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My bowling ball says he IS gimpable =).His recovery is ungimpable if you have Mario Party mashing skills tbh. Just save your double jump and do rising Cyclone and your recovery problems disappear.
I honestly scoffed at "half-grappler" and was like "who are they kidding? with this new D-tilt, he's a full-grappler!"BTW Aerodrome, surprised the at the difficulty level and sytle. I was seriously thinking the diff would be 1/10 and Down Throw sytle .
Yes?luigi hardly gets juggles since he can nair out of attacks lol
Actually, no. Pre-patch: U-tilt > D-tilt. With his new D-tilt (Which is barely reliable anyway. Prepatch it was at least decent but now it's garbage), U-tilt is his best tilt so far. It combos to everything.I honestly scoffed at "half-grappler" and was like "who are they kidding? with this new D-tilt, he's a full-grappler!"
Same. I've used to at least get a F-air outta a D-tilt. It can even airdodge bait for a hard punish and snyc them out of their game. Now... now... it's even worse than dash attack.I'm saying that because of his new D-tilt, I can't do a lot of my old set-ups. I used Down tilt a lot to set up RAR back airs. There's no question that Up tilt is the best, but I enjoyed not having a practically useless tilt.
Yeah, it was honestly something I never thought would change. I suppose that was their way of changing him without taking away the playstyle by messing with his perfect weight independent Down throw.Same. I've used to at least get a F-air outta a D-tilt. It can even airdodge bait for a hard punish and snyc them out of their game. Now... now... it's even worse than dash attack.