Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I have managed to gimp Peach's Up-B with Eruption once. It was tricky, and I was standing pretty close to the edge if I remember correctly. You really have to release Eruption early just before the parasol hits you. I'm not sure if it works with Peach, but I believe you can ledge grab -> Counter off stage to gimp the parasol. It should kill past 100% damage. That trick works on most recoveries that aren't as fast as say dolphin slash, in which case Eruption is the better option.Some characters are nearly, if not outright impossible to hit with this, though. Peach's parasol will clip you every time before extending her hurtbox high enough to get hit requiring the armored charge level to land on her (at least, I've never successfully landed it on her but I've successfully predicted some Dolphin Slashes), Dedede will have super armor unless you perfectly time the 2-frame with the first two active frames of the hitbox, etc., so use your matchup knowledge to know whether you can go for it.
Given that Marth and Roy have strict spacing requirements it is not an unreasonable question for a new player. Wondering if Ike has some similar kind of mechanic is not only reasonable but a good question to ask.Did this dude really just ask if spacing is important on a sword-wielding character?