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neutral B edgeguard vs Fsmash edgeguard

Discussion in 'Marth' started by JeezImSoBored, May 15, 2013.

  1. JeezImSoBored

    JeezImSoBored
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    Smash Apprentice

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    which is stronger (charged vs uncharged)? which covers more range? which one hits futher down below stage?
    which has more lag?

    is neutral B edgeguard underrated?
     
  2. JKJ

    JKJ
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    Smash Ace

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    I know that neutral B is more reliable when edgeguarding an opponent who will come above the stage. The timing is easier, it comes out quicker upon the release of B than the fsmash does on startup. Its easier to time, and you have more margin for error if the opponent tries any fastfall tricksies.
     
  3. BTmoney

    BTmoney
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    a l l b e c o m e $

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    Neutral B hits further below the stage undoubtably

    I'd say it's underrated if you can't just fsmash or d-tilt tipper. I think jab is gdlk versus space animals though.
     
  4. Elyssa Xey Hexen

    Elyssa Xey Hexen
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    Broken!

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    Neutral B in the air ends its hit box below horizontal by a number of degrees. When you land or are on the ground, it corrects to a horizontal hitbox upon completion.
    Also, neutral B removes all mobility and is really only useful in edgeguards where the opponent has to take an angle through marth’s sword swing. For example, if Falcon/Ganon has to UpB and have to either land on the stage or the ledge, neutral B is really good for that sort of position. Otherwise, they can typically just arc over you if you are at the ledge and land on upper platforms.
    It is better to just wait until the opponent does something then commit to an action. Neutral B isn’t underrated, it is simply not that good of an option most of the time.
     
  5. AceDudeyeah

    AceDudeyeah
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    Smash Ace

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    Neutral B also seems to be super effective against Fox and Falco's side-b.
    I've never seen one clink/trade with one, unlike A-button moves like jab, ftilt, and even fair.
     
    Ziodyne likes this.
  6. Elyssa Xey Hexen

    Elyssa Xey Hexen
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    Broken!

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    Marth's neutral B does not clank with any hitbox. It merely passes through the opposing hitbox without doing anything.

    In a way, this is bad because if you miss fox/falco with neutral B, and are about to hit the hitbox, you pass right through it and get hit instead. If you had used a regular move instead you would at least protect yourself from the hitbox.

    So, if you are spot on, you hit fox/falco with an A move. Otherwise, if you are bit late, you can end up deflecting the hitbox from having missed falco/fox.
     
  7. ant-d

    ant-d
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    As for the answer to which attack hits lower, it depends on where the attack is being used.
     
  8. SpiderMad

    SpiderMad
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    Smash Master

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    Isn't there a specific frame where if you have it go aerial to grounded at the right momentum it can hit even further below the edge than a grounded one?
     

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