Bean Yak
Smash Cadet
I recently saw M2K's frame data dump: http://clashtournaments.com/?p=637. This resource is great, and if you take the time to delve into this bible of knowledge on the game, your skills and knowledge will surely improve. Frames, which can sort of be seen as time, are good to know, but it also seems great to know distance.
Has anybody taken measurements of objects, movements, etc. in the game, using a standard unit, and recorded all of that data? I haven't seen anything of that nature, so I begin to question, would it even be possible to measure lengths in melee?
Basically, what I have in mind is that an object in melee is taken as a standard unit, say the height of mario's body, and everything else within the game is measured based on the unit of mario's body. We could find the length of hitboxes, stages, and blast zones. We could find the rate of a character's movement (length/frame). We could take this data and understand the game on a much deeper level, in the same way that some players learn the game using frame data.
I think it would be a great idea, but would it be possible to make distance measurements in melee?
Has anybody taken measurements of objects, movements, etc. in the game, using a standard unit, and recorded all of that data? I haven't seen anything of that nature, so I begin to question, would it even be possible to measure lengths in melee?
Basically, what I have in mind is that an object in melee is taken as a standard unit, say the height of mario's body, and everything else within the game is measured based on the unit of mario's body. We could find the length of hitboxes, stages, and blast zones. We could find the rate of a character's movement (length/frame). We could take this data and understand the game on a much deeper level, in the same way that some players learn the game using frame data.
I think it would be a great idea, but would it be possible to make distance measurements in melee?