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No fun allowed.Worst part is that there is no "last hit" slow down when you win with Aether
Well, I didn't mind the out-of-shield kill potential...which is the main thing that got nerfed.This was kinda cheap so I think it's a good change. I'm just glad they didn't nerf any of his aerials.
Yeah, it depends on a lot of different variables. From what I've read, it will still KO your opponent first if you are on stage/below stage when using Aether. Also might be character dependent?And I still won a one stock match with Aethercide
I did it against King K. Rool.Yeah, it depends on a lot of different variables. From what I've read, it will still KO your opponent first if you are on stage/below stage when using Aether. Also might be character dependent?
I've noticed that, it makes it much more similar to smash 4. Its previous knockback was kind of absurd. The only thing I'd wish they'd change is if you hit them with the descent ,and they are standing on the ledge, the move does literally 0 knockback but inflicts like 3 damage. Not sure what that is about...I don't think how relevant it is, but the nerf to the meteor distance makes uair follow ups easier when you recover high with upB, hit the opponent at the ledge and he misses teh tech so that he gets launched upwards while you grab the ledge.
Is it possible to tech it? I've never seen anyone do it (I don't spam aether though) but you couldn't tech in smash4...I don't think how relevant it is, but the nerf to the meteor distance makes uair follow ups easier when you recover high with upB, hit the opponent at the ledge and he misses teh tech so that he gets launched upwards while you grab the ledge.