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Marcina Framedata Visualization

Floor

Floor | Defiant of Destiny
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SerPete
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Marcina frame data visualization Data used from KH
Yellow = no hitbox; startup/ending lag
Red = Hitbox active Blue = intangible
Maroon = Speacial hitbox active (late hit, meteor, ect)

Dancing Blade not listed

Not really sure where to post this but I made it.
 
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Vipermoon

King Marth's most trusted advisor.
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This is cool. Marth and Lucina have below average hitbox to lag ratios because as we can see, nothing lasts very long.
 

Floor

Floor | Defiant of Destiny
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This is cool. Marth and Lucina have below average hitbox to lag ratios because as we can see, nothing lasts very long.
That and they autocancel well! Nair1 is great for landing and can combo into fsmash. =)
 

Vipermoon

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That and they autocancel well! Nair1 is great for landing and can combo into fsmash. =)
That isn't autocancel. Autocancel is a specified window where you're landing during the animation of your aerial only to receive normal landing lag (4 frames) instead of the aerial's landing lag (for Smash 4 Marth that varies between 12 and 24 frames). Marth's autocancel windows in this game are horrendously nerfed and bad.
 
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CURRY

Smash Journeyman
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Hm. I think the visual would be nicer if you could make the first 9 columns of cels the same size as the later ones--is that possible? Iunno Excel, haha.

Anyhow, after seeing this post yesterday and then watching this: https://www.youtube.com/watch?v=owi1hReXxeg&feature=youtu.be&t=3m7s&ab_channel=2GGaming

I wonder how much we benefit from extended hitboxes? Would it be worth trying to tipper projectiles?
It doesn't seem like it's very useful for other characters, so probably not. But I wonder how many frames it extends our hitboxes by.

It's probably something just about as useful, or even less useful than stun jacket though. Eh.
 
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Floor

Floor | Defiant of Destiny
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That isn't autocancel. Autocancel is a specified window where you're landing during the animation of your aerial only to receive normal landing lag (4 frames) instead of the aerial's landing lag (for Smash 4 Marth that varies between 12 and 24 frames). Marth's autocancel windows in this game are horrendously nerfed and bad.
I'm bad at reading the autocancel data haha. I'm familiar with what it is though :)

CURRY CURRY I was thinkning about making that edit too; going to look into it

EDIT: Updated OP to include
1. Credit to myself
2. Normalized size of columns 1-9
3. Fixed small error with counter and dair; OP showed frame 60 was in ending lag but KuroganeHammer listed FAF as 60, which means frame 60 is free and not in lag
 
Last edited:

Vipermoon

King Marth's most trusted advisor.
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I'm bad at reading the autocancel data haha. I'm familiar with what it is though :)

CURRY CURRY I was thinkning about making that edit too; going to look into it

EDIT: Updated OP to include
1. Credit to myself
2. Normalized size of columns 1-9
3. Fixed small error with counter and dair; OP showed frame 60 was in ending lag but KuroganeHammer listed FAF as 60, which means frame 60 is free and not in lag
Can you make the maroon and red a little more different for the colorblind out there?
 
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