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Kill combos discussion

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Lange

Smash Journeyman
Joined
Feb 17, 2006
Messages
227
Location
Wyoming USA
Hey all,

I have searched all the main stickied threads and found little on kill combos for Sonic. What I mean is besides the basic kill moves like spring upair and different ways of killing for Sonic since smashing is very hard to do at times. Combos with spins or whatever that can lead to kills and their uses is what im looking for. I remember a guide months back that was posted that had a good deal of them but I can't seem to find it now, thanks all discuss.
 

Tenki

Smash Hero
Joined
Apr 3, 2008
Messages
6,966
Location
GA
that guide was written with moves that are based off of computers in training mode.

At the most, they're just ideas on setups, or to get an idea for what %'s moves will put your opponent at the right height for a followup - but none of them are really combos in the true sense of the word.

SDR > B-air works most of the time, lol.

I think U-air sets up for a spring aerial at around 60-80% or something, if they don't DI.
 

infomon

Smash Scientist
Joined
Mar 11, 2008
Messages
5,559
Location
Toronto, Canada
Kill combo's?

I'm..... not sure we have any of those :(

or like anything really close lol

We just gotta set a trap for a smash or Bair..... and that's all really matchup/situation dependent :urg:
 

Lange

Smash Journeyman
Joined
Feb 17, 2006
Messages
227
Location
Wyoming USA
Thanks for the replys guys I guess a better word to this would be "kill tactics" or something lol. Basically ok to setup the upair off the top basically what I mean to try to do is learn how to do a spindash then upair out of the spin and then follow up with another upair somehow(depending on damage) then upair off the top with a spring followup.

Anyway to explain that? lol

And tenki what is SDR>Bair?
 

da K.I.D.

Smash Hero
Joined
Aug 22, 2006
Messages
19,658
Location
Rochester, NY
remember the original sonic vid from the dojo, when sonic rolled into sonic and than back aired him, on delfino?

thats what he means.

SDR=spindash roll

so what he meant was hit with the spindash roll and jump into a back air
 
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