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Legality Melee Recommended Ruleset Update v1.1

DarkDragoon

Smash Champion
Joined
Dec 19, 2007
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LordDarkDragoon
##Smashboards Note: This is a copy of the original post from Melee Discussion for reference in this forum.##

Hello friends! I'm DarkDragoon from MIOM here to report on the latest updates made to the "Melee Recommended Ruleset" that debuted a few months ago.

The master document has been updated and you can click here to see the full, updated ruleset.

The changes this time around mostly addressed a few concerns with the initial wording on some clauses and also served as a 'demo' of how the system works for all involved, making sure to address any problems in how the amendment pipeline is handled before getting to the more hot-button topics in the community.


List of Changes:
  • Amendment 1: Coaching Between sets of Grand Finals
    • Change: Section 3.4: Coaching
      Coaching, defined as deliberately giving or receiving advice to/from another person during a Match or between Sets during Grand Finals, is not allowed, and may result in penalties for both parties.

      to:
      Coaching, defined as deliberately giving or receiving advice to/from another person during a Match, is not allowed and may result in penalties for both parties. Coaching is allowed after a bracket reset in Grand Finals.
    • Votes:
      Voted Yes:
      Duck, SleepyK, Emilywaves, Hax$, Tafokints, Reno, Anibal, Watch, Cactus, Gtown Tom, KirbyKaze, MacD, Vro, PracticalTAS, D1, Marc Hagen, HugS, GIMR, Druggedfox, Hungrybox
      Voted No:
      Armada, Leffen, PPMD, Wobbles, Amsah
  • Amendment 2: Clerical Changes
    • Change: 3.1.4: Match Procedure
      The following steps outline the process of playing a Match.
      1. Players select their characters. Either Player may invoke Double Blind Character Selection (as defined in Section 3.1.6).
      2. Decide stage strike order / port selection.
      3. Use Stage Striking to determine the first stage.
      4. The Players play the first Game of the Match.
      5. Winning Player of the preceding Match bans a stage.
      6. The losing Player of the preceding Match picks a stage for the next Game.
      7. The winning Player of the preceding Match may choose to change characters.
      8. The losing Player of the preceding Match may choose to change characters.
      9. The next Game is played.
      Repeat steps 4 and 5 for all subsequent Games until the Match is complete.

      to:
      The following steps outline the process of playing a Match.
      1. Players select their characters. Either Player may invoke Double Blind Character Selection (as defined in Section 3.1.5). Players may not use the Name Entry glitch to play as any other characters than those regularly selectable from the Character Select Screen.
      2. Decide stage strike order / port selection.
      3. Use Stage Striking to determine the first stage.
      4. The Players play the first Game of the Match.
      5. Winning Player of the preceding Game bans a stage.
      6. The losing Player of the preceding Game picks a stage for the next Game.
      7. The winning Player of the preceding Game may choose to change characters.
      8. The losing Player of the preceding Game may choose to change characters.
      9. The next Game is played.
      Repeat steps 4 through 9 for all subsequent Games until the Match is complete.
    • Change: 3.1.7 Stage Bans
      After each Game, before the next stage is selected, the Player who won the preceding Game bans a stage from either the Starter list or the Counterpick list. The banned stage cannot be selected by the opponent for the next Game.
      to
      In a best-of-3 match: After each Game, before the next stage is selected, the Player who won the preceding Game bans a stage from either the Starter list or the Counterpick list. The banned stage cannot be selected by the opponent for the next Game.
      In a best-of-5 match: There are no stage bans.
    • Change: 3.1.9 Mutual Agreement
      Players may select any stage from either the Starter or Counterpick lists if they both agree to it. Players may also ignore Stage Clause if both agree. Players may not agree to play on other stages or change the length of a Match. Other than collusion, in-game agreements made mutually between players (such as neutral starting positions) are strongly discouraged and are not enforceable by the TO.
      to:
      Players may select any stage from either the Starter or Counterpick lists if they both agree to it. Players may also ignore Stage Clause if both agree. Players may not agree to play on other stages or change the length of a Match or Game. Other than collusion, in-game agreements made mutually between players (such as neutral starting positions) are strongly discouraged and are not enforceable by the TO.
    • Votes:
      • Unanimous "Yes"
  • Amendment 3: Colorblind Clause
    • Add: 3.1.14 Colorblind Clause
      A player may request that their opponent(s) take steps to make their character(s) distinct in order to accommodate color blindness, or if their color is indistinguishable from either the other team color. If in Doubles, a player may request that the opposing team switch colors so that they may distinguish between teams. (in the case of colorblindness this will usually result in the two teams wearing the Red and Blue colors).
    • Votes:
      Voted Yes:
      Duck, SleepyK, Hax$, Tafokints, Reno, Anibal, Watch, Cactuar, Gtown Tom, KirbyKaze, MacD, Vro, PracticalTAS, PPMD, Wobbles, HugS, GIMR, Amsah, Leffen, Armada, Hungrybox, D1
      Voted No:
      Emilywaves, Marc Hagen, Druggedfox

Currently being voted on is the 7-minute gameplay timer, with more to come after that!

Since this entire process is about iteration, please feel free to provide feedback in terms of how the information and formatting was presented in this post (in addition to discussing the content of the post itself).
 
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