Mii Swordfighter Neutral Game

Mr. Grabs

Smash Cadet
Joined
Dec 9, 2018
Messages
31
#1
  1. What's your neutral game like?

  2. Generally speaking how are you approaching your opponent?

  3. What moves are you using frequently that you find are safer to getting openings?

  4. What are mistakes that ameutur Mii Swordfighter players do in Neutral?

  5. Does your neutral game change much dependent on the stage? If so how?
 

DavemanCozy

Smash Photographer
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CavemanCossy
#2
I don't play with Chakram so it means my swordfighter is more about that spacing rather than poking from a distance. I use Aerial Assault instead for that better recovery and harder roll / air dodge punish.

Swordfighter has plenty of good pokes and ways to apply shield pressure. F-tilt, D-tilt, D-air, B-air, etc. I play the spacing game with him mostly. Except with matchups against characters with ranged answers like a Belmont, Shulk, or Dedede, I try getting in their face instead and outpacing them.

Stage-wise; Battlefield and Yoshi's Story (M) are good for U-air or Hero's Spin finishers thanks to the triplat layout. The Pokemon Stadiums are good stages too for those additional edgeguard options. I'm not too fond of Yoshi's Island (B) nor Smashville (either Hazardless or not).
 

LightKnight

Smash Journeyman
Joined
Mar 21, 2019
Messages
274
#3
I'm a ameutur MiiSwordfighter user currently so I'm curious and commenting to see the responses here but I will say I like using shuriken of light to pressure an approach in neutral as its quick with very little lag to the move. It can also gimp some characters. Sure, I can't deny the tornado has great and powerful utility but I'm not a huge fan of the lag and general combo set-ups.
 
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