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Ideas for a Hazardous Finale

OizenX

Smash Journeyman
Joined
Sep 29, 2009
Messages
292
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The Place where nothing happens.
I'm building Final Hazard (SA2 finale) from models I salvaged from brawl and Metroid Other M.

This is going to be the biolizard's model:


(textures are usually done last for me)

Other models I have
-Space trophy display: Gonna be the background

-Super Shadow/Sonic: Gonna be in the background with basic animations

-Samus's Final Smash: the laser.

-Gooey Bomb: Biolizard life support center and the bubble bombs

-Various parts from Other M for Space colony ARK

Needed Models:
-BioLizard life support system

now, I'm faced with 2 problems.
1.What the hell are the characters going to fight on?
2.Texturing the Space Colony ARK's exterior.

Thoughts?
 

Mic_128

Wake up...
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Wouldn't the laser from Halberd be more accurate than Samus'?

As for what they're fighting, they could be on the side of the Arc? Maybe a piece of the platform that Sonic/Shadow had their running fight on? Pretty sure that was around the Arc.
 

OizenX

Smash Journeyman
Joined
Sep 29, 2009
Messages
292
Location
The Place where nothing happens.
Wouldn't the laser from Halberd be more accurate than Samus'?

As for what they're fighting, they could be on the side of the Arc? Maybe a piece of the platform that Sonic/Shadow had their running fight on? Pretty sure that was around the Arc.
Interesting thought there, I'll see what I can do.

and I found a model for the life support system.

its pretty much a tank with tall the parts vertex'd off.
 

Segtendo

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Segtend0
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Maybe you can take the main platform from Halberd and they can fight on that.
 

Shadic

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Please make it not just the Halberd platform. Give it something that moves - anything.

I love FD, but I don't want every stage to be a Final Destination> :(
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
Get some sort of Final Rush-esque platforms in front of it. It should look fine because Final Rush and Chase are both in space and use those textures. Technically they'd probably be near the ARK anyway.

And the advantage of doing this is that since you're just using a theme instead of replicating a specific thing, you can design the platform layout however you want.
 

moosehunter

Smash Ace
Joined
Nov 8, 2008
Messages
885
IMO the model for the Biolizard looks more like a queen metroid than the Biolizard. The Ark looks good so far though.
 

OizenX

Smash Journeyman
Joined
Sep 29, 2009
Messages
292
Location
The Place where nothing happens.
I am now faced with the problems for animations.

I don't like animating, nor am I good at it.


I'm thinking of just having super sonic ahd shadow floating in the background, and biolizard will howl once in a while and shoot off a laser.
 

Haxor

Smash Rookie
Joined
Jul 30, 2010
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I dunno, where do you live?
Needs moar lizard with a canon shoved up its butt.
Wait, you already knew that.
Also, maybe a fight on Tabuu's platform, i have no idea why, maybe it'll fit in or something :p
 

OizenX

Smash Journeyman
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Sep 29, 2009
Messages
292
Location
The Place where nothing happens.
Needs moar lizard with a canon shoved up its butt.
Wait, you already knew that.
Also, maybe a fight on Tabuu's platform, i have no idea why, maybe it'll fit in or something :p
Gonna do somtihng more Final Chase/Rush looking, since its bound to be around the ARK

Anyway, I doubt the Biolizard is actually going to be in it, (so I'm going to call it Space Colony ARK instead)

all the possible models I have for it are from Other M and they keep turning pitch black in game.
 

Haxor

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Jul 30, 2010
Messages
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I dunno, where do you live?
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