Incineroar Kill Percents?

Joined
Nov 24, 2018
Messages
39
#1
Does anyone know the exact percents for kill moves? From what I've played it seems F-Smash, F-Air and possibly B-Throw are his most reliable kill moves, just wondering what percents they kill at? Or any other kill moves that are known.
 

Z1GMA

Smash Hero
Joined
Sep 10, 2008
Messages
5,523
Location
Sweden
#2
You dont have the game to test this is training?
Even though CPUs dont DI, it's a decent way to meassure.
 
Joined
Nov 24, 2018
Messages
39
#3
Yeah I have labbed it a little but the percents seemed way too high so wanted to check anyways.

Also Incineroar discussion is pretty dead, so more threads can't hurt right ¯\_(ツ)_/¯
 

raromero89

Smash Rookie
Joined
Jun 10, 2015
Messages
11
#6
Does anyone know the exact percents for kill moves? From what I've played it seems F-Smash, F-Air and possibly B-Throw are his most reliable kill moves, just wondering what percents they kill at? Or any other kill moves that are known.
I tested these percents in training mode vs Mario on Final Destination. All moves that killed to the side were tested from the center.

I listed percents for both sweet and sour spot hits. Some moves sweet-spotted close to the enemy, instead of on the tip of the attack. I made a note of it when applicable.

I included edge percentages for down smash and neutral air since those seem to be common options for ledge guarding.

Lastly, without a second player, I could not test the spike accurately, but I would assume anything over 50% is a sure kill.

Also, I am assuming the knockback from Revenge would not be enough to kill at any percent.



Jab1 never

Jab2 never

Jab3 454%

Ftilt 115% (sweet) 116% (sour, tip)

Dtilt 460% (sweet) 464% (sour, tip)

Utilt 174%(standing) 159% (in air, sweet, tip) 168% (in air, sour)

Fsmash 66% (sweet, tip) 121% (sour)

Dsmash 97% (sweet) 99% (sour, tip) 59% (at edge, sweet) 60% (at edge, sour)

Usmash 117% 106% (in air, sweet, tip) 111% (in air, sour)

Nair 164% (sweet, tip of belly, or short hopped) 362% (sour) 117% (at edge, sweet) 285% (at edge, sour)

Uair 177% (standing) 152% (in air, sweet, tip) 153% (in air, sour)

Dair 139% (standing, sweet, tip) 159% (standing, sour, horizontal launch) 160% (in air, sour) 127% (in air, sweet, tip) around 33% (spike off stage)

Fair 147% (sweet, tip) 155% (sour) same for air

Bair 134% (sweet, tip) 158% (sour) same for air

NB 169% (front) 221% (back)

SideB miss never

SideB weak 156%

SideB strong 117%

UpB 106% both hits 133% second hit only

DownB untested

Dash 138%

Fthrow 201%

Bthrow 154%

Uthrow 147%

Dthrow 316%
 

LP-800

Smash Rookie
Joined
Sep 12, 2015
Messages
14
#7
I tested these percents in training mode vs Mario on Final Destination. All moves that killed to the side were tested from the center.

I listed percents for both sweet and sour spot hits. Some moves sweet-spotted close to the enemy, instead of on the tip of the attack. I made a note of it when applicable.

I included edge percentages for down smash and neutral air since those seem to be common options for ledge guarding.

Lastly, without a second player, I could not test the spike accurately, but I would assume anything over 50% is a sure kill.

Also, I am assuming the knockback from Revenge would not be enough to kill at any percent.



Jab1 never

Jab2 never

Jab3 454%

Ftilt 115% (sweet) 116% (sour, tip)

Dtilt 460% (sweet) 464% (sour, tip)

Utilt 174%(standing) 159% (in air, sweet, tip) 168% (in air, sour)

Fsmash 66% (sweet, tip) 121% (sour)

Dsmash 97% (sweet) 99% (sour, tip) 59% (at edge, sweet) 60% (at edge, sour)

Usmash 117% 106% (in air, sweet, tip) 111% (in air, sour)

Nair 164% (sweet, tip of belly, or short hopped) 362% (sour) 117% (at edge, sweet) 285% (at edge, sour)

Uair 177% (standing) 152% (in air, sweet, tip) 153% (in air, sour)

Dair 139% (standing, sweet, tip) 159% (standing, sour, horizontal launch) 160% (in air, sour) 127% (in air, sweet, tip) around 33% (spike off stage)

Fair 147% (sweet, tip) 155% (sour) same for air

Bair 134% (sweet, tip) 158% (sour) same for air

NB 169% (front) 221% (back)

SideB miss never

SideB weak 156%

SideB strong 117%

UpB 106% both hits 133% second hit only

DownB untested

Dash 138%

Fthrow 201%

Bthrow 154%

Uthrow 147%

Dthrow 316%
Did you test these with DI?
 
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