UnclePunch
Smash Ace
- Joined
- Nov 9, 2014
- Messages
- 673
This thread is to raise awareness that Melee HD is (somewhat) a reality. Through the combined efforts of the insanely talented people over at meleehd.boards.net, myself, and
Stache
, you can download a mostly complete Melee HD texture pack. Keep in mind not everything is upscaled, especially character artwork (CSP, CSS icons) but most of the UI elements you see while playing are, as well as certain stage elements. We will work to add more textures in the future as we see fit.
I apologize in advance for the whole "3 seperate downloads". I could've included it in one download but it felt wrong re-hosting the MeleeHD boards' textures after all the time and work they've spent on it. If you've enjoyed these textures, please visit them at MeleeHD.boards.net and let them know you appreciate their hard work.
What you'll need (click to download)
-Latest MeleeHD boards texture pack
-MeleeHD boards texture submissions that haven't been merged into the above download (I've gathered them here)
-Personal retextures we've worked on
Step 1
-Take the GALE01 Folder in the first MeleeHD boards texture pack and place it in C:\Users\Your-Name-Here\Documents\Dolphin Emulator\Load\Textures
Step 2
-Take all of the files in the MeleeHD submissions folder from the second download and place them in the GALE01 folder
Step 3
-Take the third download and place all the files in the zip into the GALE01 folder as well
Step 4
-Turn on Load Textures and Prefetch Custom Textures (not required but recommended) in Graphics Settings under Advanced
Ready to Fight and Press Start text
Timer, Percents, and Ready text
Ground Texture and Pokeball Texture
Leaves
Flowers, fence, grass
Ground Texture
Platform
Menu Text

I apologize in advance for the whole "3 seperate downloads". I could've included it in one download but it felt wrong re-hosting the MeleeHD boards' textures after all the time and work they've spent on it. If you've enjoyed these textures, please visit them at MeleeHD.boards.net and let them know you appreciate their hard work.
What you'll need (click to download)
-Latest MeleeHD boards texture pack
-MeleeHD boards texture submissions that haven't been merged into the above download (I've gathered them here)
-Personal retextures we've worked on
Step 1
-Take the GALE01 Folder in the first MeleeHD boards texture pack and place it in C:\Users\Your-Name-Here\Documents\Dolphin Emulator\Load\Textures
Step 2
-Take all of the files in the MeleeHD submissions folder from the second download and place them in the GALE01 folder
Step 3
-Take the third download and place all the files in the zip into the GALE01 folder as well
Step 4
-Turn on Load Textures and Prefetch Custom Textures (not required but recommended) in Graphics Settings under Advanced

Ready to Fight and Press Start text

Timer, Percents, and Ready text


Ground Texture and Pokeball Texture

Leaves

Flowers, fence, grass

Ground Texture

Platform


Menu Text


Character select screen
-Player indicator on puck
-Player indicator on bottom of character slot
-Melee text in the top left
-Back Button
-Rules text
-other UI elements
Stage select screen
-Remade all the stage names
-Replaced the stage icons with screenshots
-UI elements
Stages
Dream Land:
-Added the leaf and bush textues from Smash 4
-Upscaled the rest of the textures on the stage so each pixel is properly shown instead of being blurred (except for the tree trunks, helps keep original aesthetic)
Final Destination:
-Changed the large gravel texture
Yoshi's story:
-Made the zig-zag line on the side of the platforms more clear
Pokemon Stadium:
-Changed the level of detail of the main grass texture
-Upscaled Pokeball texture
Kingdom II
-Upscaled just like dream land
Characters
Pikachu:
-Redid all textures except the eyes on default costume only (testing character upscales)
Ingame HUD
-Remade the timer
-Remade the overhead symbols when a character is standing still (P1, P2 etc.)
-Remade the percent symbol and the numbers
-Remade "Ready" at the start of a match
-Remade the pause screen
Results screen
-Border UI Element
-1st Ui Element
Main Menu
-Mode text remade
-General text remade
-Rules text remade
-Various other textures
General
-Series symbols remade
-Title screen remade
-Player indicator on puck
-Player indicator on bottom of character slot
-Melee text in the top left
-Back Button
-Rules text
-other UI elements
Stage select screen
-Remade all the stage names
-Replaced the stage icons with screenshots
-UI elements
Stages
Dream Land:
-Added the leaf and bush textues from Smash 4
-Upscaled the rest of the textures on the stage so each pixel is properly shown instead of being blurred (except for the tree trunks, helps keep original aesthetic)
Final Destination:
-Changed the large gravel texture
Yoshi's story:
-Made the zig-zag line on the side of the platforms more clear
Pokemon Stadium:
-Changed the level of detail of the main grass texture
-Upscaled Pokeball texture
Kingdom II
-Upscaled just like dream land
Characters
Pikachu:
-Redid all textures except the eyes on default costume only (testing character upscales)
Ingame HUD
-Remade the timer
-Remade the overhead symbols when a character is standing still (P1, P2 etc.)
-Remade the percent symbol and the numbers
-Remade "Ready" at the start of a match
-Remade the pause screen
Results screen
-Border UI Element
-1st Ui Element
Main Menu
-Mode text remade
-General text remade
-Rules text remade
-Various other textures
General
-Series symbols remade
-Title screen remade
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