Jigglypuff is your best friend.

Utahn

Smash Rookie
Joined
Mar 14, 2018
Messages
4
#1
Just fyi there's an infinite true combo for doubles: Jigglypuff's Sing to Ridley's 50% Down B, to JigglyPuff's Sing to Ridley's 50% Down B, rinse and repeat. And to make this even more terrifying, Ridley's sweet spot is exactly 1 Jigglypuff away.


Just thought I'd let you guys know.
 

Luigifan18

Smash Master
Premium
Joined
Feb 19, 2015
Messages
3,000
Switch FC
SW-5577-0969-0868
#2
Does Skewer whiff on crouching Jigglypuff? We wouldn’t want to impale our partner, would we?
 

Luigifan18

Smash Master
Premium
Joined
Feb 19, 2015
Messages
3,000
Switch FC
SW-5577-0969-0868
#4
I don't understand the sentence "Does Skewer whiff on crouching Jigglypuff?"
Does Skewer fail to hit Jigglypuff if Jigglypuff is crouching, assuming that Ridley and Jigglypuff are at the same elevation?
 

IsmaR

A Hat on Prime
Super Moderator
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Oct 27, 2007
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Super_Sand_Lezbo
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#8
It's preference. Competitive doubles in Smash has always been played with friendly fire on, as without it you can get away with things like projectile camping with no risk/reward.

Doing online co-op/teams in Quickplay/Elite Smash does at least default to team attack off in this game, so that format still can see some use.
 

Gallerian

Smash Apprentice
Joined
Jun 13, 2018
Messages
84
#9
From my personal experience, having Friendly Fire on prevents some real BS team cheese that could occur if it were off. Also, there are some cool things you can do with FF on, like saving your teammate from certain death as an example.
 
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