Shears
Smash Master
I was talking to some guys about 64 upon reading reddit comments how everyone assumes tournaments are played on emulator/vc and there was mention about making netplay for consoles. Thinking about it, the infrastructure is almost entirely there through kaillera and the current servers that exist. All that would be needed is a device that reads the inputs from kaillera and passes them to the console. We have adapters that read many different forms of input and translate them into the bit strings for console so I don't see much in the way of getting netplay data and doing the same translation. I think it comes down to endeavor. Is there anyone interested in doing this? I am certainly interested in creating this and I think I know a few others who might be as well.
Outline of things to do:
-Get device to read/send values to/from kaillera or use some kind of alternative with similar design
-Read over ethernet and pass values to 64.
Initial stages of the design could be for 2 players. It would have a slot in for P1, and a slot in for the ethernet connection. The device would split the controller input with one going to the output to a slot on the console and to a board which sends the input to the ethernet output. The ethernet slot would have an output to another slot on the console for passing input values.
Outline of things to do:
-Get device to read/send values to/from kaillera or use some kind of alternative with similar design
-Read over ethernet and pass values to 64.
Initial stages of the design could be for 2 players. It would have a slot in for P1, and a slot in for the ethernet connection. The device would split the controller input with one going to the output to a slot on the console and to a board which sends the input to the ethernet output. The ethernet slot would have an output to another slot on the console for passing input values.