Ness vs. Captain Falcon?

Wigglerman

Smash Journeyman
Joined
Aug 6, 2019
Messages
411
Location
Maine
#2
All about controlling your space. Ness has great air attacks that should, theoretically, beat most of Falcon's options. Falcon's Nair isn't super good and your own nair and fair should beat that handily. Even back air should. If he's running around you have PK fire to force him into jump situations to out air game him. Edge guarding Falcon shouldn't be hard. Yo-Yo off the side covers his recovery if he's below stage and if he is trying to go back on stage from above you can pester with PK Thunders, Up airs or in some situations, up smash yo yo. Even running off and fairing a Falcon who is below or just off stage in general should poke him away.


The idea is to play against his strengths, which he doesn't have many in Smash Ultimate right now. He's kinda fast but he still relies on grabs and up airs to do much of anything into the occasional down throw into knee. He may try to do some spaced back airs as his only real spacing tool (Sometimes down tilt or a random falcon kick). Ness mostly just has to react and can combo Falcon harder than he can combo back.
 

TennisBall

Smash Journeyman
Joined
Aug 17, 2019
Messages
217
Location
The Darker Side of the Moon
Switch FC
SW-5624-4691-8897
#3
So I'm no expert but this is my take.
You will body Falcon if you can get in, you have reliable F-Air strings that put him into an edgeguarding postition, Falcon has an extremely linear recovery that you can abuse with yo-yo, pretty much any of your aerials, Pk Fire, etc. Falcon lacks spacing tools other than his back air and Nair 1's, and PSI Magnet combos are so easy considering Falcon is a fast-falling character with a weight of 104, and Falcon does not like PK Fire at all, not to mention that it's easy to juggle him either with Up-Air or Pk Thunder, and if he gets close you can always try to launch yourself with Pk Thunder.

On the other hand, Falcon has some good combo tools, has a solid damage output, and is a fast rush-down character that likes to combo. As a Ness player, your recovery is not the best, while you may have the best airdodge in the game, that can't always help, and Falcon can have a heck of a time edgeguarding you. Another thing is that Ness is not the heaviest character, add that to his recovery, can lead you dying at very low percents.

What you have to do is understand what Falcon is trying to do, be aware of the risks his combos and off-stage game present, and outrange him. SPace him out with aerials, bait him with PSI Magent into whatever your heart is content with, and force him off the stage, and gimp him. It can be difficult as Falcon can overwhelm you, but you should be able to do it.
 

127

Smash Cadet
Joined
Mar 23, 2019
Messages
64
Location
Best Coast
#4
So I'm no expert but this is my take.
You will body Falcon if you can get in, you have reliable F-Air strings that put him into an edgeguarding postition, Falcon has an extremely linear recovery that you can abuse with yo-yo, pretty much any of your aerials, Pk Fire, etc. Falcon lacks spacing tools other than his back air and Nair 1's, and PSI Magnet combos are so easy considering Falcon is a fast-falling character with a weight of 104, and Falcon does not like PK Fire at all, not to mention that it's easy to juggle him either with Up-Air or Pk Thunder, and if he gets close you can always try to launch yourself with Pk Thunder.

On the other hand, Falcon has some good combo tools, has a solid damage output, and is a fast rush-down character that likes to combo. As a Ness player, your recovery is not the best, while you may have the best airdodge in the game, that can't always help, and Falcon can have a heck of a time edgeguarding you. Another thing is that Ness is not the heaviest character, add that to his recovery, can lead you dying at very low percents.

What you have to do is understand what Falcon is trying to do, be aware of the risks his combos and off-stage game present, and outrange him. SPace him out with aerials, bait him with PSI Magent into whatever your heart is content with, and force him off the stage, and gimp him. It can be difficult as Falcon can overwhelm you, but you should be able to do it.
OP, in case you feel bad about pulling out yoyo, DON'T. It's probably the closest thing there is to ledge-hogging in Ult. Say what you want about ledge-hogging, but in many situations (especially against Falcon) it either means a free kill or you force the Falcon to recover high, which means doing whatever the heck you want to him.

You can even bait him into thinking you'll yoyo edgeguard and then punish his high recovery with a grab or bat. There are more mindgames that come from the yoyo than meets the eye.
 
Top Bottom