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MK 3.6 Videos

Narelex

Smash Journeyman
Joined
Jan 6, 2012
Messages
367
Location
Calgary, Alberta
Well I finally have the ability to record some games. Thought I'd post a few from a set of friendlies I played the other day

(On tilt until the final stock) :ike:vs :metaknight: (Mini vs Narelex) Final Destination

:olimar: vs :metaknight:(Gheorghes vs Narelex) Pokemon Stadium 2

Feel free to post your own videos or tourney videos of MK's in this thread.
 
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bubbaking

Smash Hero
Joined
Mar 30, 2010
Messages
6,895
Location
Baldwin, NY, USA or Alexandria, VA, USA (Pick one)
I'm trying to get back into that MK groove. Here are some tourney matches of it against some of our region's good up-and-coming players:


Vs. Vari (Mario) (I play MK game 2)

Vs. AIDs (TL) (I play MK game 2)

If anyone has some critique/advice for me, I would greatly appreciate it.
 
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Narelex

Smash Journeyman
Joined
Jan 6, 2012
Messages
367
Location
Calgary, Alberta
I'm trying to get back into that MK groove. Here are some tourney matches of it against some of our region's good up-and-coming players:


Vs. Vari (Mario) (I play MK game 2)

Vs. AIDs (TL) (I play MK game 2)

If anyone has some critique/advice for me, I would greatly appreciate it.
You're approaching with Nair too much. MK's airspeed and running jump airspeed isn't the best so you don't want to be approaching with aerials on a grounded opponent very often. Only the initial strong hit of Nair is safe on shield, past that point you're going to get shield grabbed. Bair and Dair are our safest aerials on shield as when timed late they are 0 on block. But you will likely only use them if dropping from a platform or landing next to a opponent on a platform.

MK plays similarly to Marth. You want to stay grounded, DD, fish for grabs and tilts and try to get your opponent into the air above you where you can lay the hurt with aerials. Approaching in neutral with aerials is usually a good way to get punished and its something I see a lot of MK's do.

You're also not using up-air very often at all and it's our best combo aerial so I'd integrate it as your primary combo tool in the air.
Hope this helps.:kirby:
 
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Mokujin98

Smash Apprentice
Joined
Jul 6, 2015
Messages
87
You're approaching with Nair too much. MK's airspeed and running jump airspeed isn't the best so you don't want to be approaching with aerials on a grounded opponent very often. Only the initial strong hit of Nair is safe on shield, past that point you're going to get shield grabbed. Bair and Dair are our safest aerials on shield as when timed late they are 0 on block. But you will likely only use them if dropping from a platform or landing next to a opponent on a platform.

MK plays similarly to Marth. You want to stay grounded, DD, fish for grabs and tilts and try to get your opponent into the air above you where you can lay the hurt with aerials. Approaching in neutral with aerials is usually a good way to get punished and its something I see a lot of MK's do.

You're also not using up-air very often at all and it's our best combo aerial so I'd integrate it as your primary combo tool in the air.
Hope this helps.:kirby:
could you give me a few pointers i just picked up mk today
 

Narelex

Smash Journeyman
Joined
Jan 6, 2012
Messages
367
Location
Calgary, Alberta
could you give me a few pointers i just picked up mk today
Hop on the discord server and I'll do what I can.

I also tend to hang out on there when I'm not busy, so If you see me on there and would like some tips guys feel free to ask.
 
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Happens2u

Moderator
Moderator
Writing Team
Joined
Jul 14, 2015
Messages
48
Location
Austin, TX
This dude (EclipseKirby) plays Meta Knight frequently, and although many people regard him as a "big fraud" he gets results.





 

Happens2u

Moderator
Moderator
Writing Team
Joined
Jul 14, 2015
Messages
48
Location
Austin, TX
I made a compilation of (mostly) 3.5 and 3.6 Meta Knight videos. I added the ones from this thread plus some ones I could find through various youtube searches and people in my local scene. Message me or post in this thread for new videos. Also let me know if I included some Brawl or earlier than 3.5 by mistake. I know I put in a few of Plup at TBH4 but I don't know what you all think.

https://www.youtube.com/playlist?list=PLzXnpsPMUD7tMmcKXb5cvVnT-iWkWuOLu
 

GuruKid

Smash Ace
Joined
Sep 14, 2007
Messages
875
Location
Brooklyn, NY
Bunch of tournament sets from We Tech Those:

Pools vs Sora (Marth): https://www.youtube.com/watch?v=hJmBIaGUWRw

Pools vs MLGF (Ike): https://www.youtube.com/watch?v=KC7Hp_NLENY

Winners vs Rolex (Snake): https://www.youtube.com/watch?v=oX2048QrJkU

Winners vs Frozen (Mewtwo): https://www.youtube.com/watch?v=uDdg-rMw2RY

Losers vs Jaden (Sheik, Marth, Fox): https://www.youtube.com/watch?v=BxdE_A1Uj3k

Losers vs Professor Pro (Snake): https://www.youtube.com/watch?v=h8CUdjncBJY

Losers vs Junebug (Diddy): https://www.youtube.com/watch?v=vkIoUkk4uOU
 

Kulprit

Smash Cadet
Joined
May 19, 2014
Messages
72
Location
Omaha, NE
I was able to get my Meta Knight on stream finally lol. Here's the vod: http://www.twitch.tv/fsink/v/28470708

Timestamps:

Me vs j000p (Yoshi): 2:48:00 - 3:00:40 ; I only played MK Game 3, but it was a damn impressive game after downloading the Yoshi Games 1 & 2 w/ my C Falc

Me vs Camtwo (Squirtle, #1 on PR): 3:01:40 - 3:09:00 ; definitely a struggle to play against Squirtle as MK, but MK has some good options to deal w/ Squirtle in the neutral

Me vs Auragasm (Lucario, #10 on PR): 3:57:00 - 4:12:15 ; Went MK Games 1 & 2 but went Marth game 3, honestly should've just stuck with MK after getting ****ed by 0-to-deaths as Marth

Would you guys be able to give me some critiques? I feel like I know what I did wrong for the most part, but would like my MK analyzed by other MKs. Thank you.
 

Kulprit

Smash Cadet
Joined
May 19, 2014
Messages
72
Location
Omaha, NE
got to play on stream last Friday at my own weekly lol. Here's the 2 matches I played on stream: http://twitch.tv/HeartlandSmashCentral/v/29453713

Timestamps:

HSC|Kulprit (me) vs JM (Squirtle): 2:01:30 - 2:15:20 ; JM is actually Camtwo's Squirtle apprentice lol, so they practice together a lot, I played decent Games 1 & 2 (I tech chased Squirtle more this time! :D), but I switched to Tink after baiting him to FD because I knew he wanted to play as Marth on FD

Me vs Skillager (Luigi): 2:56:00 - 3:03:40 ; Even though Skillager isn't currently on the PR, he's been making waves in our scene recently, so he'll definitely be on it come January; anyway I struggle a decent amount vs Luigi & I definitely played better Game 1 than 2 and I have a feeling it's because the stage being wider helped me keep control of it & reset back to neutral if needed, so next time I don't think I'll CP to FoD

Any tips are greatly appreciated as always.
 
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GuruKid

Smash Ace
Joined
Sep 14, 2007
Messages
875
Location
Brooklyn, NY
Haha thanks man. Work and the holiday season have made me busy so I haven't really done much since We Tech Those but hopefully come the new year I'll be able to attend more events and get some more footage.
 

9bit

BRoomer
BRoomer
Joined
Jun 28, 2005
Messages
2,740
Location
Illinois
Haha thanks man. Work and the holiday season have made me busy so I haven't really done much since We Tech Those but hopefully come the new year I'll be able to attend more events and get some more footage.
Alright I'm drunk (omg nobody is surprised?) so Imma say it

You are revolutionizing this ****. Aerial Dimensional Cape down to the ground cross-up up-smash and other ****. That is next level. People just don't do that. I mean they should. MK is gonna be a force is the 3.6 meta. I swear, people need to study your "Tech Those" videos. It's the new ****.

 
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GuruKid

Smash Ace
Joined
Sep 14, 2007
Messages
875
Location
Brooklyn, NY
https://www.youtube.com/watch?v=Vk1zyG3L9i8

Please give me advice, I struggle with the Snake matchup.
I think you lost more due to your overall gameplay rather than the matchup; your neutral and punish game could use some work. I can explain each to some detail:

NEUTRAL

Right off the bat I notice that you go for SH nairs and fairs too often. The Snake player didn't punish those approaches often enough but when he did he was able to rack up good percent or get a sticky on you. This is probably the biggest mistake I see many Meta Knight players make in their gameplay: using SH aerials too recklessly as their main approach. MK's aerials are good but he's no Fox; SH nair (the major offender) isn't safe on shield and should be used sparingly (namely, when you read your opponent's jump or SH aerial).

I firmly believe that the best way overall way to play neutral is to play it kinda like Melee Marth: use MK's amazing Dash Dance and speed to bait and punish with pokes like Dtilt/Ftilt and combo starters like grab/usmash. Against most matchups you have to take advantage of MK's great ground game to get the approach. Your goal in neutral is to bait the bad approach and get your opponent either offstage (and use MK's amazing edgeguard ability) or pop them up in the air above you (and use MK's godlike juggle ability).

As you work on MK you can incorporate other things like using multi-jumps to "hover" and punish with a dropping dair or bair, and using Dimensional Cape as a mixup approach, but the Dash Dance bait-and-punish is the absolute core of MK's neutral. I'd highly suggest starting there before attempting the more advanced stuff.

PUNISH

Gonna give a few examples from your video but it's all about optimizing your punishes by keeping the juggle going and finishing off with a strong aerial (Dair, Bair), shuttle loop or down B:

00:42 - here you got a good dtilt hit which popped him up right onto the left platform (AND he didn't tech!) and you could have gotten a solid juggle string going if you opted for the Uair instead of the Fair. I know you didn't expect that reverse hit but I think even if you had sent him forward it wouldn't have amounted to much (maybe an IDC followup but it doesn't seem you use that yet). Juggles are a huuuuge aspect of MK's punish game, so if there's an opportunity to keep your opponent above you then go for that option.

02:25 is another good example of what I'm talking about; you got a good juggle going with the two Uairs and that Utilt trade, and you definitely could have continued that juggle when he landed on the right platform with another uair or utilt instead of going for the early UpB.

4:42 you had such a good combo going with the forward throw into his own mine and chasing with Uair. An earlier Utilt on that right platform would have definitely gotten you like an extra 40% + and UpB or DownB finish!

05:43 you got a really good one here though. He DI'd the Uair well so that Bair finisher was the best way to end that string, good stuff.

01:34 - MK is one of the few characters that can go out offstage to challenge Snake's godlike recovery. It's a good idea to get a feel of your edgeguarding range (the range where you can go offstage, get your hit in and come back onstage safely). If you can read where snake will try to set up his C4 self-explosion or his trajectory from that explosion you can definitely intercept with a good Nair or Bair rather than Fair. You did this at 04:34 which is great, keep going for those!

As far as Snake-specific advice, always be aware of Snake's mine and C4 placement. For the mine remember you can always just run in and shield to remove it. MK's poor bad tech stats make him a prime target for tranq techchasing (which the Snake did on you really well game 3). If the Snake knows his stuff a grab will lead to a tranq which will lead to a sticky, which is a death sentence. Lastly, against a grenade-holding Snake try to space your attacks so you hit with the sword tip to prevent hitting the grenade or getting hit by its explosion. This holds true for Uair and Dtilt especially.

I may not have elaborated well enough but if you need clarification on anything I said just let me know. Hope this helps.
 
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Tealz

Smash Rookie
Joined
Jul 28, 2015
Messages
16
Location
Yorba Linda, California
Here is a playlist of all of my MK games, which have been recorded in the past 3 months I want to say https://www.youtube.com/playlist?list=PLomhbAycJi3x1TByA2ZvawptHEC1vKteE. I almost only put my matches from the past month in here since those are the much higher quality level of play, but I figured that seeing my improvement in such a short time might be fun. The ones I recommend the most are me vs 2Jar https://www.youtube.com/watch?v=eobP8buGdRs&index=1&list=PLomhbAycJi3x1TByA2ZvawptHEC1vKteE, me vs Dadpool https://www.youtube.com/watch?v=dN8u1iixeX0&index=4&list=PLomhbAycJi3x1TByA2ZvawptHEC1vKteE, and me vs iPunchKidsz https://www.youtube.com/watch?v=rvdjyMTsmIs&index=8&list=PLomhbAycJi3x1TByA2ZvawptHEC1vKteE. Fun fact: the match vs 2Jar was my first win over a PR member.
 

Rubica

Smash Rookie
Joined
Sep 14, 2014
Messages
12
Location
Indiana
NNID
Rubica
I just picked up MK and haven't played PM on stream yet, but when I do I'll throw stuff up here for critique. In the mean time, I'm gonna study those yung Guru matches.
 

Bloodcross

Smash Champion
Joined
Jan 14, 2009
Messages
2,430
Location
Santa Rosa Beach, FL
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Kulprit

Smash Cadet
Joined
May 19, 2014
Messages
72
Location
Omaha, NE
I only got 1 game on stream at the tourney I went to yesterday, but I think it's the best set I've ever played in tournament. it was against my roommate, so we've played a ton together. We both combo'd each other hard, but hopefully I got to show how the MK vs Wolf matchup goes.

vs NMB|Plasmius (#6 on PR) - http://www.twitch.tv/camtendo/v/38727139 starts at 9:09:30

I was gonna wait til it got uploaded to YouTube, but I got too antsy and just wanted to share my super awesome set lol
 

Sadface

Smash Apprentice
Joined
Dec 27, 2011
Messages
86
Location
Raleigh, NC
I made a rough and dirty examination of MK's throws, the DI options for them, what we can do about their DI, etc. Kinda long and I repeat myself a lot. sorry if it isn't pretty, has false info or has mis-information (though I don't believe it does), just what I've been thinking about with mk.

https://youtu.be/fJt06HwOEU8?t=3m
 
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