Devastlian
Smash Lord
I'd like to nominate the character Loto from the Dragon Quest series for Brawl. So here he is:
Mr. Toriyama's artwork is so awesome...
Loto (a.k.a. Erdrick in early English translations) is the legendary hero that the heroes from the first two Dragon Quest games decend from (the second Hero is a descendant of the first who is a descendant of Loto). He is also the Hero of Dragon Quest III which was named Famitsu's third greatest game of all time by the magazine's fans.
Gameplay wise, Loto has the standard Hero setup IE some attack spells, some healing spells, and some utility spells (teleporting, scaring away weaker enemies, remembering NPC conversations). I doubt healing would make him very fair in a fighting game so he'd probably use mostly his attack spells which involve summoning large fireballs and surrounding himself with lightning (his attacking B moves) and maybe his warping spell, which I'll call Zoom as it is called in DQVIII, for his up B move, which would give him a nice vertical boost. His A moves would revolve around his sword and shield and maybe take moves based on the other DQ heroes, though the eighth Hero is the only one we see fight.
For a stage, perhaps the first castle but the overabundance of castle stages says other wise so I dunno. For music, definately the Dragon Quest Overture for a stage theme (which is, ironically, listed as Loto's Theme for the DQIII soundtrack) and probably the level up music for his victory theme. Also, we would require that there be, without question, a slime item. A slime item would make SSBB gaming perfection.
Well, I think he could fit and his legendary/hardcore/oldschool status is all there. So what do you guys think?
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Mr. Toriyama's artwork is so awesome...
Loto (a.k.a. Erdrick in early English translations) is the legendary hero that the heroes from the first two Dragon Quest games decend from (the second Hero is a descendant of the first who is a descendant of Loto). He is also the Hero of Dragon Quest III which was named Famitsu's third greatest game of all time by the magazine's fans.
Gameplay wise, Loto has the standard Hero setup IE some attack spells, some healing spells, and some utility spells (teleporting, scaring away weaker enemies, remembering NPC conversations). I doubt healing would make him very fair in a fighting game so he'd probably use mostly his attack spells which involve summoning large fireballs and surrounding himself with lightning (his attacking B moves) and maybe his warping spell, which I'll call Zoom as it is called in DQVIII, for his up B move, which would give him a nice vertical boost. His A moves would revolve around his sword and shield and maybe take moves based on the other DQ heroes, though the eighth Hero is the only one we see fight.
For a stage, perhaps the first castle but the overabundance of castle stages says other wise so I dunno. For music, definately the Dragon Quest Overture for a stage theme (which is, ironically, listed as Loto's Theme for the DQIII soundtrack) and probably the level up music for his victory theme. Also, we would require that there be, without question, a slime item. A slime item would make SSBB gaming perfection.
Well, I think he could fit and his legendary/hardcore/oldschool status is all there. So what do you guys think?