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Mewtwo 3.0.0 Update

godogod

Smash Ace
Joined
Apr 11, 2014
Messages
643
Mewtwo
• Neutral Special
- Extended launch distance.
- Reduced the power against shields.

• Side Tilt Attack — Increased attack power and maintained launch distance.
• Up Air Attack — Increased attack power and maintained launch distance.

• Up Tilt Attack
- Increased attack power and maintained launch distance.
- Adjusted launch angle when hit by the tip of the tail.

• Edge Attack — Increased attack range.
• Side Smash Attack — Increased attack range.
• Neutral Attack 1 — Increased attack speed.
• Basic Movement — Increased the fighter’s weight.

From the horse's mouth:
https://en-americas-support.nintendo.com/app/answers/detail/a_id/45075

Nothing on tail hurt boxes, but no nerfs outside a universal nerf for standard and side special projectiles against shields (effort to curb projectile spamming?). A lot of attack power buffs on his standard attacks. I wonder how much he weighs now? Probably 1-2 units more.

Haven't tested these myself, but please test these guys... Especially the weight.
 

kirby3021

Smash Journeyman
Joined
Nov 12, 2014
Messages
248
Mewtwo feels less squishy, which is nice. The faster jab is also great.
 

godogod

Smash Ace
Joined
Apr 11, 2014
Messages
643
Haven't been here for a while.. was the tail hurt box issue big on the ground?
 
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