Heartstring
Smash Legend
Sounds good, although i will point out that if this is a bi weekly on sundays, it could well have the same dates as englands biweeklies XD but hey, doesnt bother me that badly
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I say keep him legal and if someone wants to whine about it, get better. Olimar and Snake are much harder to deal with on wifi anyway.As for Meta Knight... that's something we can discuss. Obviously we're all Ike mains, we all (should) hate the bat and especially on WiFi. Do we really need to officially state in the rules that he's banned or should it just be a gentleman's clause where if both players agree to it then one of them can choose MK? Or should he just be straight-up legal since Unity is disbanded and stuff?
That could maybe work. We'll see. My internet isn't that good so i might not be able to participate anyway.Well, assuming we stick to the old system, the tournaments would each be held on a Sunday at 3:00 pm EST. Your time that would be 9:00 pm.
Now, we could try moving the time back an hour, starting at 2:00 pm EST. That would be 11:00 am for people on the west coast of NA but that's not actually too bad at all and if we're going to have quite a few people from Europe participating I definitely don't want to cater just to NA.
It honestly doesnt bother me, just make it so its more suitable to the larger group of people! I can always ask someone to give me a hand with things at a different time if im having that much trouble@G~P, as long as staggering them with your bi-weeklies doesn't prevent a bunch of other people from participating who otherwise would have been able to, I see no reason why we can't do that. It'd mean you'd have a tourney every weekend for some time but obviously I'd understand if you prioritized your local events when you want a weekend off.
Don't worry too much about connection as long as it's not like really choppy (which usually just has to do with bandwidth usage, like somebody else in your house using the wireless network for something... usually YouTube causes big problems). If it's just straight up input lag people can deal with it.That could maybe work. We'll see. My internet isn't that good so i might not be able to participate anyway.
Alright well, just let me know when your local bi-weeklies will be if you can find out, cause so far you're the only one who has something else going on regularly for Sundays.It honestly doesnt bother me, just make it so its more suitable to the larger group of people! I can always ask someone to give me a hand with things at a different time if im having that much trouble
Glad to hear it! Hopefully it won't be too troublesome.I'm willing to give it a try, but I honestly have no clue as to how my lag will be on the Wii at my new place: I haven't taken it online for any game. Been mainly using it for nostalgic trips through my Gamecube games like Custom Robo. Wish my Rogue Squadron II disk wasn't busted...
I can definitely see that point, but I really doubt many of us will be going MK and even spamming Nado, Shuttle Loop and Dsmash on WiFi won't work if you're playing against a smart enough player. I've dealt with MKs on WiFi before and as long as the lag isn't abysmal (which makes any MU unbearable), it's definitely possible to get around the spam.My problem with having MK legal is not much as the debate on whether or not he is allowed in tournaments as the following...
People do not play MK online as they would offline. Look, we all know what MK is notorious for on wifi, and why it's so difficult due to lag. Spam tornado, shuttle loop, and d-smash. If anyone has gone to a tourney, one would know that **** really doesn't work in 2012. Now there is the option of playing MK as genuine as possible, but let's face it...when you're about to lose, what the hell are you gonna try to do?
You can make the case other characters play differently on wifi as well, but the extremity of change is not as evident as it is with MK.
So if I have to deal with someone pulling out an MK and all he/she does is spam tornado, shuttle loop, or d-smash...I don't see the point of getting any "experience" out of it as that would be the purpose.
Seems like recently you've always got something that doesn't work, or has it always just been that SDTV? Anyways, hope you can get that worked out.My SDTV still doesn't work (need to get my remote from home to see if I can fix it) so count me out until further notice.
Get on my level. Been using an HDTV in the past bi-weeklies.My SDTV still doesn't work (need to get my remote from home to see if I can fix it) so count me out until further notice.
Indeed it was. I was saddened when I heard that Factor 5 had been making IV when they closed down.If it's gonna be the 13th, I might not be able to attend the first one. My finals end of the 15th. Meh.
@Niddo: one more thing before we move on to the social about Star Wars Rogue Squadron. That series of games was the best. My favorite Star Wars games I've ever played when I was a kid, especially II.
Nah, from experience, these last about 3-4 hours tops assuming things get started on time. It's round robin, so you just go around playing everybody. When you're done, you're done. You can leave early as well, in case you don't have time to finish all your matches. Not like you'll get a forfeit on those you haven't played.So how long would these tournaments take? School on monday would not be funny if it dragged on too long.
That sounds good. I'm such a scrub so my matches won't last that long anyway.Nah, from experience, these last about 3-4 hours tops assuming things get started on time. It's round robin, so you just go around playing everybody. When you're done, you're done. You can leave early as well, in case you don't have time to finish all your matches. Not like you'll get a forfeit on those you haven't played.
Ranks are decided by a private panel of 4-5 people.
I agree, The uk already runs something similar to the *** ruleset on our biweeklies, so matches on the more debatable stages would be of little use to me XDWe should go with the japanese rule set one time.
I'm of relatively the same opinion. To be honest the stage list I have now is conservative enough that we probably don't need to use the Japanese rule set at all if we just stick with this one + or - a few small changes.No Japanese Ruleset. That thing is just lame and for people who can't do something as basic as watch the stage as well as their opponent.
That's fair enough, and I guess even some MK legal tournaments could still have RC and/or Brinstar. I'll just get a few more opinions but if we had a vote I'd personally go with RC and Brinstar to be CPs at least for now.Put back in RC and Brinstar. Still a fair amount of MK banned tournaments, and thus those two stages.
Offline or for a tourney with all characters I definitely wouldn't have FD or Halberd in a 5-starter list (I wouldn't even have FD on 7 or 9). As it is though, Halberd doesn't have as many ways for Ike to gay Ike as the other options for starters do. Aside from that it doesn't matter if it's a CP or a starter because beyond the first match, all of the stages can be considered CPs since you just get 1 ban and there's no more striking.Halberd is dumb for a starter stage. Even if we're all Ike, in tournament it's just one extra stage for Snake to dominate or MK to dominate on given it's a popular counter pick. As a starter, people would just ban that, resulting in a more opportunistic strategy for certain mains.
wait halberd?Halberd is dumb for a starter stage. Even if we're all Ike, in tournament it's just one extra stage for Snake to dominate or MK to dominate on given it's a popular counter pick. As a starter, people would just ban that, resulting in a more opportunistic strategy for certain mains.
I'm fine with RC, no on Brinstar.
I'd rather put Lylat in for Halberd for the sole reason the only "interference" is that the ship tilts on Lylat. Plus, you talk about how people would use their ban on Halberd regardless if it was a CP or starter is extremely flawed. Let's say if I'm a MK pain. My two stages to ban you on would be YI and BF. You don't want me to go to FD or Halberd. SV is a disadvantage for Ike vs MK, because the stage itself is shorter, giving MK far more time to pressure. It's also another easy stage for MK to gimp Ike on.Offline or for a tourney with all characters I definitely wouldn't have FD or Halberd in a 5-starter list (I wouldn't even have FD on 7 or 9). As it is though, Halberd doesn't have as many ways for Ike to gay Ike as the other options for starters do. Aside from that it doesn't matter if it's a CP or a starter because beyond the first match, all of the stages can be considered CPs since you just get 1 ban and there's no more striking.
What I'm getting at is that if someone would use their ban on Halberd, they'd use their ban on Halberd regardless of whether it's a starter or a CP. The only thing that matters for starters for Ike dittos is eliminating as many Ike-specific shenanigans as possible from the first match.