Nata Otoshi Geri, the awkward yet godlike special (Ken)

DeKu Skrub

Smash Journeyman
Joined
Jul 1, 2015
Messages
291
Location
Inside Jehuty's genetalia
3DS FC
1650-2649-2219
NNID
ShadixREBORN
Switch FC
SW-1122-3127-2057
#1
To start, I absolutely love how much attention to detail Ken got in Ultimate, I mean they gave him his friggin Crazy Kicks. Never played much SSF2, but I'm glad they're here. However, this does mean that NOG is a Quater Circle Down input, which I absolutely hate since it overlaps with DP. Anyways, NOG seems to be an extremely good combo filler, and it's a special, meaning it can be cancelled from an assortment of his grounded moves(Jab 1, Jab 2, light S Tilt, Either U Tilt, and either D Tilt). In certain situations, you can link hard D Tilt(6f startup) and even D Smash (5f startup). Take into account that Ken's Jab is 3f startup, and you have a pretty good way to rack up 30-40% quickly. So far, I've been doing Jab xx Jab xx NOG -> hD Tilt xx H Tatsu which does 28.1%, can lead to a throw reset, and be started until they're around 35%, but if you want more damage and horizontal knockback, you can trade everything after NOG for an uncharged D Smash, which does 34.8% and works till around 60%. Just keep in mind that you D Smash timing will become more strict at higher percents. From what I've tested so far, NOG stops linking to D Smash at 65%, but still leaves Ken with good frame advantage, so it doesn't become useless. When you need to start killing, you can always go for Jab xx Jab xx H Shoryu.

Haven't made a post in awhile and figured it'd be fun to dump some lab work here, so have fun with this confirm out of a mashed jab. And if you find any more uses for the NOG, feel free to leave em here.
 
Last edited:

BigPony

Smash Rookie
Joined
Jan 27, 2019
Messages
6
#2
I seem to have a problem linking anything out of "jab XX jab XX. Whenever I throw in the input after jab Jab and press A I just throw out a third jab sending them flying horizontally. Is there something I'm doing wrong ?
 

DeKu Skrub

Smash Journeyman
Joined
Jul 1, 2015
Messages
291
Location
Inside Jehuty's genetalia
3DS FC
1650-2649-2219
NNID
ShadixREBORN
Switch FC
SW-1122-3127-2057
#3
Normally, after the second jab, I pause to do the input and then press the button once its fully completed. You absolutely sure you're doing the input right? It's Forwards -> Downforwards -> Down. Alot of people using fighting game motions for the first time tend to press the button to early, so my only guess is you're pressing A at Downforwards instead of Down.
 

BigPony

Smash Rookie
Joined
Jan 27, 2019
Messages
6
#4
Yeah. i think my issue is here is that I'm trying to mash the input out too quick. If leave a little pause (like you said) THEN the input. it works much better. Thanks !
 
Top Bottom