CupNoodIes
Smash Cadet
You should practice for however long you need and shouldn't look at other people for how long YOU need to practice the game.
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All I wanted was for someone somewhere to get SOMETHING out of this. If splitting this up into segments helps you, please by all means. If you have any questions, perhaps we can work them out together. I'm always trying to learn.Wow, this is really detailed. However I really don't think people are going to take 3 and a half hours of uninterrupted time to practice at a time, personally I find I play poorly after several hours of play. Thanks for the guide though, it's good you put some basic stuff like stage movement and Phantasm canceling / shortening. Thanks!
Sorry, I just saw this. Cactuar Dashing is basically a form of dash canceling where you crouch out of a run. If you crouch out of a run you can do actions faster. Marth players use it for running dtilt and dtilt canceling / poking. It's pretty nifty for all the characters if you get creative. PewPewU made a guide on CDashing that could probably explain it better than me, really. You can watch it here: https://youtu.be/6NraGXDMuVwYeah thanks! I have actually already implemented some of it into my practice routine, such as Stage Movement and stuff... And stretch, i like how you put that in cause i know a lot of good players who are going to ruin their hands because they never stretch... I have had hand pain in the past so i can personally vouch for this.
What is a cactuar dash?
Always glad to helpOk I knew about dash cancelling... its just with a different name. Thanks for the link tho, and I think it carries over to Falco pretty well (down-tilt).
Yo, I actually made a better routine than this, I'm thinking. Needs testing, I'll type it up tonightOk I knew about dash cancelling... its just with a different name. Thanks for the link tho, and I think it carries over to Falco pretty well (down-tilt).
Okay, it's up. Let me know if I forgot anything, need to add or take away, and your overall thoughts as well.Ok sounds great! I'm looking forward to it!
Sweet it's either above or below this one. Thanks againOk cool! I'll check it out!
uhhhhhhhh.........Wow, this is really detailed. However I really don't think people are going to take 3 and a half hours of uninterrupted time to practice at a time, personally I find I play poorly after several hours of play. Thanks for the guide though, it's good you put some basic stuff like stage movement and Phantasm canceling / shortening. Thanks!
yeah tbh I have been using my own practice scheme lately and it's been working out fairly well.I would not suggest following this routine strictly. It burned me out very quickly. After/when I find some success in Melee I will write about it and try to make a better guide!
I'm doing great!I hope you're doing well!
I d.......yeah tbh I have been using my own practice scheme lately and it's been working out fairly well.
I'm doing great!
Dude I wishso you're a link player now?
yeah nice! I play him a bit for fun and i know a guy who is really proficient with him. He's a lot of fun.Yeah I am. Link is sickkkk
..............yeah nice! I play him a bit for fun and i know a guy who is really proficient with him. He's a lot of fun.
Its really strong against shied campers, its decently fast at close range, leads to shinegrab, doubleshine, westballz shine, and really any pressure if you are good enough. Just imagine all the mix-ups you have when you SHFFL aerials, now double them cause you can start all of those just out dash.holy **** i never thought of jump cancel shining out of dash, i assumed not being able to crouch out of dash was the end of that, i cant believe im still learning new things about this game after playing sooo long. thanks for this!