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Moves that knock Luma away and their %.

Envoy_

Smash Cadet
Joined
Nov 30, 2012
Messages
54
Location
Tennessee
Hello, this thread is to help give an idea on what % Sheik's moves can start knocking Luma away. I currently only have the rage tiers of 1,5,10, and 15%. If I have more time, or if anyone is interested in assisting, the rest will get filled out. All of this was done here: http://rubendal.github.io/Sm4sh-Calculator/. The moves used in the calculator were plugged in as though they were fresh and are under VS mode. Please let me know if there were any errors and I'll correct them. Thank you in advance!

Moves that couldn't knock Luma away before 50 and regardless of rage:
Jab 1
Jab 2
Up Tilt (First Hit, 0 Angle Hitbox)
F Smash (First Hit)
D Smash (First Hit)
Nair (Late 4%)
Bair (Late)
Up Air (Multi Hit)
Needles (Early and Late)
Vanish (Reappear)


Attack |0% Rage | 1% Rage (43%) | 5% Rage (74%) | 10% Rage (112%) |15% Rage (150%)
- Dash Attack | 0% |0% |0% |0% |0%
- F Smash (2nd hit) | 0% | 0% | 0% | 0% | 0%
- D Smash (2nd hit) | 0% | 0% | 0% | 0% | 0%
- U Smash (Strong or Weak) | 0% | 0% | 0% | 0% | 0%
- Vanish (Disappear) | 0% | 0% | 0% | 0% | 0%
- Rapid Jab Finisher | 0% | 0% | 0% | 0% | 0%
- U Air (Final hit) | 0% | 0% | 0% | 0% | 0%
- Burst Grenade | 0% | 0% | 0% | 0% | 0%
- Fair (Strong) | 5% | 4%| 0% | 0% | 0%
- Fair (Weak) | 9% | 7% | 2% | 0% | 0%
- Dair (Landing) | 14% | 12% | 5% | 0% | 0%
- Bouncing Fish | 14% | 14% | 11% | 7% | 4%
- Dair (Late) | 19% | 18% | 14% | 9% | 5%
- Bair (Strong 8%) | 22% | 21% | 17% | 12% | 8%
- Ftilt (78 Angle Hitbox) | 25% | 23% | 19% | 14% | 10%
- Ftilt (84 Angle Hitbox) | 28% | 27% | 23% | 17% | 13%
- Ftilt (86 Angle Hitbox) | 28% | 27% | 23% | 17% | 13%
- Bair (Strong 7%) | 28% | 27% | 23% | 17% | 13%
- Dair (Early) | 30% | 29% | 24% | 19% | 14%
- Up tilt (2nd hit) | 32% | 31% | 27% | 22% | 17%
- Nair (Strong 8%) | 36% | 35% | 31% | 26% | 22%
- Nair (Strong 7%) | 44% | 43% | 38% | 33% | 28%
- Up Tilt (First Hit, 75 Angle Hitbox) | 45%|43%|35%|26%|19%
- Dtilt (Tipper) | ||48%|39%|31%
- Dtilt (Non Tipper) | ||48%|39%|31%
- Nair (Weak 5%) | ||||44%
- Dash Attack (Late)| ||||49%
- Up Tilt (First Hit, 330 Angle Hitbox) |||||49%
 
Last edited:

Simikins

Nerfed
Joined
Jun 5, 2015
Messages
366
Location
New Zealand
3DS FC
0447-8060-8710
Thanks so much for going through and doing this!
Only relevant moves I can see missing are
Grenade explosion and Vanish reappear hit.
 

Envoy_

Smash Cadet
Joined
Nov 30, 2012
Messages
54
Location
Tennessee
Thanks so much for going through and doing this!
Only relevant moves I can see missing are
Grenade explosion and Vanish reappear hit.
Burst Grenade totally left my mind when doing this :estatic:. I'll add that today. As for Vanish reappear, the calculator wasn't giving me any Luma knock away % (with or without rage) so I just assumed it was too weak.
 

HoSmash4

Smash Ace
Joined
Jun 24, 2015
Messages
688
Burst Grenade totally left my mind when doing this :estatic:. I'll add that today. As for Vanish reappear, the calculator wasn't giving me any Luma knock away % (with or without rage) so I just assumed it was too weak.
Reappearance knocks it away with rage it’s a special case
 
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