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Miracle Of Light - Palutena in SSB4 (Featuring Cereza from Bayonetta-series)

Admiral Pit

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We know Palutena's gonna make it in this Smash, but we don't know if she'll be a character or not. I just hope she is though. T_T
 

bloodbuzzed

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KI:U is one of three 3DS games I own and easily the most enjoyable.

Palutena is one of my favorite parts about the game and I feel like excluding her from Sm4sh's roster would be a travesty! I wouldn't be against Medusa's addition as well, but only after Palutena also makes it, and I feel it quite unlikely Sakurai will be adding two new reps to KI.

She's hands down my most-wanted newcomer and I can't wait for the day that we (hopefully) see her playable!
 

Knight Dude

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So what about her color swaps? Palutena would most likely have swaps based on other Kid Icarus characters right? Maybe a blue one based on Pandora for team battles? Her normal colors would be the Green Team color, what with her hair and all.
 

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Maybe a retro color swap for red?

Her Of Myth and Monsters color scheme is a must.

Then there's this, but I don't think it's quite different enough to warrant its own recolor.
 
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Knight Dude

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Maybe a retro color swap for red?

Her Of Myth and Monsters color scheme is a must.

Then there's this, but I don't think it's quite different enough to warrant its own recolor.
That picture at the bottom could make a sweet alternate costume. It stands out enough from from her KI:U look. And I can't see her using any other costume with Pit having his KI:U costume too.

I was thinking she could have the following colors. They could all be based on different Kid Icarus characters.

Green: Regluar Costume

Blue: Pandora

Red: Viridi

Purple: Medusa

White: Pit

Black: Magnus
 

Admiral Pit

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Well it's tough.

Regular = Regular

Red = light red hair with red dress

Blue = light blue hair with blue dress,

Green = darker green hair than the regular with a gree dress

Yellow = Yellow dress with gold hair

Dark = ... Just look at this for reference: http://www.deviantart.com/art/Dark-Palutena-305772463


However, I always felt she could use a reference to her retro colors, or one with Medusa colors, which probably would be replaced by the dark one I posted above. Problem is that Pit has 6 costumes, and it's very likely Palutena would be limited to 6 as well.
 

bloodbuzzed

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Well it's tough.

Regular = Regular

Red = light red hair with red dress

Blue = light blue hair with blue dress,

Green = darker green hair than the regular with a gree dress

Yellow = Yellow dress with gold hair

Dark = ... Just look at this for reference: http://www.deviantart.com/art/Dark-Palutena-305772463
Do you think changing her hair color completely would be what they would do? I think her green hair is quite iconic. For certain specific costumes, like if they were to do a Medusa or Pandora alt, changing her hair color would most likely be done, but her vibrant green hair sets her apart from other fighters in my mind.

Not that it really matters to me, if Palutena is added I am going to be ecstatic regardless!
 

Pacack

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Do you think changing her hair color completely would be what they would do? I think her green hair is quite iconic. For certain specific costumes, like if they were to do a Medusa or Pandora alt, changing her hair color would most likely be done, but her vibrant green hair sets her apart from other fighters in my mind.

Not that it really matters to me, if Palutena is added I am going to be ecstatic regardless!
I do think Sakurai might keep that in mind when deciding recolors. That's one of the reasons that I suggested mine, actually. She keeps the green hair for the red, blue, and default green color schemes. I approached it like Zelda. She has two recolors where her hair is different, but the red, blue, and green color schemes have her with her brown hair (those particular recolors are important since they are used for team battles).
 

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I do think Sakurai might keep that in mind when deciding recolors. That's one of the reasons that I suggested mine, actually. She keeps the green hair for the red, blue, and default green color schemes. I approached it like Zelda. She has two recolors where her hair is different, but the red, blue, and green color schemes have her with her brown hair (those particular recolors are important since they are used for team battles).
Well if she had a Medusa one, her hair would be black. And she'd have the blue-ish skin tone. Still the dress colors could be inspired by other Kid Icarus characters. But the green hair should stay.
 

Superyoshiom

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The only thing I'd say that's holding her back is Sakurai's modesty for adding characters from his own games. Then again, he never created Palutena.
 

Knight Dude

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The only thing I'd say that's holding her back is Sakurai's modesty for adding characters from his own games. Then again, he never created Palutena.
Like you said, he didn't create Palutena. Though he did give her and Pit some more concrete personality. Modesty shouldn't be a problem for Kid Icarus. Heck, I'm not even sure if it's a problem for Kirby anymore.
 

bloodbuzzed

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I honestly do think he's gotten over that. Since, y'know, Brawl was a thing.
Agreed. Where did this notion of Sakurai's extreme modesty even come from? It seems to be brought up continually as the biggest obstacle (or counterargument) in Palutena's way. Fact is she's the titular character of the series who is integral in all three games of which Sakurai recently revived and was hugely successful. She's been given a massive personality boost and shown attacking in both KI: U and an animated short despite her goddess status. Not to mention she was the only NPC to appear in Subspace.

Cockiness is the only thing stopping me from counting her as a shoe-in at this point, honestly.
 

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Agreed. Where did this notion of Sakurai's extreme modesty even come from? It seems to be brought up continually as the biggest obstacle (or counterargument) in Palutena's way. Fact is she's the titular character of the series who is integral in all three games of which Sakurai recently revived and was hugely successful. She's been given a massive personality boost and shown attacking in both KI: U and an animated short despite her goddess status. Not to mention she was the only NPC to appear in Subspace.

Cockiness is the only thing stopping me from counting her as a shoe-in at this point, honestly.
He planned Dedede for the original SSB and for Melee. He said that he didn't include him in Melee because he "didn't want to overrepresent his own franchise". The notion didn't come out of nowhere, even if it's probably a non-issue now.
 

Fire Emblemier

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Recently, I've seen a lot of people not expecting and even wanting Palutena, anymore. Does anyone know why? I find it simply strange, since she used to be in the top 4. And it's really showing on Shortie's poll with even Krystal, who is controversial here, higher than her. Is there a way we could bring back the support for her before it's too late?
 

Pacack

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Recently, I've seen a lot of people not expecting and even wanting Palutena, anymore. Does anyone know why? I find it simply strange, since she used to be in the top 4. And it's really showing on Shortie's poll with even Krystal, who is controversial here, higher than her. Is there a way we could bring back the support for her before it's too late?
Well, it's not like it'd actually make any difference on her inclusion in Smash, but maybe just try educating them? Most people who don't support her just don't know the character well enough.
 

Autumn ♫

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Well, it's not like it'd actually make any difference on her inclusion in Smash, but maybe just try educating them? Most people who don't support her just don't know the character well enough.
I know she has the best personality, just like mine, but I'm not sure why everyone wants her in Smash and thinks she's extremely likely to be in it.
 

Frostwraith

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She needs a Pseudo-Palutena alt. costume. :troll:

She may be fake, as Pit notes, but, at least, she's beautiful! :troll:
 

Admiral Pit

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Do you think changing her hair color completely would be what they would do? I think her green hair is quite iconic. For certain specific costumes, like if they were to do a Medusa or Pandora alt, changing her hair color would most likely be done, but her vibrant green hair sets her apart from other fighters in my mind.

Not that it really matters to me, if Palutena is added I am going to be ecstatic regardless!
I know I want blue hair, for that'd be a first in Smash to have a blue-haired female by any means. For this case it would be by alt costume. Granted, I like that green hair, but after reviewing Pit's hair color changes, red gets red hair, and black is... yea. Gold gets a different shade of brown, but for Palutena it could be different.
Recently, I've seen a lot of people not expecting and even wanting Palutena, anymore. Does anyone know why? I find it simply strange, since she used to be in the top 4. And it's really showing on Shortie's poll with even Krystal, who is controversial here, higher than her. Is there a way we could bring back the support for her before it's too late?
Well I can't bash anyone bout it, even though Star Fox had been lacking for a while now. Still, I really dont wanna see Krystal at all, and rather they just keep Wolf and change him up more if they wanted a 3rd Star Fox character. Then again, it just is a poll, and remember Palutena did reign over said Krystal for quite a while. For me, only care for Palutena for now. Let's just say KIU has proven to be a great influence to the KI franchise in Smash so far. Compared to Brawl, KI now has a new item, a new stage, Pit having new moves, so I'm hoping it indeed has Palutena to join the battle. I can't even imagine what Assist Trophy the franchise could have.

But I'm just rambling. Just hoping she makes it in, while Pit inherits a new Final Smash.

Pardon for the mistakes, still getting used to the new Smasboards.
 
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Oniric Spriter

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Recently, I've seen a lot of people not expecting and even wanting Palutena, anymore. Does anyone know why? I find it simply strange, since she used to be in the top 4. And it's really showing on Shortie's poll with even Krystal, who is controversial here, higher than her. Is there a way we could bring back the support for her before it's too late?
Usually the people who don't want her in are people who haven't played Uprising at all. Even the Medusa/Hades supporters know that Palutena is more likely and would be glad to at least see her getting in if one of the other two doesn't make it, and probably, in the next game one of them will be as seen with Starfox or maybe Donkey Kong this time around.
 

TheLastJinjo

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Um, does anybody have an original move set for Palutena? I mean something that isn't just balls of light, teleporting, and shields? This really doesn't sound like it'd be interesting move potential...like AT ALL. If anything it's a bad knock off of Zelda.
 

Admiral Pit

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Um, does anybody have an original move set for Palutena? I mean something that isn't just balls of light, teleporting, and shields? This really doesn't sound like it'd be interesting move potential...like AT ALL. If anything it's a bad knock off of Zelda.
I don't recall Zelda having a staff to smack people with. Regardless, I'm working on it, but I'm in an ideal block atm. Part of it is extra details of animation, not just attacks.

And Happy New Year to fellow Palutena supporters! *uses Celestial Fireworks* Here's to hoping she'll be revealed this year.
 

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Um, does anybody have an original move set for Palutena? I mean something that isn't just balls of light, teleporting, and shields? This really doesn't sound like it'd be interesting move potential...like AT ALL. If anything it's a bad knock off of Zelda.
Wolf Claws.

There ya go.

And yes, she does actually use them.
 

Starbound

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I was working on a puppetmaster set with a centurion, but then Rosalina got confirmed. >_>
 

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I personally expect Palutena to be almost entirely a Projectile user. Focused on zoning and keeping the target away from her. She would have few close-range moves except for that counter that she has, which would have above average knockback so she could get back into her zoning mode.

EDIT: And, of course, her staff, but that would be used for zoning as well.

Also, Saturn can't see this, so could someone please repost this for me? Don't quote, just copy and paste.
 
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Sid-cada

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Um, does anybody have an original move set for Palutena? I mean something that isn't just balls of light, teleporting, and shields? This really doesn't sound like it'd be interesting move potential...like AT ALL. If anything it's a bad knock off of Zelda.
Balls of light really isn't most of what Palutena's attacks are about. They seem more like lasers, or concentrated blasts, to me. Not to certain where you're even getting teleportation from, as she never did that at all.

Regardless, here's a high quality video of her first boss fight, along with another fight. Between these two videos, I'd say that well sums up her fighting style. This is, of coruse, assuming she does not dip into the powers available during gameplay, or even classical references (like the Protective Crystal).

Personaly, I'm expecting her to be a punishment-heavy charater that uses stage control and projectiles to stall and attack, though Palutena's probably flexible enough to fit any defensive projectile-based move set. For example, someone else said:

"I personally expect Palutena to be almost entirely a Projectile user. Focused on zoning and keeping the target away from her. She would have few close-range moves except for that counter that she has, which would have above average knockback so she could get back into her zoning mode."


That enough for you?
 

TheLastJinjo

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Balls of light really isn't most of what Palutena's attacks are about. They seem more like lasers, or concentrated blasts, to me. Not to certain where you're even getting teleportation from, as she never did that at all.

Regardless, here's a high quality video of her first boss fight, along with another fight. Between these two videos, I'd say that well sums up her fighting style. This is, of coruse, assuming she does not dip into the powers available during gameplay, or even classical references (like the Protective Crystal).

Personaly, I'm expecting her to be a punishment-heavy charater that uses stage control and projectiles to stall and attack, though Palutena's probably flexible enough to fit any defensive projectile-based move set. For example, someone else said:

"I personally expect Palutena to be almost entirely a Projectile user. Focused on zoning and keeping the target away from her. She would have few close-range moves except for that counter that she has, which would have above average knockback so she could get back into her zoning mode."


That enough for you?
No not really. I've seen just about every character do something almost exactly like all of the suggested attacks.
 

Sid-cada

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No not really. I've seen just about every character do something almost exactly like all of the suggested attacks.
Wow, um... wasn't expecting you to react like that. Huh. Maybe if I spit out a specials set...


Neutral Special - Firing Glyph - Palutena raises her shield, releasing a Kirby-sized circle tangent to a smaller one inside it. This glyph will slowly move in on opponents for damage as a projectile, while occasionally firing projectiles themselves. A critical move for positioning. Taken from her boss fight.

Side Special - Mega Laser - Taken from the power of the same name. A powerful multi-hit laser beam as tall as she is, fired straight forward with large amounts of both damage and knockback. Think a massively nurfed version of Samus' Zero Laser, with horrible start-up and a range limited to the size of Final Destionan Platform. Great for punishment or getting foes out of range.

Down Special - Protective Crystal - Yep, that same classical attack I mentioned earlier. A pair of diamond-shaped crystals form around Palutena, one at 1o'colck and another at 7o'clock, orbiting her clockwise. These move at a stead rate, and unlike most other attacks of a similar nature, Palutena can still move as normal (although she can't attack). A defensive move meant to help keep pressure off her.

Up Special - Rocket Jump - Named for a power, but supposedly she has an attack similar to this in Uprising. A damaging burst of light from bellow pushes Palutena upward, before she glides downward at a decreased speed. A fairly good recovery, reaching about as high as the Dolphin Slash.


Now, as I made this on the spot, this isn't exactly the best move set, but it is roughly what I'd imagine her specials would be like. I might have swapped the Neutral and Down Specials, given some thought, but it's close enough.

Seriously, though, did you watch those videos? Both of them? I even made the videos skip straight to the battle, just for you. It would take 5 minutes of your time, tops.
 

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With Palutena, all I can really think of is generic god powered light attacks for specials and normal attacks.
There isn't too much notable attacks that could be used for Palutena, though maybe she could have a few staff-based attacks.
 

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With Palutena, all I can really think of is generic god powered light attacks for specials and normal attacks.
Which is basically what she uses in her boss battle. The uniqueness of her would not come from her attacks (like G&W), but rather from her playstyle. She would be the first real character that is based entirely on her range.
 

Starbound

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This really doesn't sound like it'd be interesting move potential...like AT ALL.
This is all subjective. Interesting is not something that can be true or false.

I think that the ideas proposed are all really interesting, so if you don't think they are, then that's your problem.
 
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