So, I've been mixing in a heavy dose of R.O.B. lately, and whatknot. Of course he's a great character and all that jazz. 'Nuff said about that.
Anyway, I know that this may in fact be common knowledge for some ROB players, but I'm more or less posting this for the casual ROB player that might drift in, or someone just picking them up.
So, ROBS B-air is schweet. An interesting thing I found, was that the attack also hits w/ his head. Not neccesarily the top of his head, but more on the sides, like where his eyes are (since he's sideways in the air). I need to test it out a bit more, but I was thinking that you could approach normally with a SH, instead of doing that (forgot the name of it off hand) thing where you turn just as you jump to have your momentum carry you forward, attacking the front with the B-Air.
Also, as a side note- the B-air can be used for aiding in recovery, laterally of course. And if I'm not mistaken ROB gains a smidgen of vertical ground as he turns back upright, therefore not wasting any extra vertical distance- as if he needed it. I know this lil' 'recovery aid' is probably useless to some considering that his recovery is nasty- and you can attack out of it, but- just thought I'd mention it.
Anyway, I know that this may in fact be common knowledge for some ROB players, but I'm more or less posting this for the casual ROB player that might drift in, or someone just picking them up.
So, ROBS B-air is schweet. An interesting thing I found, was that the attack also hits w/ his head. Not neccesarily the top of his head, but more on the sides, like where his eyes are (since he's sideways in the air). I need to test it out a bit more, but I was thinking that you could approach normally with a SH, instead of doing that (forgot the name of it off hand) thing where you turn just as you jump to have your momentum carry you forward, attacking the front with the B-Air.
Also, as a side note- the B-air can be used for aiding in recovery, laterally of course. And if I'm not mistaken ROB gains a smidgen of vertical ground as he turns back upright, therefore not wasting any extra vertical distance- as if he needed it. I know this lil' 'recovery aid' is probably useless to some considering that his recovery is nasty- and you can attack out of it, but- just thought I'd mention it.