might require different specials. I doubt many Donkey Kong fans would like that kind of change. So what are your thoughts?
As far as I'm aware, Ganondorf has the most command grabs. He only has two, but that's more than what any other character has from what I'm aware of. These are Dark Dive and Flame Choke. Flame Choke can lead to tech-chasing, and perhaps a grappler could have this as part of his or her moveset. While I was thinking about this concept, I thought how interesting it would be to have a command grab that could lead into something like Marth's Dancing Blade. In other words, the opponent is still grappled, but any input involving A or B and up, forward, backward, or down could perform different types of moves.
While I'm not certain as to what kind of character would take on the role of a grappler within a first-party, perhaps others might have an idea. I could see Donkey Kong taking on this concept, but he might require different specials. I doubt many Donkey Kong fans would like that kind of change. So what are your thoughts?