Magik0722
Smash Champion
Well i havent talked anything out yet with the RGV crew, but ill ask them if they want to go.
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I went ahead and tested it with all three levels of angling (Unless Charizard has more, forgive my ignorance) and Charizard at minimum flame:Actually charizard can maintain his smallest flamethrower flame forever. I think if you angle it correctly it might still hit ike as well. I seem to remember something akin to that happening when I got in a flamethrower vs quickdraw standoff a while back.
Tis all a bit hazy though
I tested as well and got the same result 4 out of 5 times. The second time I tested it Ike was stopped by the flame, but I concluded that I probably didn't let the flame go down to its absolute minimum.I went ahead and tested it with all three levels of angling (Unless Charizard has more, forgive my ignorance) and Charizard at minimum flame:
Ike just cuts through without taking damage every time.
What i meant was, when you tap B instead of holding B while the flamethrower is out, doesn't last forever?You hold b and it will gradually go down to in mimimum length. If you continue to hold b it'll last forever.
only on the way down. EDIT: It cancels water gunAether doesn't sweet spot it could be aimed under the stage a bit to avoid the water though if that was what you meant.
Another thing I've seen is aether out prioritizing water gun so the hits don't actually do anything but don't quote me on this not entirely sure.
And I was describing how flamethrower works. I was implying but should have said that tapping B doesn't do anything. It just makes Charizard stop and start the flame, which will gradually diminish anyway and leave him quite open.What i meant was, when you tap B instead of holding B while the flamethrower is out, doesn't last forever?
Which angle is “that angle”? Anyway, your Bair is outranged by our Fair as well, which is a very reliable attack and safer on shield than Nair. And Uair shouldn’t be hitting through Ike’s Nair when correctly spaced. Nevertheless, there’s very interesting stuff in your post! I’ll remember Ivysaur’s UpB on stage and recovering strategy… What about your kill moves, which are they? How would you make Ike fall for them?Ivysaur: Since ike does not have a projectile, i find myself using razor leaf alot in order to make the ike approach me. If i predict a jump i like to UpB so he jumps into it for free damage. I use bair alot with ivysaur sicne it outranges most of ikes attacks unless he starts RARing some bairs himself, then it gets too risky for me. I use the nair to uptilt combo alot in order to get ike in the air, since it is hard for ike to approach ivysaur from the air since he has no reliable attacks to go to ivysuar with at that angle, the best bet would be a nair, which is easily stopped with most of ivysaurs attacks, namely Uair. The usualy why i get KOd by ike is a Ftilt followed by edgeguarding to tether hog. Learn how ivysaurs deal with tether hogging and counter that. Ivysaurs save their jump and use a razor leaf to hit the opponent off the ledge then immediately UpBs. To counter this, when he is falling at the same level horizonatally as the ledge go for the hug, this will make the razor leaf not damage you and be able to press L when you see the vinewhip comign at you.
That’s not cool, for Squirtle I mean.I meant only on the way down, aether cancels out water gun
Lol. That's all I have to say.I hate to rain on the p[arade, but as a PT main, I have found that PT severely ***** Ike. Squirtle's speed is simply too much for Ike to deal with. If Squirtle is used properly, Ike won't be able to hardly get a move in edgewise. Ivysaur can use Razor Leaf to force the projectile-less Ike to approach. Once Ike is close enough, Bullet Seed easily racks damage on him because he is too heavy to get out of the stream quickly. Charizard is a heavyweight who can go toe toe with Ike as far as power is concerned. Some of Charizard's tilts, namely, his down tilt and up tilt, are very fast and powerful enough to do some quick damage. Flamethrower can rack up good damage as Ike has no projectile to get past it. And, then, of course, Rock Smash is just such a powerful move. Ike's best shot against PT is to try and get close enough and pull out Counter and his amazing Jab combo. The Super Armor on Aether may let you get away with it once or twice, but use it with caustion as its lag could be severely punished by any one of the Pokemon. I'd say pray that your opponent uses Charizard the most, sice I think Ike's best shot is against him. I love Ike, but this matchup is terrible for him.
Mmmmhmmm.....you obviously don't know the least thing about this.I hate to rain on the p[arade, but as a PT main, I have found that PT severely ***** Ike. Squirtle's speed is simply too much for Ike to deal with. If Squirtle is used properly, Ike won't be able to hardly get a move in edgewise. Ivysaur can use Razor Leaf to force the projectile-less Ike to approach. Once Ike is close enough, Bullet Seed easily racks damage on him because he is too heavy to get out of the stream quickly. Charizard is a heavyweight who can go toe toe with Ike as far as power is concerned. Some of Charizard's tilts, namely, his down tilt and up tilt, are very fast and powerful enough to do some quick damage. Flamethrower can rack up good damage as Ike has no projectile to get past it. And, then, of course, Rock Smash is just such a powerful move. Ike's best shot against PT is to try and get close enough and pull out Counter and his amazing Jab combo. The Super Armor on Aether may let you get away with it once or twice, but use it with caustion as its lag could be severely punished by any one of the Pokemon. I'd say pray that your opponent uses Charizard the most, sice I think Ike's best shot is against him. I love Ike, but this matchup is terrible for him.
that whole statement is incorrect:Ike vs. Ivysaur: Razor leaf is slow, linear, and easily powershielded. Bullet seed can put some damage onto Ike... But if the attack misses, say hello to Ike's fsmash for me. :D
Speak for yourself.Projectiles don't bother us that much at all...
Ike’s Fsmash needs 29 frames to become active. Judging by this video, bullet seed has a full second duration, that’s a very nice window for punishment.also you exaggerate the ending lag of a bullet seed. if shielded ivysaur is open... but not Ike Fsmash open.
I’m sure it is! There’s no doubt that Ivysaur can combo better and attack faster, I’m just stating the Ivy’s Bair can be dealt with Ike’s conventional approach methods. Though I am unsure if Ivy’s Bair can combo well at maximum range. Ivysaur seems to have more and better options at a closer range, his Nair for example.and someone mentioned ivysaurs bair to ikes fair. Fair outrangs but bair is fast and can be autocancelled into a dj arieal.
Yes, I'm quoting myself. But that's because I really want to know.What about your kill moves, which are they? How would you make Ike fall for them?
Yes, it can pretty well. In fact its generally best to be at maximum range with bair, as the knockback isn't huge.I’m sure it is! There’s no doubt that Ivysaur can combo better and attack faster, I’m just stating the Ivy’s Bair can be dealt with Ike’s conventional approach methods. Though I am unsure if Ivy’s Bair can combo well at maximum range. Ivysaur seems to have more and better options at a closer range, his Nair for example.
I won't say projectiles don't bother us (I have to agree with Ussi though. I'm a powershield ***** against projectiles nowadays), but when you compare Ivy's razor leaf to, say... I dunno, Pit's arrows, then Ivy's razor leaf isn't really troublesome at all.Speak for yourself.
You fail to understand that its a grab release chain grab like Yoshi's then when offstage it leads to a fair. Which will kill since Squirtle since he's super light. Jab leads to grab so you will get punished by this.That happens with like everyone, and its certainly a big downer. But it does not win you the game. Someone please give me moves that can consistently punish a squirtle outside of jab combo.
No I get that and its a big issue, but while jab -> grab that's the only thing that goes to grab, and even that is not a fact, this is one area which squirtle helps himself with the one frame jab. Not to mention if you use fair for approach anywhere near often the fair won't always kill THAT early, considering that ike should kill much earlier than most. jabjabgrab can be beaten out by the squirtle jab a good amount of the time. Not all the time, and yeah it'll do big issues i agree. I don't think squirtle has the advantage on this matchup, but its not particularly far off from neutral."grab release fair" does not end the game.You fail to understand that its a grab release chain grab like Yoshi's then when offstage it leads to a fair. Which will kill since Squirtle since he's super light. Jab leads to grab so you will get punished by this.
Against Squirtle, Nair does better than fair as an approachNo I get that and its a big issue, but while jab -> grab that's the only thing that goes to grab, and even that is not a fact, this is one area which squirtle helps himself with the one frame jab. Not to mention if you use fair for approach anywhere near often the fair won't always kill THAT early, considering that ike should kill much earlier than most. jabjabgrab can be beaten out by the squirtle jab a good amount of the time. Not all the time, and yeah it'll do big issues i agree. I don't think squirtle has the advantage on this matchup, but its not particularly far off from neutral."grab release fair" does not end the game.
When I said linear, I meant that it moved in a mostly straight line. It only curves at the very end of it. And when I said it was slow, I meant that it's easy to see coming, and you can see whenever Ivysaur is about to use it. I didn't exactly mean that the leaf itself is slow, because if you smash it forward, it really isn't. But yeah, it's easy to see coming, which is why it's easy to powershield. Please, let's not spend 15 pages arguing over something stupid like this, like the PT vs. Ike matchup thread. -_-that whole statement is incorrect:
Razorleaf is neither linear nor slow, it will curve both upwards and downwards at random. Its speed can also be controlled by either a tilt or a smash. The tilt goes half the distance and is slightly slower where the smash razorleaf goes half the distance of final destination.
also you exaggerate the ending lag of a bullet seed. if shielded ivysaur is open... but not Ike Fsmash open.
And you. Don't you ****ing make an attack on me. I was merely countering everything that YOUR FELLOW PT MAIN stated.How to land them:
Edit: also i don't understand how many of you seem to think that speed doesn't matter, this thread is full of "i main ike so i predict you, speed sux." A) player skill has nothing to do with character matchups and B) ike players are not inherently smarter than everyone else. Outranging an attack by a little bit and having 20 frames more start up time =/= ike wins.
DOUBLE EDIT: perfect example here;
From Colaya:
Ike vs. Squirtle: Grab release chaingrab to guaranteed fair.
That happens with like everyone, and its certainly a big downer. But it does not win you the game. Someone please give me moves that can consistently punish a squirtle outside of jab combo.
Ike vs. Ivysaur: Razor leaf is slow, linear, and easily powershielded. Bullet seed can put some damage onto Ike... But if the attack misses, say hello to Ike's fsmash for me. :D
A) All of these statements on razor leaf are false
B) If bullet seed hits, you take like 20-50 damage. If fsmash hits, we take a massive knockback attack that might kill over a pretty low percent. You could say the same thing the other way around. If you miss an fsmash, say hello to whatever I want to hit you with.
Ike vs. Charizard: Flamthrower won't work against Ike. He can charge Quickdraw until the flamethrowere is diminished. (We literally were just talking about this higher up on this page.......... >_> )
What kind of ****** would use flamethrower without being in range to hit the opponent? No one sits there with flamethrower and says "ha i bet they'll walk into it" You flamethrower on your opponent, not away from them. Your point makes no sense.
uhh I understand that you may have meant things other than what was stated but you cant down play a move that is essential to Ivysaurs spacing game. even if it easily powershileded you are not gonna powershield every one, sh razorleaf into razorleaf is actually faster than 2 standing razorleafs.When I said linear, I meant that it moved in a mostly straight line. It only curves at the very end of it. And when I said it was slow, I meant that it's easy to see coming, and you can see whenever Ivysaur is about to use it. I didn't exactly mean that the leaf itself is slow, because if you smash it forward, it really isn't. But yeah, it's easy to see coming, which is why it's easy to powershield. Please, let's not spend 15 pages arguing over something stupid like this, like the PT vs. Ike matchup thread. -_-
And as for bullet seed, most players tend to hold B after the pop up part. Only after do they realize "OH WAIT, CRAP, STOP USING BULLET SEED". xD And I'm pretty sure that you can fsmash Ivysaur if he uses bullet seed.
Haha s'all good. No offense taken and hopefully none given, i do not intend to offend. my "fellow pt main" made some poor points from what you've said. This is what debate's for, anyhow, it gets heated sometimes but this is how things get worked outAnd you. Don't you ****ing make an attack on me. I was merely countering everything that YOUR FELLOW PT MAIN stated.
EDIT: Lol, I'm calmed down now. Sorry, I got a little upset. D: This is why I hate debating/arguing with someone.
But you know why Ike is much better at killing Ivysaur? It's called fair, ftilt, and ledgehogging.? um i really think you underestimate ivysaur.
everybody rolls... infact rolling is lucarios primary way of getting around, rolling consistently is for noobs. Not to mention when you are being spaced with razorleaf.. rolling sometimes is sometimes your best option, especially when you say that ike never attacks from above
like you said... by stereotype its "easy to see coming" but that still doesnt mean its not gonna hit. Uair mixed with vinewhip are perfect examples of punishing people in the air and trust me Ivysaur has no problem putting ike in the air whether they like it or not..
Ivysaur does a great job killing ike especially because his arieal manuverability is just as bad as ivysaurs.
I probably need to play better Ivysaurs... if only I knew some offline.. All I can do is judge how a situation would handle from the wifi experience I have with PT. Forgive my ignorance.? um i really think you underestimate ivysaur.
Mis wording on my part. I apologize, Ike will usually not attack from above against Ivysaur, knowing Ivysaur has good options to attack when below Ike. And I said rolling is for noobs as in rolling too much. I know Lucario's roll is really really good and better than his dash. But last I checked, i'm some hair'd guy with no personality. And against razor leaf, I PS that easily.everybody rolls... infact rolling is lucarios primary way of getting around, rolling consistently is for noobs. Not to mention when you are being spaced with razorleaf.. rolling sometimes is sometimes your best option, especially when you say that ike never attacks from above
Since easy to see coming actually applies to both sides, either we both won't hit each other or we both will lol.. That was really just a pointless statement on my part.like you said... by stereotype its "easy to see coming" but that still doesnt mean its not gonna hit. Uair mixed with vinewhip are perfect examples of punishing people in the air and trust me Ivysaur has no problem putting ike in the air whether they like it or not..
This is false.Ivysaur does a great job killing ike especially because his arieal manuverability is just as bad as ivysaurs.
...Huh? o_ouhh I understand that you may have meant things other than what was stated but you cant down play a move that is essential to Ivysaurs spacing game. even if it easily powershileded you are not gonna powershield every one, sh razorleaf into razorleaf is actually faster than 2 standing razorleafs.
I tested out a shielded bulletseed vs fsmamsh and it doesnt work... infact you can shield and punish the fsmash with another bulletseed at close range.
I take ikes grab release into a fair about as serious as you guys take squirtles watergun gimps.... its there and its something to watch out for but its not gonna make or break the match up.