FamilyTeam
This strength serves more than me alone.
So, to finally put an end to the question: Precisely how earlier can Marth kill when compared to Lucina, and vice versa, I decided to finally test the KO% on most of their moves, against 3 characters of extreme weights: Jigglypuff, Mario and Bowser.
If anyone wants to add something to this, feel free to tell me, and I'll edit the post.
Technical information:
This was all tested on version 1.1.4 (All but their aerials were tested on the 3DS version, but this still easily applies to any of the two versions.)
This was all done in training mode, so rage and staleness are non-applicable.
The stage used for testing was Final Destination, at the centre of the stage (achieved by KOing the dummy so they respawn exactly at the centre) unless stated otherwise.
Many thanks for Bowserboy3 and @Smudges for helping me make this.
Weight of the dummies:
: 68 units (Justification: Lightest)
: 98 units (Justification: Most popular Midweight)
: 128 units (Justification: Heaviest)
MOVES NOT COVERED HERE:
Wake-up Attacks/Floor Get-up Attack (Too hard to test)
Down Special (It's a counter)
Side Special (Too many different combinations that kill at different percentages)
Down Air (Spike is too unreliably to try to get with any consistency, sourspot doesn't kill at useful percentages anyway)
Let's get to it.
JAB RELATED
Jab (first hit):
vs. : 719% (tippered) Never (non-tippered)
vs. : 890% (tippered) Never (non-tippered)
vs. : 986% (tippered) Never (non-tippered)
vs. : 966%
vs. : Never
vs. : Never
TILTS
Forward/Side Tilt:
vs. : 127% (tippered) 248% (non-tippered)
vs. : 147% (tippered) 288% (non-tippered)
vs. : 169% (tippered) 329% (non-tippered)
vs. : 170%
vs. : 200%
vs. : 229%
Up Tilt:
vs. : 107% (tippered) 153% (non-tippered)
vs. : 135% (tippered) 192% (non-tippered)
vs. : 147% (tippered) 210% (non-tippered)
vs. : 125%
vs. : 158%
vs. : 174%
Down Tilt:
vs. : 334% (tippered) 483% (non-tippered)
vs. : 390% (tippered) 566% (non-tippered)
vs. : 449% (tippered) 649% (non-tippered)
vs. : 398%
vs. : 466%
vs. : 535%
SMASHES
Forward/Side Smash:
vs.
vs.
Up Smash: (Note: Tipper is N/A against enemies on the floor)
vs.
vs.
Down Smash:
vs.
vs.
SPECIALS
Neutral Special:
vs.
vs.
Up Special: (Note: They're equal)
/
vs. : 144%
vs. : 167%
vs. : 191%
AERIALS
Neutral Air (Second hit):
vs. : 116% (tippered) 189% (non-tippered)
vs. : 136% (tippered) 220% (non-tippered)
vs. : 155% (tippered) 251% (non-tippered)
vs. : 154%
vs. : 178%
vs. : 204%
Forward Air:
vs. : 130% (tippered) 209% (non-tippered)
vs. : 152% (tippered) 243% (non-tippered)
vs. : 174% (tippered) 277% (non-tippered)
vs. : 162%
vs. : 188%
vs. : 215%
Back Air:
vs. : 112% (tippered) 176% (non-tippered)
vs. : 132% (tippered) 204% (non-tippered)
vs. : 152% (tippered) 234% (non-tippered)
vs. : 134%
vs. : 156%
vs. : 179%
Up Air:
vs. : 108% (tippered) 159% (non-tippered)
vs. : 136% (tippered) 198% (non-tippered)
vs. : 152% (tippered) 221% (non-tippered)
vs. : 132%
vs. : 166%
vs. : 184%
THROWS (Note: All of their throws are the same)
Forward Throw (Note: Tested at the edge of the stage)
vs. : 303%
vs. : 342%
vs. : 387%
Back Throw (Note: Tested at the edge of the stage)
vs. : 260%
vs. : 299%
vs. : 343%
Up Throw
vs. : 145%
vs. : 180%
vs. : 197%
Down Throw
vs. : 285%
vs. : 363%
vs. : 395%
MISCELLANEOUS
Dash Attack:
vs. : 184% (tippered) 237% (non-tippered)
vs. : 214% (tippered) 330% (non-tippered)
vs. : 243% (tippered) 293% (non-tippered)
vs. : 262%
vs. : 304%
vs. : 347%
Ledge Get-Up Attack:
vs. : 933%
vs. : Never
vs. : Never
If anyone wants to add something to this, feel free to tell me, and I'll edit the post.
Technical information:
This was all tested on version 1.1.4 (All but their aerials were tested on the 3DS version, but this still easily applies to any of the two versions.)
This was all done in training mode, so rage and staleness are non-applicable.
The stage used for testing was Final Destination, at the centre of the stage (achieved by KOing the dummy so they respawn exactly at the centre) unless stated otherwise.
Many thanks for Bowserboy3 and @Smudges for helping me make this.
Weight of the dummies:
: 68 units (Justification: Lightest)
: 98 units (Justification: Most popular Midweight)
: 128 units (Justification: Heaviest)
MOVES NOT COVERED HERE:
Wake-up Attacks/Floor Get-up Attack (Too hard to test)
Down Special (It's a counter)
Side Special (Too many different combinations that kill at different percentages)
Down Air (Spike is too unreliably to try to get with any consistency, sourspot doesn't kill at useful percentages anyway)
Let's get to it.
JAB RELATED
Jab (first hit):
vs. : 719% (tippered) Never (non-tippered)
vs. : 890% (tippered) Never (non-tippered)
vs. : 986% (tippered) Never (non-tippered)
vs. : 966%
vs. : Never
vs. : Never
TILTS
Forward/Side Tilt:
vs. : 127% (tippered) 248% (non-tippered)
vs. : 147% (tippered) 288% (non-tippered)
vs. : 169% (tippered) 329% (non-tippered)
vs. : 170%
vs. : 200%
vs. : 229%
Up Tilt:
vs. : 107% (tippered) 153% (non-tippered)
vs. : 135% (tippered) 192% (non-tippered)
vs. : 147% (tippered) 210% (non-tippered)
vs. : 125%
vs. : 158%
vs. : 174%
Down Tilt:
vs. : 334% (tippered) 483% (non-tippered)
vs. : 390% (tippered) 566% (non-tippered)
vs. : 449% (tippered) 649% (non-tippered)
vs. : 398%
vs. : 466%
vs. : 535%
SMASHES
Forward/Side Smash:
vs.
- Uncharged: 63% (tippered) 119% (non-tippered)
- Fully Charged: 37% (tippered) 85% (non-tippered)
- Uncharged: 77% (tippered) 141% (non-tippered)
- Fully Charged: 46% (tippered) 100% (non-tippered)
- Uncharged: 90% (tippered) 164% (non-tippered)
- Fully Charged: 56% (tippered) 116% (non-tippered)
vs.
- Uncharged: 96%
- Fully Charged: 63%
- Uncharged: 112%
- Fully Charged: 75%
- Uncharged: 130%
- Fully Charged: 88%
Up Smash: (Note: Tipper is N/A against enemies on the floor)
vs.
- Uncharged: 58% (tippered), 93% (non-tippered)
- Fully Charged: 30% (tippered, 59% (non-tippered)
- Uncharged: 76% (tippered), 123% (non-tippered)
- Fully Charged: 45% (tippered), 78% (non-tippered)
- Uncharged: 86% (tippered), 134% (non-tippered)
- Fully Charged: 52% (tippered), 91% (non-tippered)
vs.
- Uncharged: 85%
- Fully Charged: 52%
- Uncharged: 109%
- Fully Charged: 72%
- Uncharged: 125%
- Fully Charged: 80%
Down Smash:
vs.
- Uncharged: 134% (front, no tip), 105% (back, no tip), 122% (front, tippered), 95% (back, tippered)
- Fully Charged: 98% (front, no tip), 71% (back, no tip), 86% (front, tippered) 51% (back, tippered)
- Uncharged: 169% (front, no tip), 131% (back, no tip), 144% (front, tippered), 98% (back, tippered)
- Fully Charged: 125% (front, no tip), 92% (back, no tip), 102% (front, tippered) 63% (back, tippered)
- Uncharged: 187% (front, no tip), 145% (back, no tip), 165% (front, tippered), 112% (back, tippered)
- Fully Charged: 139% (front, no tip), 118% (back, no tip), 86% (front, tippered) 74% (back, tippered)
vs.
- Uncharged: 126% (front), 95% (back), 144% (horizontal version, front), 96% (horizontal version, back)
- Fully Charged: 90% (front), 63% (back), 104% (horizontal version, front), 64% (horizontal version, back)
- Uncharged: 160% (front), 121% (back), 166% (horizontal version, front), 113% (horizontal version, back)
- Fully Charged: 115% (front), 82% (back), 122% (horizontal version, front), 76% (horizontal version, back)
- Uncharged: 177% (front), 135% (back), 191% (horizontal version, front), 129% (horizontal version, back)
- Fully Charged: 128% (front), 93% (back), 140% (horizontal version, front), 89% (horizontal version, back)
SPECIALS
Neutral Special:
vs.
- Uncharged: 132% (tippered) 205% (non-tippered)
- Fully Charged: 36% (tippered) 68% (non-tippered)
- Uncharged: 153% (tippered) 241% (non-tippered)
- Fully Charged: 45% (tippered) 82% (non-tippered)
- Uncharged: 176% (tippered) 275% (non-tippered)
- Fully Charged: 54% (tippered) 96% (non-tippered)
vs.
- Uncharged: 167%
- Fully Charged: 51%
- Uncharged: 193%
- Fully Charged: 62%
- Uncharged: 220%
- Fully Charged: 74%
Up Special: (Note: They're equal)
/
vs. : 144%
vs. : 167%
vs. : 191%
AERIALS
Neutral Air (Second hit):
vs. : 116% (tippered) 189% (non-tippered)
vs. : 136% (tippered) 220% (non-tippered)
vs. : 155% (tippered) 251% (non-tippered)
vs. : 154%
vs. : 178%
vs. : 204%
Forward Air:
vs. : 130% (tippered) 209% (non-tippered)
vs. : 152% (tippered) 243% (non-tippered)
vs. : 174% (tippered) 277% (non-tippered)
vs. : 162%
vs. : 188%
vs. : 215%
Back Air:
vs. : 112% (tippered) 176% (non-tippered)
vs. : 132% (tippered) 204% (non-tippered)
vs. : 152% (tippered) 234% (non-tippered)
vs. : 134%
vs. : 156%
vs. : 179%
Up Air:
vs. : 108% (tippered) 159% (non-tippered)
vs. : 136% (tippered) 198% (non-tippered)
vs. : 152% (tippered) 221% (non-tippered)
vs. : 132%
vs. : 166%
vs. : 184%
THROWS (Note: All of their throws are the same)
Forward Throw (Note: Tested at the edge of the stage)
vs. : 303%
vs. : 342%
vs. : 387%
Back Throw (Note: Tested at the edge of the stage)
vs. : 260%
vs. : 299%
vs. : 343%
Up Throw
vs. : 145%
vs. : 180%
vs. : 197%
Down Throw
vs. : 285%
vs. : 363%
vs. : 395%
MISCELLANEOUS
Dash Attack:
vs. : 184% (tippered) 237% (non-tippered)
vs. : 214% (tippered) 330% (non-tippered)
vs. : 243% (tippered) 293% (non-tippered)
vs. : 262%
vs. : 304%
vs. : 347%
Ledge Get-Up Attack:
vs. : 933%
vs. : Never
vs. : Never
Last edited: