Xandercosm
Smash Lord
But this is what I've been saying. HWs have always been stupidly balanced. And, you'd think that after them being garbage in all the Smash games they've appeared in, Sakurai and his team would have noticed a pattern and balanced them. But nope. HWs are still the same useless characters that they have always been.
It's such a shame because it's really just a missed opportunity. HWs have the potential to be really unique, viable characters, but instead they keep getting inadequate treatment. They just end up being characters that are godly in casual play due to lack of knowledge of basic dodging and shielding and generally awful in competitive play due to being slow and having little reward to make up for their weaknesses.
At, the end of the day, they don't work for casual OR competitive play. They're at this awkward middle ground where they're too strong in casual play because if you don't know how to dodge, shield, and combo they steamroll you but they're too weak in competitive play because anyone with basic knowledge of how to play Smash competitively will know how to counteract they're strengths. So, they're not good for casual or competitive players. Basically, what I'm saying is, there isn't any reason why Sakurai shouldn't try to balance them more. They need to make them more palatable for all types of players and, move them away from both extremes.
Anyway, that's why I think HWs are really disappointing and I don't know why they weren't fixed AGES ago. It's very annoying.
It's such a shame because it's really just a missed opportunity. HWs have the potential to be really unique, viable characters, but instead they keep getting inadequate treatment. They just end up being characters that are godly in casual play due to lack of knowledge of basic dodging and shielding and generally awful in competitive play due to being slow and having little reward to make up for their weaknesses.
At, the end of the day, they don't work for casual OR competitive play. They're at this awkward middle ground where they're too strong in casual play because if you don't know how to dodge, shield, and combo they steamroll you but they're too weak in competitive play because anyone with basic knowledge of how to play Smash competitively will know how to counteract they're strengths. So, they're not good for casual or competitive players. Basically, what I'm saying is, there isn't any reason why Sakurai shouldn't try to balance them more. They need to make them more palatable for all types of players and, move them away from both extremes.
Anyway, that's why I think HWs are really disappointing and I don't know why they weren't fixed AGES ago. It's very annoying.