Denjinpachi
Smash Journeyman
I noticed a lot that when I try to run in and out of a lot of my opponents reach with dash dancing, wave dashing, and run stopping, I can get a ridiculous amount of follow ups on Fox's down tilt. For example, if I d-tilt someone light like lucas, or Kirby, I can chase immediately with like nair, up air, or back air depending on DI. its like an up tilt with half of the lifting power. it also covers ledge kind of well when people don't edge guard with proper sweet spots. on heavy characters it lets me follow up with similar aerials, but I can also even lead to regrabs if I do something like weak hit nairs or forward air. I think fox's combo game is pretty good when d-tilt is the starter or extender if you can manage it.