Data Lucario Match-up Library

WispBae

Tsundere Princess
Joined
Apr 14, 2014
Messages
701
Location
Orlando
3DS FC
5343-7751-0954
NNID
The-Wispy
#5
Hey there other angry dogs! The Doggy forums are currently discussing this MU and would love your input!

Click on sad angry dog to Extreme Speed over to our thread!
 

A_Kae

Smash Ace
Joined
Jun 16, 2015
Messages
720
#6

Swamp Sensei

Today is always the most enjoyable day!
GRimer
Joined
Jan 4, 2013
Messages
33,492
Location
Um....Lost?
3DS FC
4141-2776-0914
NNID
Swampasaur
Switch FC
SW-6476-1588-8392
#8

Baby_Sneak

Smash Champion
Joined
May 28, 2014
Messages
2,023
Location
Middletown, Ohio
NNID
sneak_diss
#9
Ehhhhh.......


:4lucario: Vs :4mewtwo:

60:40. Mewtwo's favor
General impressions:

  • Mewtwo has a ridiculous punish game on us. Try to put up a wall and kill his approaches. Fair is safe on shield if well-spaced IIRC, but try to wait (if you feel antsy, jump) and see what he does. When you feel comfortable, try to go on the offensive and pressure him heavily.
  • All of his aerials are high committal and can be brutally punished when above, coming from the ledge, or even sometimes retreating
  • Their shadow ball is stronger than our aura sphere until we're at approx. 100% aura I think. Use aura sphere sparingly however, as they have a pretty good reflector.
  • Their Ftilt and Dtilt are frame-trap material, don't try to punish them. That goes for Fsmash and Dsmash as well.
  • Mewtwo simply cannot get hit; he's so light and we have aura sphere, Bair, Uair and situational kill moves at low aura. At high aura, mewtwo has to scramble for a kill throw, or he's dying at like 70%.

Simply don't get hit.
 
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