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Jiang's Dump of Random Crap: Indiv Pkmn Portraits, Some textures, illustrations, etc.

Jiangjunizzy

Smash Lord
Joined
Nov 9, 2006
Messages
1,188
Location
irvine, CA
Hi everyone. He's an art dump of a bunch of random stuff I did related to brawl/brawl+:

Individual Pokemon Portraits





hand crafted the seperate colors w/photoshop. took more time then i wanted it to.

heres the download for anyone interested:
http://www.mediafire.com/download.php?5yxkknmi223


Some really bad illustrations:







unfinished stuff:
http://i44.photobucket.com/albums/f11/jiangjunizzy/squirtle.jpg
http://i44.photobucket.com/albums/f11/jiangjunizzy/sheik_ness-1.jpg
http://i44.photobucket.com/albums/f11/jiangjunizzy/sheik4_small.jpg

Textures I did:

I didn't like the Red of Link's tunic in Brawl, I made a darker version of it more, like Smash64:


download here: http://www.mediafire.com/download.php?1mytmmmgqd1

My version of TF2 Scout Ness



BlueScout: http://www.mediafire.com/download.php?2jjyz2mm50q
RedScout: http://www.mediafire.com/download.php?qn02zzxeldi



later i'll upload my Big Boss pac i worked on a while back
 

Alphatron

Smash Champion
Joined
Aug 5, 2008
Messages
2,269
^Listen to this dude. Also, Squirtleknight is awesome.

Edit: Dantarion, is the title screen SD loader replaceable or ISO only still?
 

ThatGuyYouMightKnow

Smash Champion
Joined
May 12, 2008
Messages
2,373
Location
Baltimore, MD
^Listen to this dude. Also, Squirtleknight is awesome.

Edit: Dantarion, is the title screen SD loader replaceable or ISO only still?
Get the menu2 stuff, create folders RSBE > pfmenu2 on your SD, and place the modified .pacs in there.

The menu2 .pac should be in the All Brawl Files thread.

Oh, and yes, it is SD Loadable. XD

Funny drawings. :p
 

STUFF2o

Smash Ace
Joined
Aug 31, 2009
Messages
508
Location
Hyrule
Sorry, but I've already made individual Pokemon CSP's. They look pretty much exactly like yours, so one of us went through a lot of unnecessary work... Btw, I've also done this for Zelda and Shiek.
 

RPGsFTW

Smash Ace
Joined
Nov 8, 2007
Messages
754
Sorry, but I've already made individual Pokemon CSP's. They look pretty much exactly like yours, so one of us went through a lot of unnecessary work... Btw, I've also done this for Zelda and Shiek.
Do you have a link/pics of the ones you did? I'm liking Jiang's Pokemon a lot...
 

A17

Smash Ace
Joined
Jun 7, 2009
Messages
792
Location
ON, Canada
NNID
Okrapaeli
How come your CSP doesn't have noticeable jagged edges? It looks like it's got anti-aliasing without the unwanted pixel edges.
 

STUFF2o

Smash Ace
Joined
Aug 31, 2009
Messages
508
Location
Hyrule
How come your CSP doesn't have noticeable jagged edges? It looks like it's got anti-aliasing without the unwanted pixel edges.
His or mine? If it's mine, then I didn't do anything special to them, no anti-aliasing or anything.
 

A17

Smash Ace
Joined
Jun 7, 2009
Messages
792
Location
ON, Canada
NNID
Okrapaeli
His in the first took photos. notice how it looks like something that was already done by the developrs of brawl versus an amateur csp maker like us. My csp's looks so pixelated edged so far, so i'm just going to drop a backdrop on them so i won't ever see them.
 

STUFF2o

Smash Ace
Joined
Aug 31, 2009
Messages
508
Location
Hyrule
His in the first took photos. notice how it looks like something that was already done by the developrs of brawl versus an amateur csp maker like us. My csp's looks so pixelated edged so far, so i'm just going to drop a backdrop on them so i won't ever see them.
I don't think anti-aliasing CSP's is possible. If you actually delete the background pixel by pixel and take time to do it, it won't look blocky at all.
 
Joined
Aug 12, 2005
Messages
620
Location
Miami, Florida
I don't think anti-aliasing CSP's is possible. If you actually delete the background pixel by pixel and take time to do it, it won't look blocky at all.
Or if you use Paint.net and use a 50% brush with aliasing on, you get a checkerboard effect. Just make one of your working colors transparent and the other magenta (so it's easy to recognize and delete later) and you've got a checkerboard effect. Once you're down to 128x160, you cant tell.
 
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