5.
The PC Chris Revolution (2006) (
http://www.mlgpro.com/content/link/44007/PC-Chris-Stages-One-Man-Coup-D-etat\) – MLG was back and better than ever, fully committed to Smash and offering larger prizes than had ever been seen before for the 2006 season. With Ken having captured practically every major title for two years, save for TG6, most expected him to continue his dominance in New York for the season-opening event. PC Chris, on the other hand, had been on the rise for some time. At MELEE-FC3, he placed a modest 13th, certainly a skilled player but not one expected to challenge for tournament titles. Still, his following on the East Coast was significant and many predicted good things for him.
His impactful victory in the New York season opener was more than just an indicator that he had fulfilled his talent – it was also the first time that “new blood” had taken a major title. PC Chris was not one of the first-generation Smashers that had dominated from the early days, and his victory was a sign that KAI (an acronym often used on the forums to describe the Top 3 players from 2004: Ken/Azen/Isai) and Chu Dat would no longer rule the tournament scene exclusively. KoreanDJ and Mew2King would begin their challenge to the Top 3 shortly thereafter, and from then on the second generation of smashers were regularly in the mix for titles. By the end of the 2006 MLG Season, the torch had officially been passed, with KoreanDJ and PC Chris playing for the championship.
Interview -
http://www.mlgpro.com/content/link/44032/PC-Chris-The-East-Coast-s-Golden-Boy\
4.
Shined Blind (2004) (
http://www.youtube.com/watch?v=xLz_eeQ_xms&feature=fvst) – The DBR combo videos were transformative for an audience that was not composed of many players who had previously played competitive fighting games. It expanded minds and gave inspiration to players all over the country to join the tournament community. Shined Blind was the highlight of these videos, with DBR Smasher Zelgadis demonstrating Fox techniques that appeared stunningly powerful alongside a catchy custom tune. For those of us that had been around for longer, the video helped to elevate Fox’s character profile significantly at a time when Sheik was largely considered the best character in the game and Ken was making the case for Marth (believe it or not, we used to all joke about the game coming down to Sheik vs. Sheik on FD, as opposed to the now popular Fox vs. Fox on FD). Of course, there were detractors, mostly those who were offended or worried that Zelgadis might be considered better than them simply because of the fancy video. Nevertheless, this is likely the most influential Smash video in the history of the game, with the only competition being Soldier of Fortune.
The Ship of Fools parody, Shineanigans (
http://www.youtube.com/watch?v=M4_aWl5E7_Q), did not get nearly so much attention.
3.
Regional Crew Battle and MELEE-FC3 (2005) – The biggest showdown of East vs. West ever held. You who came later have to understand. There were, by my and M3D’s estimates, three players missing from the Top 50 in the
entire country at MELEE-FC3. EVERYONE was there. There was never another tournament like it with a field as deep or as strong. By the third round of pools (Top 64), every single player was a known “name” player. Because of this, the Regional Crew Battle also lived up to the hype in every way. BACH exquisitely documented the entire event and posted it online, later summing up the event with one of his best montages. The East Coast-West Coast rivalry was finally settled. The tragic part of the story is that it occurred so early in the life of the game. Thanks to the 0C split the following year (already mentioned), there would never be another event with so thick of a field from the top of the Smash world. MELEE-FC tournaments would continue to be held for the next two years with a tremendous out-of-state attendance.
MELEE-FC3 Montage -
http://www.youtube.com/watch?v=zZfTHTee3a4
MELEE-FC stands for Misunderstood Enthusiasts Living an Extraordinary Existence - For Cash
2.
MLG Adds Smash (2004) – The addition of Smash to the MLG lineup occurred in June 2004, just prior to both MELEE-FC in July and TG6 in August. This was the summer that Smash became a national franchise and tournament attendance skyrocketed. M3D was awarded the position with MLG to coordinate the efforts for the game, and he promptly adopted the MELEE-FC ruleset, which at the time was considered a major compromise between the East and West Coast rulesets, for all MLG events. This, in effect, standardized that ruleset over the years to come, ensuring that the more open stagelist would rule the game during the height of the game. MLG continued to hype Smash and provided both prizes and exposure, while the independent scene became abundantly full of Smashers and TOs trying to develop their own region into players on the national scene.
While they mostly dabbled during their first season, by the second season MLG had fully committed to the game and each event had national reach, leading to the largest prize pools the game had ever seen. The final season for Melee in MLG, MLG 2006, featured the strongest lineup of Smash players in history. Combined with the independent tournaments, prizes for the year well exceeded $100,000. MLG, of course, eventually purchased Smashboards, and now operates Brawl tournaments.
1.
Ken and Isai Rule Teams (2003-2006) – Take two of the best players in the game, put them together, and they’ll win every tournament for years, right? Seems like a simple formula, but in sports from football and basketball to Halo, it is rarely that simple. The dynamics of teamwork were so amazingly perfect between these two that they went years without losing a single set, in pools, in brackets, anywhere, long past Isai's prime as a singles player.
At MELEE-FC3, KishSquared and I had actually taken them to the last game and had the counterpick. It was not one of Ken’s better matches, as suicides and sloppy play had dogged him through the first two games. We took them to Mute City for the final round (of course). What resulted was one of the most intense matches of our entire careers. We were playing out of our minds, working together to land rests and edgeguards like crazy. It may well have been one of the best-played rounds of our career. But for every time we scored a kill, Ken would land a tipper, or Isai a knee off of a Marth-throw or car. They continually elevated their game and kept pace until the end, when Jeff and I ended up 2v1 against Isai’s Falcon. From there, Isai went into an absolute frenzy, killing Jeff within seconds, and then returning to finish me off in a 1v1, barely getting touched in the process.
So fell everyone who played against Ken and Isai for over three years. They had another gear waiting for every opponent’s challenge. I don’t think anyone can even imagine what it must have been like to have never made a fatal mistake for that long. When one was weak, the other would make up for it. Most players weren’t even allowed the opportunity to get close due to their exceptional teamwork. To get through FC3, they had to play 20 matches. All perfect. They dominated MLG in similar fashion. It was the perfect team. Their first loss marked the end of an era for Melee. As someone who values teams as much as singles, I say this was the single greatest achievement in the history of Melee and worthy of the top spot on this list.
The end of the streak that had no beginning -
http://www.mlgpro.com/content/link/44040/MLG-Chicago-Smash-Wrap-Up\