Calebyte
Smash Lord
Pikachu
Topics to Discuss
- How do we win?
- What do we watch out for?
- Stages to BAN/CP?
- Tips/Tricks when fighting this character?
- Videos?
- MU classification?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Yeah, this basically. Pika ***** aggro Mario if they wait for you. Just play patient and stay as grounded (lol) as you can.Its a patient mu. You don't need to approach. Also most things that make pikachu good (cg, tjolts, etc.) don't work on Mario. Although I would rather be aggressive in most mu's this is one where it would be much better to camp. I actually think its even at worst for Mario. Tbh I have never played a pikachu main offline so maybe some pikachu players can enlighten me
wutAlmost even, very slight advantage for Mario. One of Pika's worse matchups(Surprisingly).
What does Pikachu have on Mario? He doesn't get CG'd. Cape nullifies camping with tjolt and we can still shoot fireballs. Pikachu is also very rare and I only know of three (ESAM, Pikapika, and Anther but he retired) so I really don't know a lot about him.wut
Anyways, from my limited experience vs. Mario, it seems even. Maybe slightly in one or the other's favor but not enough for it to really matter.
Cape on Pika's recovery is only gonna work on people silly enough to QA into you.... because we can usually go around you. I mean, it's something to watch out for, but I've never had a problem with it. *shrug*
Thanks for your input but I'd like to hear how to play this MU (from both parties (&).This MU is in Pikachu's favor 55:45
In general we have better spacing, speed, combos, edgeguarding, recovery, kill potential, and basically everything but weight (But I think Pikachu has better survivability in general due to superior momentum cancel)
Your camp isn't that effective due to Pikachu's size and speed, but obviously our camp isn't effective. Your cape isn't that effective against us because we can mix up our recovery.
Fireballs are easier to shield than tjolts imo. They are slower and half the time we can run under them.
Mario has a mediocre recovery t best but it's not that easy to gimp him. He will/should save his jump until it's completely needed and we can FLUDD you away to stop edgeguarding attempts.The edgeguarding pika is gonna do well because mario's recovery is at a diagonal angle that almost matches the angle of a tjolt. Sure, you have the cape, but that's one use and usually seen coming.
He has Fsmash. It's only one move, but it's something.On the ground Pika might try to stay away, but in most cases it will be well spaced dtilts because I dont' think mario has a move that outranges that.
Chill. If I see you charging a smash the wrong way, I'm gonna charge a smash to punish (you actually take increased knockback while charging an attack)Charging a smash attack the wrong way and baiting a cape from it is 100x funnier than Mario hitting QA/SB with the cape.
That is good to know.Not having a chain grab doesn't mean fthrow->usmash or dthrow->nair (or Fleedle Deedle) won't work.
Pikachu's dsmash is not hard at all to deal with. Really easy to DI.Pikachu and mario are kind of similar in the fact that they both hop into the air before they shoot their projectiles and usually follow up with something like dsmash. Pikachu doesn't have a cape so this tactic is effective against pikachu while mario can cape our tjolts. Fireballs are a real ***** to deal with.
Assuming you're at long range, we can cape every tjolt, but I know what you mean. We can cape thunder as well/Still, pikachu doesn't NEED a deadly cg to win matches and mario's don't cape EVERY single tjolt we throw at them so we can still tjolt whenever (it's not like mario can follow up after using cape unless they're already close) Pikachu has great aerials as well and we also have some options oos like nair and there is also the early thunder kills on a mario that doesn't properly DI our utilt, usmash, or dsmash. So mario's advantage, but not by much.
55:45 plumber
Mario and Luigi are different characters and have differences. Mario's mobility is decent while Luigi's is crap and has better camping ability. Also, how does Pikachu outrange Mario? I thought they have about the same range give or take on some moves.Without much experience mario can do some pretty heavy damage in this MU. But in the end mario suffers from similar issues to luigi; he gets outspaced and can't camp well enough to get around pikas mobility. I do not recommend trying to play overly campy and never approaching. While it might be better then approaching too much, it doesnt completely wall out pika and one good read can lead to a fair amount of damage. Mixing it up and not being too predictable is really important for mario in this MU, and I feel like his camping alone isnt capable of doing that. That being said dont be reckless with approaches.
What does Pikachu have to space? I can see dtilt being used, but I can't think of any aerial attack being a spacing move. Also what about combos? I thought Mario and Pikachu have about the same combo ability. I agree about Pikachu having better seed recovery and kill potential (kill power I think is even).This MU is in Pikachu's favor 55:45
In general we have better spacing, speed, combos, edgeguarding, recovery, kill potential, and basically everything but weight (But I think Pikachu has better survivability in general due to superior momentum cancel)
Your camp isn't that effective due to Pikachu's size and speed, but obviously our camp isn't effective. Your cape isn't that effective against us because we can mix up our recovery.
Thank you. I still thank Mario spaces better in the air, but I can definitely see Pikachu spacing better on the ground.D-tilt, f-tilt, jab, uair and fair all space.
For Pikachu, we are going to try to get a lead quickly with grab combos or just little hits. THen, once Pikachu has the lead, we are content to sit back at mid-long range, avoiding fireballs, forcing Mario to approach. Once Mario is at high %s, we can start slowly pressuring him with tilts and multi hit aerials, stabbing his shield until a fair will shield poke and then that leads to nair or u-smash.
Mario will probably try to play at mid-range with bair and f-tilt, and sometimes try for the shiedldpoke with dair since it is weird and has very little cooldown (Although if you stay on our shield and the attack ends we can easily nair OOS). Fireballs help you approach because it still makes me move around, but if you do it too carelessly, much as if Pikachu jolts to carelessly, we can run under and hit you for it since Pikachu is really fast. When Pikachu is at high %s you whould probably be throwing a lot of fireballs and slowly approaching, and jab mix-ups are pretty good (Jab grab, jab d-smash, jab charge f-smash predicting a sidestep).
Also, cape is effective on the ground for sure since Pikachu relies on close combat. HOwever, you won't exactly be capitalizing unless you cape something like F-smash, because Pikachu;s moves aside from that are really fast with cooldown. Of stage cape is really mediocre since Pikachu is so small and versatile in the air. Of course it can, but if you miss and pikachu grabs the ledge, now Mario is the one getting edgeguarded, which is always fun for pikachu. If you try to nair edgeguard, you are going to be in a lot of lag and it won't really help. Most likely you won't be able to time the sweetspot, and the sourspot won't do much for you, as we will probably be able to grab the ledge first and again, reverse the positions. I would honestly, as Mario, shoot fireballs to make Pikachu go where you want, and then just edge pressure him with tilts and fireballs. Don't get too aggressive since Pikachu is a really good role reversal.
I was there (my second tournament after Apex) rooting for you & KirinBlaze. I do wish I had actually watched that MU rather than increase the hype (my newcomer mistake)...Well, I'll be at Pound V (hopefully) so we can play. Thanks for your input (greatly appreciated). I wish all MU discussions (any discussion for that manner) can be like this one (each party coming to an agreement rather argument) guys.I wish me vs Kirin was recorded at MLG Raleigh.
Sounds good. You will be the Pikachu that makes it to bracket right?I have punished mario Bair with running u-smash OOS.
Find me and I'll play :D
M2K and ADHD are allowed to play at this tourneyYou mean I'll be the Pikachu who gets top 2?
If that is what you meant, than yes :D