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New approach for more mii access?

SanAntonioSmasher

Smash Apprentice
Joined
Nov 15, 2014
Messages
191
I've always been onboard with allowing any moves for the miis in noncustom tournaments and such. However, I don't really think altering weight is really "fair" in a tournament. Reason being that a player can't practice against all the potential mii weights, and there also isn't an indicator on character screen showing weights. But this is just my opinion, and not the point of the post.

Looking at where miis are right now:
Can't be used in For Glory
Almost completely limited to 1111 in tournaments

I think we need to come to terms that complete freedom in skill choice will not be available in noncustom tournaments. I just dont think it is a battle we will win. Also, I assume miis aren't in For Glory because Nintendo doesn't want a bunch of Adolf Hitlers running around.

My proposal, and what I think we should push for from Nintendo (not TOs)

1. With customs off, have access to only 9 premade miis. 3 gunners, 3 swords, and 3 brawlers. With skill sets 1111, 2222, 3333, and using guest miis with generic names. If there was a way to use costumes with them that would be both a big plus for us, and Nintendo would make more money selling DLC costumes.

2. With customs on, have access to any player created mii.

This would give us 9 more available characters in For Glory and 6 more characters in tournaments. I think this would be a worthwhile compromise, and put miis in a better position than we could realistically hope for.
 
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