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Ledge Gaurd Strategy/Tech Idea

Trillion

Smash Ace
Joined
Jul 6, 2007
Messages
609
Location
St. Louis, Missouri
So, I get really sick of trying to ledge guard certain characters and last night I was trying to come up with some new method of keeping people off the side more effectively. I realized that in a lot of cases you would have to be practically invincible to stop certain Up + B moves. (DK, Marth, other people who are hard to stop) "Invincible?" I thought..... Sonic can do invincible! Side B!

So that is my idea. Grag the ledge than use side b toward your opponent to gain the invincibility to strike them through their attack. The main problem with this idea is that I only gives you a few options after you hit them.

If it hits, then I'm pretty sure you could jump out and hit with ANY aerial to knock them farther away. (Dair would not be advised, though in certain cases it may actually work out and not cause a suicide and up air wouldn't really make much sense unless you could somehow follow up with a spring to another aerial.) Fair, Nair, and even Bair would push them farther away.

My main plan though, is that you could jump out of the side b after it hits to set your self up for a footstool > spring. They would fall a ways down, then before being able to up b again they would get hit by the spring. This would hopefully push your opponent under the stage, away from the stage, or simply have dropped them down far enough that they just can't reach the ledge.
 

infomon

Smash Scientist
Joined
Mar 11, 2008
Messages
5,559
Location
Toronto, Canada
Hmm.... my problem is that the side-B's invincy frames are very few. Your timing would have to be amazing..... but more importantly, timing is not on your side. If a Marth is standing at the edge, he can simply space himself and wait until you've used the side-B (or something else) before he attacks, after the invincy frames. Or hit you before they occur. Since Sonic has limited time before he descends below the ledge again.....
 

SonicX580

Smash Lord
Joined
Sep 5, 2008
Messages
1,649
Location
Orlando,FL
Hmm.... my problem is that the side-B's invincy frames are very few. Your timing would have to be amazing..... but more importantly, timing is not on your side. If a Marth is standing at the edge, he can simply space himself and wait until you've used the side-B (or something else) before he attacks, after the invincy frames. Or hit you before they occur. Since Sonic has limited time before he descends below the ledge again.....
I agree infzy with Sonic's few invinceablity frames it would take a heck of alot of practice to get it right.
 

Trillion

Smash Ace
Joined
Jul 6, 2007
Messages
609
Location
St. Louis, Missouri
Yeah, it WOULD be rather hard, but I think certain situations against certain characters could allow for it to pay off if you could learn the correct spacing for it. Marth would probably be out of the question now that you force me to be realistic lol, but I think DK or Bowser for example could get gimped really early by this.
 
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