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Ice Climbers' Hitbubbles - PAC, Video and Pictures!

EverAlert

Smash Master
Joined
Mar 4, 2008
Messages
3,433
Location
Australia
NNID
EVAL89
3DS FC
2664-2214-3431
Well, I may as well make this the "official" hitbubble thread. :/

So yeah, we finally have a hitbubble PAC for ICs thanks to my incredible amazingness need for it for something. Posted here are various resources for your perusal.


Download v0.1:
http://smash.everalert.net/downloads/FitPopo_Hitbubble_v0.1.pac

Video:
http://www.youtube.com/watch?v=0Ag4JkYeC5o

Pictures:
http://s190.photobucket.com/albums/z257/hollywilma/ (Thanks, Smoom!)


Other Notes

- Put the PAC in the same place as you put textures. If you don't know where that is, read any guide on texture hacking. Make sure the filename is "FitPopo.pac".

- Currently there are no specials because we don't really know how to do them yet. Item-related stuff is also missing from v0.1 because I didn't think it was important. Up/Down-angled FSmash/FTilt is buggy cause Sakurai is a ghey and made a dumb format. Also I need to triple-check this against known frame data.


Future Releases

- 0.1 - All non-special, non-item moves, Popo only.
- 0.2 - Item-related hitbubbles and progress triple-checked against frame data. [in progress]
- 1.0 - Specials and Projectiles (Blizzard ice shards, Ice Shot icicle).
- 2.0 - Everything. Including Nana stuff.


Enjoy!
 

EverAlert

Smash Master
Joined
Mar 4, 2008
Messages
3,433
Location
Australia
NNID
EVAL89
3DS FC
2664-2214-3431
You should post some pictures.
In posting this I didn't really intend to do anything like that since I'm still working on things, I just figured since I was making it anyway that I'd let everyone play with it. But anyway, I'll make a video since it's quick and easy, you'll have to wait half a day for it though. 0.2 should be done by then too.

Beyond that, I'm redoing frame data more thoroughly with pictures and other info, I should be posting that up over the next few weeks. In the meantime, I hope what Smoom has to offer satisfies you. :p



A couple of other notes:
I forgot to mention the up/down-angled ftilt and fsmash don't display anything since they refer to completely different routines than normal. I'm not sure how to fix this but I don't imagine it'd be too hard. Also after a little research it looks like projectiles/nana at least are making some progress, so 1.0 might not be as far off as I thought. :)
 

Smoom77

Smash Master
Joined
Oct 26, 2008
Messages
3,873
Location
Provo, UT
The ones that I haven't labeled, does anyone have a guess what they are? When I brought them to my computer, it messed up the order of them (And I had a list of the order incase I got confused on which attack they were >_>).

Edit: I put in what I thought they were. If you disagree, tell me.
 
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