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Mario Boards: General Discussion

Calebyte

Smash Lord
Joined
Oct 4, 2009
Messages
1,257
Location
Santa Cruz, CA
Wifi is lame, offline tournies ****. Have fun, just try to play as many friendlies as possible. Good luck, too. Hope you do well!
 

fromundaman

Henshin a go-go Baby!
Joined
Sep 26, 2008
Messages
6,416
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Miamisburg, OH
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Fromundaman
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Tourny environment is always awesome. There has ever been 1 tourny I've went to that I didn't have fun at.

Apparently we're worse than Bowser now.

Also, where is CoT4 at? I'm sorta interested in going.
Sad isn't it? That being said, I do think we're worse than Bowser... Hell, I'm starting to agree with M2K about where Mario should be... Ah well, I play 2 terrible characters XD
 

UberMario

Smash Master
Joined
Jun 17, 2009
Messages
3,312
I disagree, I believe Mario is underrated, and, while Bowser has an amazing grab release (probably the third best behind Marth's and the Ice Climber's) and that with more people maining him, we could be the "next" Sonic of Brawl.
 

2fast

Smash Journeyman
Joined
Jun 19, 2010
Messages
439
Location
VA
I don't think anyone has even reached mario's full potential yet. I feel there are still useful techniques that we haven't discovered yet. I've been wanting to see how a top japanese Mario plays because on their tier list Mario's in C tier and I want to see how and why.
 

Calebyte

Smash Lord
Joined
Oct 4, 2009
Messages
1,257
Location
Santa Cruz, CA
I don't think AT's should be our biggest focus. AT's aren't what bring success, playing smart is. I'm not saying they shouldn't be explored, but it seems like people work too much to master AT's, while neglecting basic things like spacing, zoning, and oos play. I think if Mario's metagame is going to evolve, it's going to be with precision in executing all his options effectively, and with with new thinking about mix-ups. And with less cape and more up-B.
 

Fire!

Smash Champion
Joined
May 4, 2008
Messages
2,049
Location
Seattle
NNID
Fire149
3DS FC
2809-9924-8928
Yeah, no problem. Just send the files my way and I'll upload them within like 1-2 days
 

Matt07

Smash Master
Joined
May 21, 2008
Messages
3,379
Location
Ontario, Canada
Hippie - Black Ops looks really weird at the moment, like I don't know if I want to get it at the moment, I'm just worried when I do buy it, camping is already happening, and getting into a match with 50+ deaths isn't fun :(.
 

hippiedude92

Smash Hero
Joined
Jun 23, 2008
Messages
5,981
Location
Wishing Apex 2012 happened again.
yeaaa matt its not that bad, i had that same mentality, but the thing is that, you'll always go like let's say 25-2 simply by either rushing (you'll always die at least once some how because, the maps are just too hard, you can't cover every option and there's always a guy who will just long shot u and ****) plus there's some good small maps too.

my advice is just play someone who has the game already b4 u buy it, to see for urself, i bought it because im bored with my life and i never turn on my wii so **** yeah america. also story line is 10/10 would play again


REAL TALK YO HIPPIE 101 ON BLACK OPS
 

Fire!

Smash Champion
Joined
May 4, 2008
Messages
2,049
Location
Seattle
NNID
Fire149
3DS FC
2809-9924-8928
You can also just play online split screen. Or Zombies. More people seriously gotta get Zombies.
 

ThatGuy

Smash Master
Joined
Jul 26, 2005
Messages
3,089
Location
Laval-Ouest, Quebec, Canada
I don't think AT's should be our biggest focus. AT's aren't what bring success, playing smart is. I'm not saying they shouldn't be explored, but it seems like people work too much to master AT's, while neglecting basic things like spacing, zoning, and oos play. I think if Mario's metagame is going to evolve, it's going to be with precision in executing all his options effectively, and with with new thinking about mix-ups. And with less cape and more up-B.
This is a good post, I agree with this. I don't get why most of the posts here are so passive about it though. There won't be many new Mario players if the ones currently playing him can't step up. For real, from what I've observed, people's results have remained consistent for a very very long time now.
 

A2ZOMG

Smash Legend
Joined
Oct 13, 2007
Messages
12,542
Location
RPV, California
NNID
A2ZOMG
Switch FC
SW 8400 1713 9427
Tourny environment is always awesome. There has ever been 1 tourny I've went to that I didn't have fun at.



Sad isn't it? That being said, I do think we're worse than Bowser... Hell, I'm starting to agree with M2K about where Mario should be... Ah well, I play 2 terrible characters XD
Nah, every time I watch Mario players, I constantly find them using suboptimal options. We as a group are populated by relatively low quality players (with a few exceptions like Kirin and Flameleon), and Mario's learning curve is fairly advanced for tournament play.

Most Mario players I believe still don't know how to correctly recover or when to implement U-tilt. Plus U-air and U-smash out of shield are still underutilized options. And even today, it baffles me how many Mario users still run into KO problems. KOing someone with Mario is easy. The only obstacle is getting your opponent to the necessary damage safely.

And the Mario users who overlook how amazing their D-air and autoJabs are. There's too many of them.

We are definitely better than Bowser. Bowser is the 2nd worst character in the game.

I don't think AT's should be our biggest focus. AT's aren't what bring success, playing smart is. I'm not saying they shouldn't be explored, but it seems like people work too much to master AT's, while neglecting basic things like spacing, zoning, and oos play. I think if Mario's metagame is going to evolve, it's going to be with precision in executing all his options effectively, and with with new thinking about mix-ups. And with less cape and more up-B.
This is a good post, I agree with this. I don't get why most of the posts here are so passive about it though. There won't be many new Mario players if the ones currently playing him can't step up. For real, from what I've observed, people's results have remained consistent for a very very long time now.
These two statements I agree with 100%.

For those who are in doubt of what Mario is cappable of, watch more vids of Flameleon. =P
 

Fire!

Smash Champion
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That being said, we need more Marios. There isn't much us as a group can do now.

Speaking of which, where has Kirin been?
 

2fast

Smash Journeyman
Joined
Jun 19, 2010
Messages
439
Location
VA
Like others have said before. People have to want to switch from their current mains to Mario but we don't really have anything going for us atm.

And A2Z, I can tell you exactly why many Mario's run into KO problems. I've noticed when observing other Mario's that when their opponent reaches kill percentages they start to overuse F-smash which at high level play when someones overusing it, it will be predicted and blocked, or avoided, which leaves a free punish on poor mario.

I agree as well that many Mario's don't use all their options correctly. The D-air is amazing and properly spaced backairs with some up-tilts for easy juggles on heavier characters. His down smash is great for an OOS option and gives some nice damage as well as up-tilts, Jab, F-tilts, D-airs, and Up-B . You can't carelessly spam your fastest attacks with hopes of winning either, play smart, more fireballz. I noticed Mario's pretty good at taking advantage of lag time so be patient, watch and wait for openings. Only attack when you think your going to get a hit in there. Atleast, that's how I think of playing as Mario.
 

A2ZOMG

Smash Legend
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And A2Z, I can tell you exactly why many Mario's run into KO problems. I've noticed when observing other Mario's that when their opponent reaches kill percentages they start to overuse F-smash which at high level play when someones overusing it, it will be predicted and blocked, or avoided, which leaves a free punish on poor mario.
No, it's not that Mario players overuse F-smash or any particular Smash. It's that most of them fail to implement Smashes optimally.

The number of Mario players who stale both U-smash and D-smash before scoring a KO is quite high. Also B-throw is underused and legit for emergency KOs when fresh. Generally speaking Mario is a character that requires smart move management.

@JuxtaposeX: Bowser has the largest frame in the game, no safe attacks besides Jab1, and the worst recovery and >100% ledge options in the game. Keep in mind, he's also easily comboed, so getting him to 100% where his ledge options become useless is easy. His weight doesn't actually help him survive when it makes him combo food and when his recovery is just beyond garbage.

Plus he's probably slightly disadvantaged to Ganondorf himself, the worst character in the game. So yes, Bowser is probably comparably bad to Ganondorf. He's only better than Ganon because he doesn't fail quite as hard vs some better characters.
 

2fast

Smash Journeyman
Joined
Jun 19, 2010
Messages
439
Location
VA
No, it's not that Mario players overuse F-smash or any particular Smash. It's that most of them fail to implement Smashes optimally.

The number of Mario players who stale both U-smash and D-smash before scoring a KO is quite high. Also B-throw is underused and legit for emergency KOs when fresh. Generally speaking Mario is a character that requires smart move management.
I can agree with this. I'm not gonna lie, I stale my d-smash but for damage racking purposes. Than use f-smash and up-smash for killing moves. I never really thought of back throw as a killing move since I don't really know what percentages it kills at since everyone DI's that thing xP.
 

Kanzaki

Smash Champion
Joined
Jun 12, 2006
Messages
2,272
Location
Orange County, CA
The same can be said for about 70% of the cast.
Counting Pokemon trainer as 1 character, and Sheik, Zelda, then Sheik/Zelda as a total of 3(following tier list), giving a total roster of 38... 70% Of that is 26.6, and since you said "about", I'll round down to 26, although scientifically it should be 27, I'll be generous. Which leaves a remainder of 11 characters. So from what you're saying, only 12 characters in this game are good.

Since tires don exits, I shall list the top 12:
1. Metaknight
2. Snake
3. Diddy
4. Falco
5.Wario
6. Marth
7. Ice Climbers
8. Olimar
9. Pikachu
10. DDD
11. Game and Watch
12. Lucario

So... I'm sorry to ZSS, Toon Link, Kirby, Fox.. and everybody lower, according to Mr. Wall of Text, you guys are bad =/

Although(off the top of my head) ZSS.. Kirby... Fox.. Luigi... Sonic... Ike.. have placed top 8 on recent tournaments =/



Remember though kids, tires don exits.
 

A2ZOMG

Smash Legend
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This has nothing to do with tournament placings. It's about matchups. But if you're not consistently placing in the top 4 in tournaments, you're probably bad.

Then there are also huge skill discrepancies between players that skew results, since knowing every matchup in the game is difficult.
 

JuxtaposeX

Smash Lord
Joined
Mar 8, 2010
Messages
1,283
Location
Canada
Bowser has an amazing grab release game and has the best OOS move. IMO, he doesn't belong in the low tiers.
 

A2ZOMG

Smash Legend
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The vast majority of the cast has at least a few stupidly bad matchups here and there. Mario doing particularly bad against about 3-4 characters in the roster isn't really unusual in comparison to most characters. Given that there's a league of characters that have even more bad matchups than that, Mario users shouldn't be feeling too bad about their character right now.

Bowser has an amazing grab release game and has the best OOS move. IMO, he doesn't belong in the low tiers.
Bowser's grab is also one of the worst in the game. His tilts (besides U-tilt) don't kill that early, and his Up-B isn't a kill move unlike Marth's or Metaknight's and isn't exactly hard to outspace. He is also extremely vulnerable to grab pressure because his dodges and landing frames suck.

And also, you really have to understand how terrible his recovery is. Bowser should never make it back successfully after his damage exceeds 100%.
 

A2ZOMG

Smash Legend
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RPV, California
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The Ice Climbers grab game is infinitely better than Bowser's. They have better ways of landing grabs safely, and their grab game is much more damaging and capable of KOing than Bowser's.

Bowser does slightly above average damage when he grabs you. I could get that damage from a string, juggle, or series of consistent edgeguards, and his KO power from tilts is basically that of a weak Smash. Not impressive. All three of his Smashes are also mediocre at best.

His grab game isn't nearly rewarding enough to justify the trouble of getting a grab. He's easily comboed, and lacks the tools to safely recover or get up from the ledge especially after his damage exceeds 100%. He's a medium reward character that's high risk and extremely fragile.
 

Fire!

Smash Champion
Joined
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Seattle
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Didn't you say you were gonna make a guide sometime soon A2Z? I could be wrong.
 

hippiedude92

Smash Hero
Joined
Jun 23, 2008
Messages
5,981
Location
Wishing Apex 2012 happened again.
That being said, we need more Marios. There isn't much us as a group can do now.

Speaking of which, where has Kirin been?
hes been at work lol he still enters here and there, ur obv not catching up since he's been on a ****** spree.

best mario for east coast nuggah

http://www.youtube.com/watch?v=cARzjuYa-s0 (read description)

Mario is bad :(
**** u ur bad

we drinking at pound 5 babylove?!?

Didn't I make a guide to Mario already? It's in the archives somewhere.
revive dat **** my nikkah.

TALK TO ME AIM DAWG
 
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