LovinMitts
Smash Journeyman
Since the first two hits of fair do more damage, and therefore slightly higher knockback, it has become even easier to set up a grab. Before, with the lower knockback, you could often land too far in front of your opponent after the fair since it didn't send them far enough. This was rather common against heavier characters at low %'s. Now it seems to pop them up more.
If somebody doesn't understand what I'm trying to explain, I'm talking about doing a DJC fair so close to the ground that only the first two hits connect before you land.
Of course, being crouch cancelled throws a wrench into the whole thing, but we'll just ignore that for now, riiiight?
If somebody doesn't understand what I'm trying to explain, I'm talking about doing a DJC fair so close to the ground that only the first two hits connect before you land.
Of course, being crouch cancelled throws a wrench into the whole thing, but we'll just ignore that for now, riiiight?