• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

K. Rool Support thread.

El Gordo

Smash Cadet
Joined
Jan 1, 2007
Messages
33
King K Rool would be cool either^^
But I really need to think about, what he has for techniques^^
He will be as fast as Bowser I think O_O
 

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,600
Switch FC
SW-1597-979602774
People just stop with this arguments as: "K.Rool is too generic." because we all know he is. But does that mather? Not really... Atleast, not for him. Because there aren't as much good character posibilities for another Donkey Kong character, except Diddy. K.Rool is an unique character as a fighter, and that's what counts.
 

shadenexus18

Smash Master
Joined
Nov 16, 2006
Messages
3,702
Location
Virginia Beach, VA
NNID
ForteEXE1986
People just stop with this arguments as: "K.Rool is too generic." because we all know he is. But does that mather? Not really... Atleast, not for him. Because there aren't as much good character posibilities for another Donkey Kong character, except Diddy. K.Rool is an unique character as a fighter, and that's what counts.
I agree with ya 120 percent bro.
 

Numa Dude

Smash Lord
Joined
Nov 28, 2006
Messages
1,897
Location
America's peni.... I mean Florida
K. rool has high chances IMO because they will probably give every franchise at least three characters. They will probably add diddy first but K.rool is DK's most famous enemy so he has a high chance.
 

Brawlmatt202

Smash Champion
Joined
Feb 6, 2007
Messages
2,997
Location
Pittsford
K. rool has high chances IMO because they will probably give every franchise at least three characters. They will probably add diddy first but K.rool is DK's most famous enemy so he has a high chance.
So you're saying K. Rool has a higher chance of being in or what?
 

ChronoSquare

Smash Ace
Joined
Sep 2, 2003
Messages
854
Location
Tempe, AZ
I know I probably shouldn't fan the flames, but I simply cannot ignore that chance to point something out.

Your point here fails because, while what you say about origins is true, it's what happened afterward that makes the difference in the long run.

True, Rool was created to be a goofy bumbler, and he stays true to that. The problem is that they left him there afterward. They've never done anything with Rool to adapt him as a character. He's remained the same generic bumbler since DKC 1.

True, Wolf was added just to be Fox's rival. However, he has become a lot more than that ever since. He was given a much more in-depth personality and character. In Star Fox Command, several of the story paths revolve around Wolf and his team, and completely ignore Star Fox. A couple of the endings even end with him as the hero of the game. Wolf has become more than just a rival because they've made him more than just a rival.
It seems that a character's place in the series determines his worthiness of being in the next smash bros. Following this logic, I can see how you could justify Wolf with his origins, yet with K.Rool you miss one important fact: Rare ain't with Nintendo any more, and so they can't continue to develop on the character they started. "Generic-brand" though he may be, he's also shown progression of personality since his first inception in DKC1 through DK64. Without Rare, K.Rool's not had the chance to appear significantly in future Donkey Kong games, as characters such as Bowser and Wolf have.

Take Bowser as the example here, for I recall more Bowser-comparing than Wolf comparing having gone on in this thread. Look at the first four games he appeared in, and tell me if you would consider that personality for Bowser. Compare that to K.Rool's first four games, and tell me if Bowser showed more character in his. Even taking into account, for the time period where K.Rool appeared in original games, Bowser still had no personality for the large part. Most of Bowser's personality has been displayed in recent games occuring after the N64, especially if we're trying to compare on fair advantages. Early on, SMRPG and the Mario Parties were really what gave Bowser his personality's kick-start, but to compare them to K.Rool and his platforming games is like trying to compare a Shakespearian play to an Arnold Schwartzenager film - they're from completely different genres, and the dialouge encountered in both is radically different - the Arnold is about action now and so little dialouge (DKC), while the Shakespeare (Mario Party, or more likely SMRPG) is all about doing things through words; expressive actions that convey more meaning than shooting down a bunch of guys.

An aside...
<.< if you ask me, I think that the cannonball-things Bowser attacks with in SMW partly inspired the theme of K.Rool (talking in the context of DKC1, with the pirate ship and cannonballs falling down on you), and then the goofiness of K.Rool in turn helped to inspire the more "comic-relief"-y Bowser that we start to see in SMRPG... >.>

Check back later! Out of all the movesets I did back in the fall of '03, I recall liking K.Rool's the best out of any of them, and so with as much heated debate as there is going on about K.Rool, I wanna show him some good old-fashioned love... who's all for being propelled upward by a musket blast?!


One more thing to think about... DeDeDe is a Sakurai character, and he's said that Kirby, Metaknight and DeDeDe are a trio, so DeDeDe's almost a shoe-in. In the original, DeDeDe fought Kirby in a boxing-ring type match. Little Mac is also said to be a very strong candidate for a classic character in Brawl. A boxing ring stage for DeDeDe, as an alternate to Little Mac (or vicea-versa) could also work a third way, lending itself to the heirtage of K.Rool and his boss fight in DK64. Hell, they could - and I might be stretching this here - possibly combine design features from all three to form some sort of ultra-ring... (Theme would prevail who's it turns out to be; I can't say much more than this, as I've not played Punch-Out!)
 

xianfeng

Smash Hero
Joined
Jan 13, 2006
Messages
5,107
Location
Canberra, Australia
Yes but that game sucks and plays absoloutly no importance whatsoever in the DK series and the villains in that game don't really count. It's like Japanese DKC.
 

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,600
Switch FC
SW-1597-979602774
I know I probably shouldn't fan the flames, but I simply cannot ignore that chance to point something out.



It seems that a character's place in the series determines his worthiness of being in the next smash bros. Following this logic, I can see how you could justify Wolf with his origins, yet with K.Rool you miss one important fact: Rare ain't with Nintendo any more, and so they can't continue to develop on the character they started. "Generic-brand" though he may be, he's also shown progression of personality since his first inception in DKC1 through DK64. Without Rare, K.Rool's not had the chance to appear significantly in future Donkey Kong games, as characters such as Bowser and Wolf have.

Take Bowser as the example here, for I recall more Bowser-comparing than Wolf comparing having gone on in this thread. Look at the first four games he appeared in, and tell me if you would consider that personality for Bowser. Compare that to K.Rool's first four games, and tell me if Bowser showed more character in his. Even taking into account, for the time period where K.Rool appeared in original games, Bowser still had no personality for the large part. Most of Bowser's personality has been displayed in recent games occuring after the N64, especially if we're trying to compare on fair advantages. Early on, SMRPG and the Mario Parties were really what gave Bowser his personality's kick-start, but to compare them to K.Rool and his platforming games is like trying to compare a Shakespearian play to an Arnold Schwartzenager film - they're from completely different genres, and the dialouge encountered in both is radically different - the Arnold is about action now and so little dialouge (DKC), while the Shakespeare (Mario Party, or more likely SMRPG) is all about doing things through words; expressive actions that convey more meaning than shooting down a bunch of guys.

An aside...
<.< if you ask me, I think that the cannonball-things Bowser attacks with in SMW partly inspired the theme of K.Rool (talking in the context of DKC1, with the pirate ship and cannonballs falling down on you), and then the goofiness of K.Rool in turn helped to inspire the more "comic-relief"-y Bowser that we start to see in SMRPG... >.>

Check back later! Out of all the movesets I did back in the fall of '03, I recall liking K.Rool's the best out of any of them, and so with as much heated debate as there is going on about K.Rool, I wanna show him some good old-fashioned love... who's all for being propelled upward by a musket blast?!
Good post man! I've got nothing to add.

My conclusion:

King K.Rool a very unique and cool character WITH personallity. He's totally unpredictable and unbalanced which is actually the oposite of Bowser. Although there wasn't much talking in the DKC games, the final fight versus K.Rool was always challenging, unpredictable and mostly enjoying. His looks might not really be anything special -except for his serious swollen eye- but the moves he might inplant in Brawl would really make him an unique character.

And I seriously think K.Rool's changes are underrated. He appeared as a trophy in Melee, he got 2 votes in Sakurai's poll, PAON is working on DK games and uses the character well and he's one of the very few logical choices for a DK character. Plus Sakurai doesn't care much about populairity. I'd really like to see K.Rool in Brawl, I wouldn't be even upset if he took Diddy's spot... And that's saying ALOT!

And I'm very intressted in this moveset you saw there ChronoSqaure, do you mind posting it up or atleast give us the link?
 

FSLMJM

Smash Journeyman
Joined
Mar 23, 2007
Messages
297
I'd say K. Rool's more of Rare's cheap knock-off of Bowser.

At any rate, as bad as K. Rool is for a SSBB candidacy, he would be more appropriate than several other suggestions, such as:

Duck Hunt Dog
Balloon Fighter
Tom Nook
Shy Guy
Koopa Troopa
Waddle Dee

I mean, atleast he had moves...
Also, I'd prefer him over ANY more Pokemon.
Yeah, Nook is one of the stupidest ideas I have ever seen. Most noobs on another message board (smashbros.com) are obsessed with him in Brawl. They get so mad when people say they disagree that they post entire movesets for him. The same goes for Pichu on that board. There once was a Pichu thread over 100 pages with nothing but spam like "uber bumpage" and "Pichu pwns". I reported it and it got locked LOL! Everyone was steaming mad and hating the mods. Talk about overreacting. :ohwell:

Anyway, this has nothing to do with this so forget all that. I can see King K. Rool making Brawl as a DK villan, but not likely IMO.
 

Bowserlick

Smash Hero
Joined
Jul 25, 2005
Messages
5,136
I would take King K. Rool over Diddy. He is a great, schizophrenic villain. Through the series he goes from childish pranks such as stealing bananas to stealing hostages and then threatening to blow up land masses just to take revenge on monkeys that foiled his earlier plans. So he goes from a bully to a flat out aspiring murderer. There is some depth there, the man's mind is breaking down.
 

MikeKirby

OTL Winrar
Joined
Jun 6, 2006
Messages
2,175
Location
Brooklyn, New York
hmmm... King K. Rule... well I always thought of it as a good idea since Donkey Kong is the only character so far to carry the DK barrel emblem. King K. Rule and Donkey Kong = Bowser and Mario such as how I think King Dedede would fit right in with them. It would be like evil king rulers. I am sure he wouldnt be as slow as Bowser since he doesn't carry a shell and doesn't look as heavy. Though he seems more evil since he seems almost dementic XD
 

Brawlmatt202

Smash Champion
Joined
Feb 6, 2007
Messages
2,997
Location
Pittsford
hmmm... King K. Rule... well I always thought of it as a good idea since Donkey Kong is the only character so far to carry the DK barrel emblem. King K. Rule and Donkey Kong = Bowser and Mario such as how I think King Dedede would fit right in with them. It would be like evil king rulers. I am sure he wouldnt be as slow as Bowser since he doesn't carry a shell and doesn't look as heavy. Though he seems more evil since he seems almost dementic XD
It's Rool. King K. Rool.
 

Sculelos

Smash Journeyman
Joined
Aug 23, 2005
Messages
496
Location
Wyoming, USA
At first I disliked the idea of K-rool, but I actually think DK reps are underrepped right now so I would gladly take Diddy and K-rool, besides another heavy char would be awsome, right now we only have Bowser, DK and Gannondorf as heavyweights, I think Bowser needs a serious power boost though, DK's maby a slight speed increase and Gannondorf needs to be completely overhauled.
 

ChronoSquare

Smash Ace
Joined
Sep 2, 2003
Messages
854
Location
Tempe, AZ
And I'm very intressted in this moveset you saw there ChronoSqaure, do you mind posting it up or atleast give us the link?
I don't know if I clearly stated it in my post or not, but I had said that I had created a bunch of speculation movesets in the fall of 2003, and K.Rool was one of the characters I had created a moveset for... this was done on an abonded Commodore 64 game board on GameFAQs, a SSB3 headquarters there of sorts... by now that's all deleted, and since I didn't save any of it (I thought I had at least a partial post of a "Star Warrior" Kirby, where his moves are more so from his game abilites and - the swallow ability, but not even that survived...) All I've got is what I remember.

What I said I'd do, is because K.Rool is so **** awesome was that I wanted to take what I remembered and study what K.Rool's battles first-hand to see what I could come up with. (And that's what I'm currently doing - faring much better in DKC2 than I remember, although probably partially due to save states :p)

And as for what I had previously in mind for a moveset,, I have this question to ask of all K.Rool fans here: Can you imagine him in his traditional King outfit, but wielding the blunderbuss? I remember I had him using that quite a bit... back throw was being knocked back the blunderbuss's butt, and the down throw was a throw to the ground followed by a musket blast... of course I only really knew him from DKC2, so I need to think more along the lines of his other games to see what else he has to offer (And even then I never really did fight Kaptain K.Rool... I think I saw a friend do it. But pirates are so **** cool.)
 

Icetrash

Smash Journeyman
Joined
Nov 30, 2006
Messages
427
Yes good argument you did back there Chrono. I agree with you by saying that K.Rool hasent really had the chance to get into a character.

I really cannot wait until K.Rool is announced so then all the Rool haters out there will be getting smashed up in smash :).
 

Diddy Kong

Smash Obsessed
Joined
Dec 8, 2004
Messages
26,600
Switch FC
SW-1597-979602774
I don't know if I clearly stated it in my post or not, but I had said that I had created a bunch of speculation movesets in the fall of 2003, and K.Rool was one of the characters I had created a moveset for... this was done on an abonded Commodore 64 game board on GameFAQs, a SSB3 headquarters there of sorts... by now that's all deleted, and since I didn't save any of it (I thought I had at least a partial post of a "Star Warrior" Kirby, where his moves are more so from his game abilites and - the swallow ability, but not even that survived...) All I've got is what I remember.

What I said I'd do, is because K.Rool is so **** awesome was that I wanted to take what I remembered and study what K.Rool's battles first-hand to see what I could come up with. (And that's what I'm currently doing - faring much better in DKC2 than I remember, although probably partially due to save states :p)

And as for what I had previously in mind for a moveset,, I have this question to ask of all K.Rool fans here: Can you imagine him in his traditional King outfit, but wielding the blunderbuss? I remember I had him using that quite a bit... back throw was being knocked back the blunderbuss's butt, and the down throw was a throw to the ground followed by a musket blast... of course I only really knew him from DKC2, so I need to think more along the lines of his other games to see what else he has to offer (And even then I never really did fight Kaptain K.Rool... I think I saw a friend do it. But pirates are so **** cool.)
Ohh well that's okay. I actually don't mind, since I don't need proof that K.Rool would be awesome. :p

And yeah, I can imagine K.Rool in his King outfit pull out his blunderbuss. Why can't he? Mario pulls out his cape too without racoon ears, Mario also throws Fire Balls without touching any Fire Flower and Kirby also pulls out many abilities out of nowhere so ofcoarse it'd work. And yeah, pirates are awesome and so are crocodiles! XD
 

Pichu_815

Smash Apprentice
Joined
Aug 18, 2006
Messages
76
I'm not experienced in the world of DK, but I know that the final battle in Dk64 was hilarious enough to get K.Rool a spot in the game. Think about it. K.Rool in his horrible Spandex boxing outfit (I was scarred, believe me). There could be a whole slew of special moves pulled from just that one battle, such as his earthquake punch, glove throw, and invisible punch. Sure, he's a bumbler and has some serious issues, but what's wrong with getting a few laughs out of one of Nintendo's most popular games? (reffering to Smash).
 

The Director

Smash Lord
Joined
Apr 22, 2007
Messages
1,500
Location
North Carolina
In terms of popularity, K. Rool really isn't winning many contests among villain out there. One thing is for sure, Brawl needs some more villains. I think the inclusion of villains in Melee was a big step forward. Think about it: Bowser, Ganondorf, Mewtwo, Samurai Ghoro, King K. Rool, Ridley, even Wario! (he's not much of a villain anymore, but his mustache says differently to me!)

I would love K. Rool to get a spot in Brawl. Question is, which costume would he have? His normal king garb? (cape, crown...) His pirate costume? His spandex tights and boxing gloves?! Who knows! I personally would like to see him in his pirate outfit, I think he was better in DKC2 than any of the others.

K. Rool all the way~! :)
 

LUVTOY77-ROGUE WIREFRAME

Smash Champion
Joined
Jul 26, 2006
Messages
2,372
K. Rool-my B moveset

K. Rool's B moves

B-Crownerang

K. Rool tosses his crown like a boomerang.

-OR-

B-Kremling Kuff

K. Rool swings at his enemies with his red boxing gloves from DK64

B ->-Musket

The Kremling king fires his musket. This move can be charged. Statistics below.

No Charge-Plain cannon ball shoots at medium distance. Acts like peaches turnips, in that it can be picked up (although, non catchable) and tossed. It disappears quickly.

Charge for 3 seconds-Spiked cannon ball is shot medium distance. If fired immediately after a spiked cannon ball, another will be fired, and follows a 'bouncing' motion for a bit shorter distance.

Charged for 5 seconds-K. Rool fires Ice shards out of his musket that DO freeze a foe for around 7 seconds...if K. Rool is as fat and slow as you guys say he is, that seems pretty fair 2 me...

B^-Leap

K. Rool leaps very high-covers height, but almost no vertical distance (that's sideways right? lol, that's twice 2night i've gotten the 2 confused)

B DOWN-Kannon Krush

K. Rool leaps wichever way you point him in. He jumps very far, but will NOT jump off a ledge. When he lands, cannon balls fall from the top of the screen behind him, stopping a few feet away from where he lands. He CANNONT move until the cannons have stopped falling. About 4 cannons fall, one right after the other. The cannonballs are NOT pickupable...lol... If he is not issued a certain direction, he'll jump straight up and down, and catch a cannonball. He can now chuck te cannonball where-ever he wants, but the cannon ball has a short range and almost no knock back. It will cause around 12 damage.

K. Rool's Finale Smash-KAOS Kommand

Like...um...SOMEONE said earlier, his finale smash could be KAOS summoned to the field. KAOS floats back and forth, his jet flame damaging all it touches (besides K. Rool), and his propellers swing madly, slicing and dicing anyone stupid enough to jump at them. KAOS's head also detaches and floats around. When KAOS's head returns, KAOS disapears.



--------------------------------------------------------------

Also, whoever said that he doesn't ever talk or anything, go play DK 64. EVERY time you entered a new world, he had a cutscene. Did bowser EVER have any of those? IDK about Mario RPG so go easy on me if he did in those...lol...but, K. Rool deserves more credit than some of you give him.
 

Shuma

Smash Hero
Joined
May 12, 2007
Messages
5,407
K. Rool needs to be in Smash, come on, he is a psycko Cocodrile thing.
 

LUVTOY77-ROGUE WIREFRAME

Smash Champion
Joined
Jul 26, 2006
Messages
2,372


Not gonna happen.
Unbalanced could mean ****ed up in the head. The way Bowser has been discribed, as sum1 who is in love with princess peach and is so pissed off that he takes it out on the mushroom kingdom and such...well, that could probably be seen as unbalanced by some as well. This doesn't really help you're case, in my opinion.

"Bowser's plans to kidnapp and mary princess peach show just how unbalanced he is."

Or... "Bowser's plans to kidnapp and mary princess peach while riding around in a flying clown face show just how unbalanced he is."...nothing against Bowser, I like the guy...

But, I don't think K. Rool has a good chance, on the other hand I do. Why I don't is because he was generated by Rare, and I don't think Nintendo likes that. Which is also why Diddy hasn't shown up yet. :(, still, I think he's got a shot, along with Diddy.
 

VivaLaPuff

Smash Apprentice
Joined
Jul 5, 2007
Messages
81
Location
Los Angeles
I'd just like to see some more villains in the game and K. Rool would work perfectly seeing as he's a recognizable main villain in a high-tier Nintendo franchise. The problem is that it looks like Nintendo is laying an egg on making a new DK platforming adventure and that probably affects K. Rool's chances of becoming more villainy in the future.

Still - Ganondorf, Bowser, and Meta-Knight need some company. And K. Rool can throw his crown and people, which is pretty neat.
 

tstumo

Smash Journeyman
Joined
May 14, 2006
Messages
378
DonkeyKong is one of nintendo's big franchise and i think it's a shame K rool hasnt been included. Ganondorf got in. Bowser got in. Mewtwo if you want to consider him a villian. i can understand earthbound not getting one but DK? that's horrible. Dk hasnt even gotten any other supporting characters. mario has Bowser and his rival Wario(even though he's representing his own franchise) I think more villians and female characters need a spot in brawl it really is a shame how there is 3 females and 3 villains in melee. hopefully brawl changes that.
 

Shuma

Smash Hero
Joined
May 12, 2007
Messages
5,407
We just need Ridley, Wolf, K. Rool and the black Knight to complete the villain Roster, I don't think 4 new villains are too hard to do...
 

freeman123

Smash Lord
Joined
Jun 11, 2005
Messages
1,855
Location
GA
NNID
josephf5
Ronin686


Not gonna happen
It means "unbalanced" as in out of his mind, or insane.

Bowserlick
I would take King K. Rool over Diddy.
You'd be the only one.

MikeKirby
King K. Rule and Donkey Kong = Bowser and Mario such as how I think King Dedede would fit right in with them.
What?

Diddy Kong
And yeah, I can imagine K.Rool in his King outfit pull out his blunderbuss.
I think that the blunderbuss could be K. Rool's final smash.
 

Del Money

Smash Champion
Joined
Dec 28, 2006
Messages
2,464
@ Shuma

try K. Rool, Ridley, Wolf, and Black Shadow (from F-Zero series). and (n00b question) whos Black Knight?
 

CM august

Smash Cadet
Joined
Jul 24, 2007
Messages
47
Location
Brisbane, Australia
Wow, this thread has been around quite a while. Looks like I missed most of the outrageous statements already. Oh well, here are my beliefs in the matter.

King K. Rool is Donkey Kong's arch nemesis, and the ultimate villain of the Donkey Kong series. Since Bowser from the Mario series made it in, there's no reason K. Rool shouldn't. He's the most important character in the Donkey Kong series right after DK and Diddy. He'd be a very worthy and deserving character to be featured in Brawl.

If there's anybody who disagrees with this, or wants to point out why he shouldn't be included, please say so. I would love to talk about it further. Even if they're previously-used arguments, I think there's still something new to say about that.
 

Desruprot

Smash Lord
Joined
Jul 18, 2007
Messages
1,390
Location
In your mind!
I for some reason sense AT with him, even though he is a villian, he does not really have that many moves that could validate him. Then again I have not gotten to him in DK64
 

Pieman0920

Smash Master
Joined
Jul 17, 2007
Messages
3,300
Location
Right behind you with a knife.
Yeah, after everything I've seen of K Rool, I also don't think he can be justified as a playable character. And even if you play the villian card, we've got many better candidates that him. Bowser, Ganondorf, Mewtwo, Wario, and Metaknight (He's good now, but I remember Kirby Super Star) Five villans is pretty high there, and with people like Ridley, Dedede, Bowser Jr. and Wolf, you don't need someone like King K. Diddy can expand the DK series just fine, IMO.
 
Top Bottom