Hello, Workshop!
I am currently at a point where I can't seem to make progress with my ideas for my mod Melee DX.
I am trying to make Luigi, Pikachu, Pichu and Ness' Down-B a ledge-grab cancel function. This is proving to be no easy task; I've looked at a lot of threads, but I can't get these moves to work without messing up the Move Logic.
Ness' Down-B will ledge-snap on its way down if it is given the collision interrupt function of PK Thunder 2, so I know it's possible to do this.
I believe it would need to be an injection, like the Captain Falcon and Ganon Side-B ledge-grab, so the original move physics are preserved.
Special thanks to anyone who could do this for me!
I am currently at a point where I can't seem to make progress with my ideas for my mod Melee DX.
I am trying to make Luigi, Pikachu, Pichu and Ness' Down-B a ledge-grab cancel function. This is proving to be no easy task; I've looked at a lot of threads, but I can't get these moves to work without messing up the Move Logic.
Ness' Down-B will ledge-snap on its way down if it is given the collision interrupt function of PK Thunder 2, so I know it's possible to do this.
I believe it would need to be an injection, like the Captain Falcon and Ganon Side-B ledge-grab, so the original move physics are preserved.
Special thanks to anyone who could do this for me!
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