Q-Long
Smash Lord
I would add Kefka from Final Fantasy 6 and Formiitus from Fire Emblem Sacred Stones!
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And pretty much the Wario Land games!Rudy the Clown (Wario Land 3) and Uncle Rupee (Tingle's Rosy Rupeeland)
it disappoints me how Ultimate completely neglects the existence of the Tingle games.
Actually, I'd say WL got it pretty good this time around. a ton of spirits and the shoulder bash!And pretty much the Wario Land games!
who you talking to, put in a quote to tell us who, but who are you talking to?Good job on the spelling there.
Yes. Sorry, I thought it seemed obvious enough.EDIT: is it the fact he the thread says too and not two
I imagine if they added Bison, he'd just be a playable character. Given that he's not particularly large or immobile, there's no reason he'd have to be a boss.M. Bison and anything from Metroid.
Woops!Good job on the spelling there.
Anyway, I'd toss in King Hippo from Punch-Out! and bring back Rayquaza.
I couldn't agree more. Not exploring a connection between Tabuu and the new villains was a missed opportunity.Honestly, I really don't understand why Galleom was a boss while Tabuu was just a spirit, it should have been the other way around. Fighting Tabuu just before Galeem and Dharkon in the true ending would have been great.
I think it would be weird for the main antagonist and final boss of the previous Adventure mode to be a mere side boss in here.Honestly, I really don't understand why Galleom was a boss while Tabuu was just a spirit, it should have been the other way around. Fighting Tabuu just before Galeem and Dharkon in the true ending would have been great.
There's a trope that is when the most powerful hero/villain of the previous adventure is showcased to be much weaker than the next one. It's just a case of the Worf Effect, and having Tabuu getting to be just a sideboss would showcase how much stronger Galeem is.I think it would be weird for the main antagonist and final boss of the previous Adventure mode to be a mere side boss in here.