You are making lots of assumptions here, sweetheart. But to answer your question, yes, I played Brawl competitively and yes, I completed it's achievements. Did you actually read what I said? I don't think Brawl doesn't have anything useful, in fact I like Brawl more than Melee, merely that it doesn't have a workaround for tripping. So if you trip, you trip, there is nothing you can do to alleviate that since it's chance is random, no "amazing" fix either. If I'm wrong at least you could point out how but predictably you wasted your time dancing around the point, again, not bothering with providing a straight answer and rambling instead, again, and resorting to petty attacks rather than to address the argument, yet again. It doesn't surprise me though.
So if I'm wrong at least you could respond with a coherent sentence. I know I'm not though. *cue desperate rebuttals trying to insult my intelligence and failing to address the point of the argument*
Your comment was kind of difficult to read. Perhaps a simple space every three or four sentences would suffice quite, nicely?Tripping? Okay then Smash-4 major flaw is nerf-ed towards certain options, and does that keep players from playing the game?
The answer is no that problem doesn't keep them away (yet the situation is a huge problem that many players face to try to play Smash-4 in general). Same goes for Melee ("game is too fast and too dumb for me").
Some person wrote that sentence, but does that, problem? Make others not want to play Melee? No it doesn't, Melee's incredible technical game-play and Meta-game evolution fixes that problem (though Melee is perfect or almost flawless in my opinion).
Brawl is no exception and frankly shouldn't nor be taken seriously with Smash-4. Smash-4 has no techniques or has some techniques that Brawl already carried. Next Brawl wasn't nerf-ed nor customized by Nintendo themselves (even though Brawl was fine without them and didn't nor will Brawl ever need a company like that).
So basically Brawl has everything Smash-4 has towards mechanics. Now for Brawl's flaws and, Major? Hit stun pretty low (though some unique setups can make them inescapable), tripping (pretty sure in real life someone would trip anyways). So Nintendo kind of made the game, real life-like? Finally very strong and advantage characters like Snake, Ice Climbers, Falco, Diddy and Metaknight.
Okay now to Smash-4, Diddy, Sheik, Luigi, Rosalina, and other characters I'm not aware of nor do I care to analyze. So Smash-4 has "OP" characters as well.
Alright, so is tripping the only problem Brawl has then as in mechanics, seems so? Well for me personally it's fine I can live with a realistic game, right Nintendo trying to develop that concept, or? Thanks.