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#HarveyDent
July 11-13, 2014
LVH - LAS VEGAS HOTEL & CASINO
3000 Paradise Rd
Las Vegas, NV 89109
REGISTRATION IS NOW OPEN. GET YOUR BADGE. BOOK YOUR HOTEL!
REGISTER ONLINE | BOOK HOTEL
SCHEDULE
THURSDAY (7.10)
- Badge Pickup: 4pm – 11pm
- Movie Screening: 9:30 – 11pm
FRIDAY (7.11)
- Badge Pickup: 7am – 11pm
- Tournament Pools: 8am – 11pm
- Panels: 10am – 6pm
- BYOC Area: 8am – 11pm
SATURDAY (7.12)
- Badge Pickup: 7am – 11pm
- Tournament Pools: 8am – 11pm
- Panels: 10am – 6pm
- BYOC Area: 8am – 11pm
SUNDAY (7.13)
- Badge Pickup: 8am – 4pm
- Tournament Finals: 10am-10pm
- BYOC Area: 8am – 4pm
OFFICIAL HOTEL: LVH LAS VEGAS HOTEL & CASINO
TOURNAMENT FORMAT
RULE SETS
We are thrilled to be partnering with LVH – Las Vegas Hotel & Casino for your upcoming stay at Evo 2014. LVH is steps away from the Las Vegas Convention Center and one block from the famed Las Vegas Strip.
LVH LAS VEGAS HOTEL & CASINO
3000 Paradise Road
Las Vegas, NV 89109
The beautiful LVH – Las Vegas Hotel & Casino will be the headquarters hotel for Evo 2014, located adjacent to the Las Vegas Convention Center. Use the convenient online link below to book your room, or call the hotel directly with EVO group code “20969221.”
Evo Special Room Rates:
Sunday & Thursday ($49)
Friday & Saturday ($85)
BOOK HOTEL
LVH LAS VEGAS HOTEL & CASINO
3000 Paradise Road
Las Vegas, NV 89109
The beautiful LVH – Las Vegas Hotel & Casino will be the headquarters hotel for Evo 2014, located adjacent to the Las Vegas Convention Center. Use the convenient online link below to book your room, or call the hotel directly with EVO group code “20969221.”
Evo Special Room Rates:
Sunday & Thursday ($49)
Friday & Saturday ($85)
BOOK HOTEL
TOURNAMENT FORMAT
TOURNAMENT PHASES
Evo 2014 is an open tournament. Each game tournament will have hundreds of competitors, so we divide the tournament into three phases: Qualification Pools, the Semifinal Bracket, and the Tournament Finals. These brackets will be put online three days before the tournament starts to ensure we didn’t miss anyone, and to make sure people are spread out.
QUALIFICATION POOLS
At the start of the tournament, players are divided into pools of eight or more people. The size of each pool depends on the overall size of the tournament. Each pool is run as a double elimination bracket, until there are only two players left. These top two players advance to the Semifinals.
SEMIFINAL BRACKET
Once all the pools have been run, the top two players from each pool move on to a new double elimination bracket. A loss from your qualification pool carries over to the Semifinals, so one half the players will start out on the “winners” side of the bracket, and the other half will start out on the “losers” side. The top eight players in the Semifinals advance to the Tournament Finals.
TOURNAMENT FINALS
The Finals are basically a continuation of the Semifinal Bracket. Once again, losses carry over. The Finals end when all but one player has been eliminated.
PRIZE STRUCTURE
Think you can place in the money? That’s the spirit. Evo awards cash prizes to the top eight places at a rate proportional to the number of attendees. Ten dollars from the registration fee of each participant will go into a tournament prize pool, which will be awarded to the top finishers at a 60/20/10/4/2/2/1/1 split. For example, if 300 people enter a tournament, the total prize pool for that tournament will be $3000 ($300 x 10), paying out $1800 to first place (60% of $3000), $600 to second place (20% of $3000), and $300 to third place (10% of $3000), and so on.
Evo 2014 is an open tournament. Each game tournament will have hundreds of competitors, so we divide the tournament into three phases: Qualification Pools, the Semifinal Bracket, and the Tournament Finals. These brackets will be put online three days before the tournament starts to ensure we didn’t miss anyone, and to make sure people are spread out.
QUALIFICATION POOLS
At the start of the tournament, players are divided into pools of eight or more people. The size of each pool depends on the overall size of the tournament. Each pool is run as a double elimination bracket, until there are only two players left. These top two players advance to the Semifinals.
SEMIFINAL BRACKET
Once all the pools have been run, the top two players from each pool move on to a new double elimination bracket. A loss from your qualification pool carries over to the Semifinals, so one half the players will start out on the “winners” side of the bracket, and the other half will start out on the “losers” side. The top eight players in the Semifinals advance to the Tournament Finals.
TOURNAMENT FINALS
The Finals are basically a continuation of the Semifinal Bracket. Once again, losses carry over. The Finals end when all but one player has been eliminated.
PRIZE STRUCTURE
Think you can place in the money? That’s the spirit. Evo awards cash prizes to the top eight places at a rate proportional to the number of attendees. Ten dollars from the registration fee of each participant will go into a tournament prize pool, which will be awarded to the top finishers at a 60/20/10/4/2/2/1/1 split. For example, if 300 people enter a tournament, the total prize pool for that tournament will be $3000 ($300 x 10), paying out $1800 to first place (60% of $3000), $600 to second place (20% of $3000), and $300 to third place (10% of $3000), and so on.
RULE SETS
- All games will be played on the default settings, unless otherwise specified, below.
- All macros available via the in-game controller configuration menu are allowed.
- Hardware programmable input entry, rapid-fire, or other hardware assisted mechanisms are strictly forbidden.
- Accidentally pausing the game at any time during the fight may force you to forfeit the round (solely at a judge’s discretion).
- Any player using “Random Select” to pick their character, must “Random Select” again if they win the match, provided that there is no way to pick a certain character in the random box.
- You must provide your own controller for games played on the Xbox 360, Xbox One, PlayStation 3, or Nintendo GameCube.
- All converters are the responsibility of the player. Cronus Max converters are not allowed.
- All wireless controllers which pair to the XBOX 360, XBox One, or PS3 are banned.
- Removing the battery or otherwise disabling these controllers is NOT OK. You may not use these controllers under any circumstances.
- 3rd party controllers which pair to a dongle like the MadCatz controllers and well as the Dual Shock 4 are fine.
ULTRA STREET FIGHTER IV
- Game version: US Xbox 360
- Game Settings: Versus Mode, 99 Seconds, 2/3 Rounds, 2/3 Games, Edition Select=Off, No Handicap
- The top 8 competitors will play 3/5 Matches.
- If the players do not agree on a stage within 15 seconds, the match will be random stage select.
- Winner may change ultra (only if opponent changes characters), but has to pick ultra first after loser picks character.
ULTIMATE MARVEL VS CAPCOM 3
- Game version: US Xbox 360
- Game Settings: 99 Seconds, 3/5 Games, Default Handicap, Default Damage
- You may not use any glitch that prevents the game from being played. This includes game freezing, game resetting, player freezing, dead body infinites, etc.
- Winner must keep exact same team (including assists), but may switch order of assists via loading screen.
- Galactus is banned in tournament play.
KILLER INSTINCT
- Game version: US Xbox One
- Game Settings: 2/3 Games, 99 Seconds
- If the players do not agree on a stage within 15 seconds, the match will be random stage select.
- There will be no customizing colors, names or items at any time before or during a tournament match. Any player that does so will be given a loss.
KING OF FIGHTERS 13
- Game version: US Xbox 360
- Game Settings: Versus Mode, 3on3 characters, 2/3 Games
- If the players do not agree on a stage within 15 seconds, the match will be random stage select.
BLAZBLUE: CHRONOPHANTASMA
- Game version: US Playstation 3
- Game Settings: Versus Mode, 2/3 Rounds, 2/3 Games
- Unlimited Characters are banned from tournament play.
- If the players do not agree on a stage within 15 seconds, the match will be random stage select.
INJUSTICE: GODS AMONG US
- Game version: US Xbox 360
- Game Settings: Versus Mode, 2/3 Games
- Button checks are done with the character you are choosing. After button check, hit rematch.
- Losing player can change characters, which results in the stage being double randomed again.
- Losing player can keep character and elect to double random stage for next match.
SUPER SMASH BROTHERS MELEE
- Game version: US Nintendo GameCube
- Game Settings: 4 Stock, 8 Minute Time Limit, No Items, Pause Disabled, 2/3 Games
- Starter stages: Yoshi’s Story, Fountain of Dreams, Final Destination, Battlefield, Dream Land.
- Counter-pick Stages: Pokemon Stadium.
- Wobbling is legal. Freezing and infinite stalling are not legal.
- First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order.
- Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
- Following stages decided by winner banning one stage from all stages and then loser choosing.
- Any matches that are best of five, there are no stage bans.
- You may not choose a stage you have already won on unless mutually agreed to.